You can gloss it as recycling the fuel increases its purity.
Besides that, Aquilo is so bland and late in the game, does endless fuel really break the balance?
Search found 55 matches
- Thu Dec 05, 2024 8:10 pm
- Forum: Releases
- Topic: Version 2.0.24
- Replies: 53
- Views: 21361
- Wed Nov 13, 2024 3:50 am
- Forum: Releases
- Topic: Version 2.0.17
- Replies: 25
- Views: 11210
Re: Version 2.0.17
Speaking of QOL for quality buttons (and this should probably really go in its own suggestion thread but...) I would love to see a filter toggle on the tech list like in this pic. Sometimes there's a lot of techs to see at the same, especially irrelevant ones on later/other planets. At one point dur...
- Sat Nov 09, 2024 1:30 pm
- Forum: General discussion
- Topic: Gleba has killed the game for me.
- Replies: 320
- Views: 43802
Re: Gleba has killed the game for me.
Yeah, but as you say, it only happened because you hand-fed it stuff, so it isn't exactly an automation issue. (I have a similar issue with my very dumb upcycler design on Fulgora.) Evem without interference, its extremely unlikely but possible for an inserter grab something, have it spoil, then fa...
- Sat Nov 09, 2024 3:19 am
- Forum: General discussion
- Topic: Gleba has killed the game for me.
- Replies: 320
- Views: 43802
Re: Gleba has killed the game for me.
I like the idea of Gleba, the concept and design is fun. The execution is horrible. I understand the mechanics and just cannot get things flowing right without excessive loops which just creates tons of spoiled nutrients because my machines are full. The only time I made any progress was handfeeding...
- Sat Nov 09, 2024 3:13 am
- Forum: Gameplay Help
- Topic: "So long and thanks for all the fish" achivement can not be unlocked
- Replies: 14
- Views: 3050
Re: "So long and thanks for all the fish" achivement can not be unlocked
Gotta do it on galaxy's edge
- Fri Oct 25, 2024 11:19 am
- Forum: News
- Topic: Friday Facts #434 - Galaxy of Fame
- Replies: 47
- Views: 11451
Re: Friday Facts #434 - Galaxy of Fame
I presume most of the engines changes are going into the Switch port. Does that mean you might be able to give them the elevated rails and quality mods? This seems like a fair compromise, since the port is limited by hardware, then they'd get something new to play with. Not sure if there would be t...
- Fri Oct 25, 2024 12:15 am
- Forum: Ideas and Suggestions
- Topic: Ability to craft lower quality with higher quality
- Replies: 168
- Views: 20048
Re: Ability to craft lower quality with higher quality
I can see both sides to it; as a player, it's annoying and you have lots of leftover scraps. Especially concrete and steel, which take a long time to break down and have multiple things left over. I have to make a dedicated recycler just for these due to the long craft time. On the other hand, Fulgo...
- Thu Oct 24, 2024 9:03 pm
- Forum: Technical Help
- Topic: [2.0.07] Windows 7 - Unable to auto-update game from standalone client
- Replies: 2
- Views: 379
[2.0.07] Windows 7 - Unable to auto-update game from standalone client
The in-game automatic updater does not work for me. I am currently running Factorio on Windows 7. Being unable to use Steam, I went with the direct download from the main site (when I was able to use Steam, it updated just fine, in-game mod updates work fine, too - it's just the .exe patch that seem...
- Thu Oct 24, 2024 8:56 am
- Forum: Releases
- Topic: Version 2.0.10
- Replies: 9
- Views: 11568
Re: Version 2.0.10
How does the Galaxy of Fame feature work? I run Windows 7, which means no Steam, so I use the standalone version of the game. But even if I log into the standalone client, it fails to connect to the update server
- Mon Oct 21, 2024 10:12 am
- Forum: Ideas and Suggestions
- Topic: Update Burner Insert fuel logic
- Replies: 8
- Views: 725
Re: Update Burner Insert fuel logic
The only time I really use burner inserters is to put three or four of them with my boilers, so that if I have a power failure, they can grab a few pieces of coal and restart the machine
- Mon Oct 21, 2024 10:08 am
- Forum: General discussion
- Topic: What are the Recipe changes between 1.1.110 and 2.0
- Replies: 2
- Views: 3043
Re: What are the Recipe changes between 1.1.110 and 2.0
* Substations, medium electric poles, and big electric poles now require copper cables instead of plates. Huh, I never noticed they needed plates before. That's kinda funny * All inserter types now support 5 filter slots. Filter inserters and filter stack inserters are removed from the game, and wi...
- Mon Oct 21, 2024 10:06 am
- Forum: General discussion
- Topic: Mods for 1st expansion run
- Replies: 33
- Views: 5689
Re: Mods for 1st expansion run
My QOL mods are:
Vortik's Armor Reach
Squeak Through
FNEI
Even Distribution
Helmod
Vortik's Armor Reach
Squeak Through
FNEI
Even Distribution
Helmod
- Mon Oct 21, 2024 10:04 am
- Forum: General discussion
- Topic: Who's going peaceful for their first run?
- Replies: 18
- Views: 1753
Re: Who's going peaceful for their first run?
I'm playing it with default settings, since this is what the devs have tuned the difficulty for, and I assume mods and future patches will tweak things to feel better. Keeping enemies on because there's lots of cool creatures later on, and we've all dealt with biters before. Plus, you can think of t...
- Mon Oct 21, 2024 10:02 am
- Forum: General discussion
- Topic: Where to buy the expansion?
- Replies: 3
- Views: 1131
Re: Where to buy the expansion?
Buy directly from the website, then. Steam takes a 30% cut afaik
- Sat Oct 19, 2024 2:43 pm
- Forum: Off topic
- Topic: Windows vs linux backward compatibility, split from "No Marathon mode in 2.0 confirmed?"
- Replies: 8
- Views: 1524
Windows vs linux backward compatibility, split from "No Marathon mode in 2.0 confirmed?"
What Steam is going to do depends entirely on Wube, not on Steam Wrong, because I'm on Windows 7 and literally cannot run Steam anymore. This was Steam's choice and not Wube. I dont understand why either Wube or Steam dropped support for it when afaik Linux has a smaller user share. In either case,...
- Fri Oct 18, 2024 6:16 pm
- Forum: General discussion
- Topic: Space Age general Questions
- Replies: 164
- Views: 44060
Re: Space Age general Questions
I just saw the system requirements are Windows 10 or 11, presumably because of Steam requirements. I am currenty running the standalone exe on Windows 7. Will the expansion still work?
- Fri Oct 18, 2024 1:36 am
- Forum: Ideas and Suggestions
- Topic: Please remove the Spidertron screen wobble
- Replies: 49
- Views: 6418
Re: Removing the Spidertron "screen jitter" on moving around.
I dislike working from map view since using WASD to move the screen pans it over way too fast, so you have to constantly zoom in/out to adjust the speedIlliander42 wrote: βFri Jun 14, 2024 9:08 pm I'm honestly unsure if I'm in the luck majority or not here, but by the time I get a spidertron I'm almost entirely working from map view.
- Fri Oct 11, 2024 10:12 pm
- Forum: News
- Topic: Friday Facts #432 - Aquilo
- Replies: 187
- Views: 43308
Re: Friday Facts #432 - Aquilo
Using Pumpjack rather than offshore oil rigs and boats feels like a missed opportunity, but on the other hand I understand the gameplay choice of not having boats. Having a new massive building just for that would be a waste of graphic asset / RAM. Pumpjacks are probably fine as long as it cannot d...
- Fri Oct 11, 2024 10:06 pm
- Forum: News
- Topic: Friday Facts #432 - Aquilo
- Replies: 187
- Views: 43308
Re: Friday Facts #432 - Aquilo
Looks like a nightmare, cant wait
Also has any thought been given to expensive recipe mode? Sometimes I like a slower, grindier game
Also has any thought been given to expensive recipe mode? Sometimes I like a slower, grindier game
- Fri Sep 27, 2024 8:22 pm
- Forum: News
- Topic: Friday Facts #430 - Drowning in Fluids
- Replies: 320
- Views: 49957
Re: Friday Facts #430 - Drowning in Fluids
Oh yeah, one other thing I forgot to mention in a previous post. I might be misremembering, but did the fluid barrels get removed? I know fluid trains are the way to go for bulk distance transport, but conceptually, I love the idea of using barrels and transporting those, since it feels more "i...