hm..
how would using scan codes affect other input devices other than keyboard?
I for instance play factorio with steam controller only as I am just not able to get the hang of wasd play.
Does the steam controller even send scancodes or does it rely on key codes only?
Would be a gamebreaker for ...
Search found 3 matches
- Fri Oct 19, 2018 8:15 am
- Forum: News
- Topic: Friday Facts #259 - Scan-codes, Prototype IDs, HR worm
- Replies: 99
- Views: 54399
- Thu Jul 12, 2018 3:54 am
- Forum: News
- Topic: Friday Facts #250 - Dead end conclusion
- Replies: 142
- Views: 74674
Re: Friday Facts #250 - Dead end conclusion
I vote very strongly for tree view with subfolders.
As for scrolling through the books - I like the ideas mentioned like just going deep level first. Also the idea to have a gui pop up with a list to select the print.
Atm books can hold 1000 prints if I remember correctly but have you ever tried ...
As for scrolling through the books - I like the ideas mentioned like just going deep level first. Also the idea to have a gui pop up with a list to select the print.
Atm books can hold 1000 prints if I remember correctly but have you ever tried ...
- Thu Jul 05, 2018 6:02 am
- Forum: News
- Topic: Friday Facts #249 - Dead end exploration
- Replies: 206
- Views: 96796
Re: Friday Facts #249 - Dead end exploration
As a notorious collector of blueprints and a lover of big, gamechanging mods I have some wishes for blueprints which I don't see addressed in any of the new proposals.Here is the list what would be important to me:
1. An infinite library
2. Arrange blueprints and blueprintbooks in folders (and even ...
1. An infinite library
2. Arrange blueprints and blueprintbooks in folders (and even ...