Requirement: When installing the rail ramp, please dismantle the plants and stones before installing the rail ramp.
It interferes with areas that need landfilling.
N.png
Reproduce
0 possible Placed on empty water
1impossible Placed on stone
2 possible Dismantling the stone→Installation
3 ...
Search found 9 matches
- Sat Nov 23, 2024 2:26 pm
- Forum: Resolved Problems and Bugs
- Topic: [Lou][2.0.21] Can't place rail ramp on top of Gleba's floating plants
- Replies: 6
- Views: 1808
- Fri Aug 30, 2024 11:38 am
- Forum: News
- Topic: Friday Facts #426 - Resource search & Assembler GUI improvements
- Replies: 91
- Views: 24966
Re: Friday Facts #426 - Resource search & Assembler GUI improvements
This shows quality -8%, I guess that is from the speed beacons, but what does it do?
Is it that if I put quality ingredients in and want to build something with high quality there is a chance if the quality dropping?
It is also notable that we created a quality penalty on speed modules ...
- Sat Mar 09, 2024 1:37 am
- Forum: News
- Topic: Friday Facts #401 - New terrain, new planet
- Replies: 105
- Views: 40523
Re: Friday Facts #401 - New terrain, new planet
- Fri Oct 28, 2022 5:41 pm
- Forum: Resolved Problems and Bugs
- Topic: [1.1.69][Switch][demo] Crash holding L key in tutorial
- Replies: 1
- Views: 941
[1.1.69][Switch][demo] Crash holding L key in tutorial
factorio ver.1.1.69 swich demo
Tutorial -level3 (power plant)
buged locale en and ja
1.advance radar to 49
2.hold the l key
3.Press the Finish Tutorial button
4.crash and return to home screen
Error text
https://www.youtube.com/watch?v=Aa8Sf-TQWAw
Tutorial -level3 (power plant)
buged locale en and ja
1.advance radar to 49
2.hold the l key
3.Press the Finish Tutorial button
4.crash and return to home screen
Error text
Code: Select all
エラーが発生したので、ソフトが終了しました。
- Mon Apr 15, 2019 10:16 pm
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [0.17.31]can not turn off station conditions in certain languages
- Replies: 2
- Views: 2751
[kovarex] [0.17.31]can not turn off station conditions in certain languages
Language: Japanese
I do not see the button to close inactivity
The same thing may happen in other languages issue no issue
I don't think it's a translation issue
I do not see the button to close inactivity
The same thing may happen in other languages issue no issue
I don't think it's a translation issue
- Wed Sep 05, 2018 8:58 pm
- Forum: PyMods
- Topic: pY HighTech Discussion
- Replies: 790
- Views: 315448
Re: pY HighTech Discussion
bug?
Automatic assembly machine can not make some God module.
mod:bob+angel+py


Automatic assembly machine can not make some God module.
mod:bob+angel+py


- Wed Aug 29, 2018 10:42 am
- Forum: PyMods
- Topic: Show Me Your...
- Replies: 173
- Views: 62526
Re: Show Me Your...

Time plus GIF up to circuit 2.
py mod is difficult.but I am playing it.
I can not make circuit 3

difficul is fun!
- Fri Aug 24, 2018 5:14 am
- Forum: PyMods
- Topic: PyMods - without the science pack changes?
- Replies: 4
- Views: 2841
Re: PyMods - without the science pack changes?
How about BioTech?
A simple science pack recipe will be added.
It will be very easy.
https://mods.factorio.com/mod/BioTech_Fix
A simple science pack recipe will be added.
It will be very easy.
https://mods.factorio.com/mod/BioTech_Fix
- Tue Jun 26, 2018 9:22 pm
- Forum: PyMods
- Topic: pY Industry - Discussion
- Replies: 246
- Views: 126488
Re: pY Industry - Discussion
https://github.com/mill-yama/PyIndustry ... /jp/jp.cfg
Hi! I made jp translation.
and i have one Question.
[wall-name]
poorman-wood-fence = Poor's man wood fence
Is this used in games?
Thank you
Hi! I made jp translation.
and i have one Question.
[wall-name]
poorman-wood-fence = Poor's man wood fence
Is this used in games?
Thank you
