Search found 16 matches

by Traveel
Fri Jul 20, 2018 8:19 pm
Forum: Gameplay Help
Topic: Pumps Not Pumping Water Into Fluid Wagons
Replies: 3
Views: 302

Re: Pumps Not Pumping Water Into Fluid Wagons

TOOK 5 MINUTES TO UPLOAD FILE ONLY TO GET A "YOUR MESSAGE CONTAINS TOO FEW CHARACTERS" MESSAGE
by Traveel
Fri Jul 20, 2018 8:12 pm
Forum: Gameplay Help
Topic: Pumps Not Pumping Water Into Fluid Wagons
Replies: 3
Views: 302

Pumps Not Pumping Water Into Fluid Wagons

Details:
Pumps Don't pump water Into Fluid Wagons
I'm on a Mac
Mods used:
Texugo Wind Generator
Deep Core Mining
Upgrade And Building Planner

Save attached below
by Traveel
Thu Jul 19, 2018 2:59 am
Forum: General discussion
Topic: New Hope Level 2 (pre destroyed base)
Replies: 1
Views: 482

New Hope Level 2 (pre destroyed base)

I was wondering if a dev could share the base from a New Hope Level 2 before the base got obliterated.
by Traveel
Tue Jul 17, 2018 12:46 am
Forum: Resolved for 0.17
Topic: [0.16.51] Crash when saving in map editor: "ScenarioLocation::getPrototypePath()"
Replies: 4
Views: 265

Re: [0.16.51] Crash when saving in map editor: "ScenarioLocation::getPrototypePath()"

Rseding91 wrote:Thanks for the report. The map editor is being completely reworked for 0.17 which will indirectly fix this issue.
Sounds great :D
by Traveel
Sun Jul 15, 2018 2:26 am
Forum: Resolved for 0.17
Topic: [0.16.51] Crash when saving in map editor: "ScenarioLocation::getPrototypePath()"
Replies: 4
Views: 265

Re: [0.16.51] Crash when saving in map editor: "ScenarioLocation::getPrototypePath()"

Loewchen wrote:Post the file you loaded in the editor please.
Sorry what? How?
by Traveel
Sat Jul 14, 2018 9:28 pm
Forum: Resolved for 0.17
Topic: [0.16.51] Crash when saving in map editor: "ScenarioLocation::getPrototypePath()"
Replies: 4
Views: 265

[0.16.51] Crash when saving in map editor: "ScenarioLocation::getPrototypePath()"

Details: On Mac Map editor used (though, nothing on the map was changed) New Hope Level 1 Mods Installed: Angel's Infinite Ores -Arch666Angel (disabled) Upgrade Builder and Planner -Klonan (enabled) Deep Core Mining -VortiK (enabled) Texugo_Wind_Generator -Texugo Maldito (enabled) Story: I was going...
by Traveel
Tue Jul 03, 2018 3:24 pm
Forum: General discussion
Topic: Purpose of Assembly Machine 3’s
Replies: 8
Views: 1247

Re: Purpose of Assembly Machine 3’s

PyralIron wrote:Also I believe rocket silos take 5 or 6 ingredients. u gotta know this stuff for that lazy bastard achievement >;]
Lol
by Traveel
Fri Jun 29, 2018 12:28 am
Forum: General discussion
Topic: Just bought the game; What were Your first impressions?
Replies: 349
Views: 102053

Re: Just bought the game; What were Your first impressions?

My first impression is that I need to rebind the controls to something more like Minecraft. I keep right clicking to go into the machine GUIs.... :P HOW DOES ANYTHING WORK? Okay, just finished level one of campaign, this game is 2 ez. Level 2: HOW DO TRANSPORT BELTS WORK? Level 3: I’m too lazy to d...
by Traveel
Fri Jun 29, 2018 12:20 am
Forum: General discussion
Topic: Purpose of Assembly Machine 3’s
Replies: 8
Views: 1247

Re: Purpose of Assembly Machine 3’s

refineries and when im right it has better energy to production rating and or less pollution oh right they need only 5 ingredients ok i better leave now Thanks :D, but seriously, 5? Does that look like 6 to you? Drop and gimme 20! Less pollution? How am I supposed to murder trees now? 0/10 trash ma...
by Traveel
Thu Jun 28, 2018 11:40 pm
Forum: General discussion
Topic: Purpose of Assembly Machine 3’s
Replies: 8
Views: 1247

Purpose of Assembly Machine 3’s

Is it just faster? Are there any items that require 6 ingredients? Why would the devs say “can craft items that require up to 6 ingredients” if there aren’t any items that require 6 ingredients?
by Traveel
Mon Jun 18, 2018 10:25 pm
Forum: Gameplay Help
Topic: Personal Roboport Issues
Replies: 9
Views: 330

Re: Personal Roboport Issues

Loewchen wrote:There are only logistic bots in you inventory.
THANK YOU <3 :D. Sorry, I just lack common sense.
by Traveel
Mon Jun 18, 2018 9:55 pm
Forum: Gameplay Help
Topic: Personal Roboport Issues
Replies: 9
Views: 330

Re: Personal Roboport Issues

Traveel wrote:I know it's a bad world, it's my first one, but idk why the robots aren't working.
I'm not sure if it will work on pc
by Traveel
Mon Jun 18, 2018 8:54 pm
Forum: Gameplay Help
Topic: Personal Roboport Issues
Replies: 9
Views: 330

Re: Personal Roboport Issues

I know it's a bad world, it's my first one, but idk why the robots aren't working.
by Traveel
Mon Jun 18, 2018 8:19 pm
Forum: Gameplay Help
Topic: Personal Roboport Issues
Replies: 9
Views: 330

Re: Personal Roboport Issues

Jap2.0 wrote:Can you post a save?
Where can I find it on mac?
by Traveel
Mon Jun 18, 2018 8:11 pm
Forum: Gameplay Help
Topic: Personal Roboport Issues
Replies: 9
Views: 330

Re: Personal Roboport Issues

Loewchen wrote:
Traveel wrote:For some reason, my bots won't do anything.
What do you expect them to do?
To construct. I have the materials
by Traveel
Mon Jun 18, 2018 7:59 pm
Forum: Gameplay Help
Topic: Personal Roboport Issues
Replies: 9
Views: 330

Personal Roboport Issues

Ok, so I'm fairly new to this game, and this will be my first post. I'm having issues with my personal roboport. Here's my condition: I have 5 construction bots in my inventory I have a fully charged roboport (that I inserted into the armor) I have full battery For some reason, my bots won't do anyt...

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