Search found 4 matches
- Thu Jun 21, 2018 5:01 pm
- Forum: PyMods
- Topic: Show Me Your...
- Replies: 173
- Views: 59389
Re: Show Me Your...
Just that this parts to need to be inserted manually.
- Mon Jun 18, 2018 7:51 pm
- Forum: PyMods
- Topic: Show Me Your...
- Replies: 173
- Views: 59389
Re: Show Me Your...
I updated the picture with some basic explanation of the parts.
In the end it produces a lot of items for me (I should add power poles to the list )
In the end it produces a lot of items for me (I should add power poles to the list )
- Sun Jun 17, 2018 12:19 pm
- Forum: PyMods
- Topic: Show Me Your...
- Replies: 173
- Views: 59389
Re: Show Me Your...
I find it sill difficult to get the right scale for my production units.
My chrome production has a lot of (planned) overproduction and is one of the few designs I really like. Also my automatic factory will come in handy soon (it recursively produces everything I want by using some combinator magic ...
My chrome production has a lot of (planned) overproduction and is one of the few designs I really like. Also my automatic factory will come in handy soon (it recursively produces everything I want by using some combinator magic ...
- Sat Jun 16, 2018 3:37 pm
- Forum: Ideas and Suggestions
- Topic: Request confirmation to overwrite save
- Replies: 0
- Views: 596
Request confirmation to overwrite save
When the map exchange string of the current map is different then the map exchange string of the save that would be overwritten a confirmation dialog would be great.
Also when the played time in the map is shorter then in the save a dialog would be nice.
Unfortunately I just accidentally have ...
Also when the played time in the map is shorter then in the save a dialog would be nice.
Unfortunately I just accidentally have ...