Search found 11 matches
- Sun Nov 24, 2024 3:25 pm
- Forum: Bug Reports
- Topic: [2.0.20] Nuclear power achievement without burning nuclear fuel
- Replies: 1
- Views: 141
[2.0.20] Nuclear power achievement without burning nuclear fuel
1. What did you do? Put a nuclear reactor down 2. What happened? Got the Nuclear power achievement but I did not put a Uranium fuel cell in the reactor 3. What did you expect to happen instead? It might be obvious to you, but do it anyway! Need to wait for the nuclear reactor to burn a fuel cell to ...
- Sat Nov 16, 2024 9:52 pm
- Forum: Bug Reports
- Topic: [2.0.19] Steam condensation recipe can not be supplied fast enough with steam
- Replies: 2
- Views: 236
Re: [2.0.19]Steam condensation recipe can not be supplied fast enough with steam
Not sure itβs a bug, try using both inputs of the chem plant, fixed a similar input throughput issue on vulcanus for essentially the same thing
Edit: you may need to add pumps in some instances if it consumes a lot of fluid and is far away
Edit: you may need to add pumps in some instances if it consumes a lot of fluid and is far away
- Sat Nov 16, 2024 5:06 pm
- Forum: Ideas and Suggestions
- Topic: Allow Quality: Any request
- Replies: 7
- Views: 707
Re: Allow Quality: Any request
Would make inter planetary logistics much easier to manage. I have a hard time figuring out what's causing the issue, seems fairly "logical" to want "a 1000 of this, no matter the quality" Loving the game but I think it's the first time I really see a truly non ergonomic part of ...
- Wed Apr 29, 2020 7:09 pm
- Forum: Not a bug
- Topic: [0.18.21] Underground ghost pipes block fluid flow
- Replies: 2
- Views: 974
Re: [0.18.21] Underground ghost pipes block fluid flow
Alright my bad, I sensed it was something like this.
Thanks for your time
Thanks for your time
- Wed Apr 29, 2020 6:42 pm
- Forum: Not a bug
- Topic: [0.18.21] Underground ghost pipes block fluid flow
- Replies: 2
- Views: 974
[0.18.21] Underground ghost pipes block fluid flow
Hello, I have searched for this issue and did not find it on the forums sorry if I missed it. I have made a simple repro with crude oil but it seems to be the same for all fluids (I had the behavior on a modded game for light oil). In the situations below the flow from the jack to the tank is blocke...
- Sat Mar 16, 2019 5:21 pm
- Forum: Implemented in 2.0
- Topic: Automatically landfill when placing blueprints/ghosts
- Replies: 89
- Views: 49358
Re: BPs with landfill / building on water: two ideas for greatly improving the user experience
Just came here to say I +1 the suggestion of The-Bloke, maybe it's not easy to do code side but it sure would be a nice QoL improvement
- Tue Mar 05, 2019 8:29 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.6] Crash during chain signal tutorial (RailPath::allRailsExist)
- Replies: 5
- Views: 2003
Re: [0.17.6] Crash during chain signal tutorial
Had the same crash for the advanced signal tutorial, I'll upload the log and crash dump as well, I don't know if the save is relevant in that case ?
- Tue Mar 05, 2019 5:42 pm
- Forum: Duplicates
- Topic: [0.17.5] Crash while in Tech Tree
- Replies: 2
- Views: 763
Re: Crash while in Tech Tree
Sorry, I could not find it with the search function.
Thanks for your work on the game.
Cheers
Thanks for your work on the game.
Cheers
- Tue Mar 05, 2019 4:15 pm
- Forum: Duplicates
- Topic: [0.17.5] Crash while in Tech Tree
- Replies: 2
- Views: 763
[0.17.5] Crash while in Tech Tree
Hello, I just got a crash on the lastest experimental, following what the error message said I'm posting log, crash dmp and save. I was in the tech menu cancelled a few techs and started advanced oil processing. I tried to get out of the tech menu and got the crash. The latest save is autosave2 that...
- Mon May 21, 2018 11:56 am
- Forum: News
- Topic: Friday Facts #225 - Bots versus belts (part 2)
- Replies: 1016
- Views: 426865
Re: Friday Facts #225 - Bots versus belts (part 2)
I just started the game and haven't got to bots yet (and I do know this topic is quite old). With all due respect, your post seems to me like "I don't know what I'm talking about, but I'll give my opinion on it anyway". While there is no reason to censor your freedom of speech, I don't se...
- Mon May 21, 2018 9:15 am
- Forum: News
- Topic: Friday Facts #225 - Bots versus belts (part 2)
- Replies: 1016
- Views: 426865
Re: Friday Facts #225 - Bots versus belts (part 2)
Hey, I just started the game and haven't got to bots yet (and I do know this topic is quite old). But reading around I think one way to change this bot problem is to have a new end game as inted at by the devs : a second planet after the first one. But the second planet would be less hospitable with...