Search found 17 matches

by djubre7
Mon Apr 12, 2021 1:30 pm
Forum: Angels Mods
Topic: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
Replies: 133
Views: 58789

Re: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals

Sea Block 0.5.3 has just been released. I've added recipes for Clown's ores and resources. Hi there, I just wanted to tell you that there is no way to make Sanguinate ore through Crystallizer. All other appear to be working fine. The recipe itself is visible through FNEI, but it's not on the buildi...
by djubre7
Mon Feb 24, 2020 1:46 pm
Forum: Ideas and Suggestions
Topic: Mod Presets Creation
Replies: 2
Views: 467

Mod Presets Creation

TL;DR Creation of Mod Selection Presets from the Mod Manager What ? Adding 2 buttons above mods list - Create Preset and Load Preset. Suggestion-01.png - Create preset would offer a save menu with all currently active mods in the list. - Load preset would offer a submenu list with previously create...
by djubre7
Sat May 04, 2019 9:36 am
Forum: PyMods
Topic: Any worthy LetsPlay's?
Replies: 6
Views: 1559

Re: Any worthy LetsPlay's?

Here is the latest Lets play with KoS, complete suite with PyPH

https://www.youtube.com/watch?v=QKy7jS3OiC8
EDIT: playlist - https://www.youtube.com/watch?v=KewaqTM ... s2JbGVJkGX

Twitch:
https://www.twitch.tv/aven1017
by djubre7
Wed May 01, 2019 6:44 pm
Forum: Mods
Topic: [MOD 1.0.0] SunResources
Replies: 69
Views: 16177

Re: [MOD 0.17.x] SunResources

Sunnova wrote: ↑
Wed May 01, 2019 3:36 pm
There are already mods for erasing trees, planting and growing trees, if you are talking about placing a patch of trees down, let me think on it.
Thanks for the quick reply. Yes, I was thinking of placing a patch of trees down just as you do with ores.
by djubre7
Wed May 01, 2019 9:02 am
Forum: Mods
Topic: [MOD 1.0.0] SunResources
Replies: 69
Views: 16177

Re: [MOD 0.17.x] SunResources

Hey there, thanks for making this, it's a real helper for my test setup. A request (kind of):

Is it possible to add trees as an option as well?

Thx in advance.
by djubre7
Mon Apr 29, 2019 11:03 am
Forum: Mods
Topic: [Mods for 0.18] Amator Phasma's Mods
Replies: 64
Views: 15291

Re: [Mods for 0.17] Amator Phasma's Mods

Thanks you both, but let's not spend much time around this, as it's only a "test" setup. Unless fiddling with duplicates can help everybody in general that is, in which case if I can help in any way - drop a msg. Later today, I'll backup my "real" setup and try to add Amator's mo...
by djubre7
Sun Apr 28, 2019 10:11 pm
Forum: Mods
Topic: [Mods for 0.18] Amator Phasma's Mods
Replies: 64
Views: 15291

Re: [Mods for 0.17] Amator Phasma's Mods

Wow, thanks for the quick reply.

Here is the previous log, together with an empty save, but with 2 of your mods active - libraries and resources.
by djubre7
Sun Apr 28, 2019 9:45 pm
Forum: Mods
Topic: [Mods for 0.18] Amator Phasma's Mods
Replies: 64
Views: 15291

Re: [Mods for 0.17] Amator Phasma's Mods

Just a cross-post from pycoaltbaa thread, I guess you'll see it here first. Seems like a conflict with alien biomes. I tried disabling Alien biomes, but it's giving me the same error. error_04_ap.PNG This is the modlist of my test setup. _no_goes-to-quickbar_0.0.1 AAI-CraftTab_1.0.1 aai-industry_0.3...
by djubre7
Sun Apr 28, 2019 9:35 pm
Forum: Mods
Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Replies: 975
Views: 183848

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Maybe I should post this to Amator Phasmas thread as well, but as I play ABPy and just tried his mods in my test setup, this comes up:
error_04_ap.PNG
error_04_ap.PNG (23.65 KiB) Viewed 2485 times
Tried disabling Alien biomes, but it has no effect...
by djubre7
Sat Apr 27, 2019 11:37 pm
Forum: PyMods
Topic: Any worthy LetsPlay's?
Replies: 6
Views: 1559

Re: Any worthy LetsPlay's?

BlueTemplar wrote: ↑
Sat Apr 27, 2019 9:58 am
There's a French Py gameplay video ?
Yeah, I think it was this one:
https://www.youtube.com/watch?v=Hrs7J8IKMaI
by djubre7
Fri Apr 26, 2019 10:54 pm
Forum: Mods
Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Replies: 975
Views: 183848

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

New update, new error - slag recipe this time... Didn't make the screenshot, but I will tomorrow if you can't reproduce it...

EDIT: here it is.

Image

P.S. There is also an error with the crafting combinator which doesn't appear on a clean PySuite run, but does on ABPy..
by djubre7
Fri Apr 26, 2019 4:28 pm
Forum: PyMods
Topic: Any worthy LetsPlay's?
Replies: 6
Views: 1559

Any worthy LetsPlay's?

So, I'm trying to enjoy Py's fully, but even with the charts and helper mods, I'd really like to see somebody experienced take this suite heads on from the beginning. I watched KoS back in the day, but a lot of things changed, and it was before PyRO and without PyHT if I'm not mistaken. Kingarthur s...
by djubre7
Fri Apr 26, 2019 10:24 am
Forum: Mods
Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Replies: 975
Views: 183848

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

alright so new version out ive fixed all the errors i was getting with bob and angels mods. if your using pyro and angels smelting the fix for that requires an update for pyro Hey there, thanks for the fix. I'm at work now, but will check it when I get home. Just to clarify, if using pyro (latest v...
by djubre7
Wed Apr 24, 2019 10:56 pm
Forum: Mods
Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Replies: 975
Views: 183848

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Hey there and thanks for the quick answer. If I can assist in any way regarding the error I've got, just say. As for Rue99, and TheDoctor89 for that matter, the latest PyPh just works out of the box. I even upgraded to the latest .33 version of Factorio without issues. The modlist: _no_goes-to-quick...
by djubre7
Mon Apr 22, 2019 8:52 pm
Forum: Mods
Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Replies: 975
Views: 183848

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Hey there. There is an error since the last Py updates with angels smelting/refining, screenshot is below. https://i.imgur.com/tS167n2.png Modlist: (Note that this setup is only for testing mods, for normal gameplay it's much more streamlined, but the error happens nevertheless) EDITED modlist now t...
by djubre7
Mon May 21, 2018 10:55 pm
Forum: Mods
Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Replies: 975
Views: 183848

Re: PyCoalTBaA or the PyCoal Angels Patch

Hey there, just wanted to say that there are some missing dependencies with advanced foundry - the recipe that takes purified saphirite, limestone, fuelrods and sandcasting doesn't work, the name says "Something went wrong..." and there should be 12 of the item. :) Just wanted to let you k...
by djubre7
Sun May 20, 2018 1:51 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1194
Views: 437605

Re: Yuoki Industries - Informations, Suggestions, Questions

I have a question - and sorry if this was asked before, I couldn't find it - would it be possible for you to make Yuoki compatible with Deadlock's Stacking Beltboxes (https://mods.factorio.com/mod/DeadlockStacking) and Deadlock's crating machine (https://mods.factorio.com/mod/DeadlockCrating)? I'm s...

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