Search found 32 matches

by eugenekay
Thu Nov 28, 2024 4:23 pm
Forum: Bug Reports
Topic: [2.0.22] Nauvis train station names not alphabetical on Linux
Replies: 4
Views: 188

Re: [2.0.22] Nauvis train station names not alphabetical on Linux

What is the Value of your “LC_ALL” environmental variable? This affects the order used for some programs (eg, ignoring whitespace and other characters).

In bash, run

Code: Select all

echo $LC_ALL
by eugenekay
Thu Nov 28, 2024 3:39 am
Forum: Show your Creations
Topic: Space Platforms
Replies: 47
Views: 6136

Constitution Class

Constitution Class.png 0eNrsvVtvHUmSrflXBnoWB25+jwJOA43z2jM4wBmcl0ZCoKitTKIoUs1LVlc38r/P3puXHZTCIsz8U1VLrXrpLqbIFR4e5u5rLXc3+883768edp9vL6/v3/zpP99cXtxc373507/+55u7y1+vz68O/+3+r593b/705vfL2/uH/X95++b6/NPhPzz+xtndnx+urt788fbN5fWH3b+/+ZP88cvbN7vr+8v7y90j1PGHv767fvj0fne7/4UTwv3N9e7sL+dXB9TPN3f7P7m5Pjx...
by eugenekay
Tue Nov 26, 2024 7:41 am
Forum: Not a bug
Topic: [2.0.21] reading nuclear reactor fuel now includes depleted fuel cells
Replies: 6
Views: 426

Re: [2.0.21] reading nuclear reactor fuel now includes depleted fuel cells

This is actually more consistent now with how other Machines work, ex: Centrifuges include the Input and Output slots in their Signal, summed-together. Screenshot 2024-11-26 022842 Centrifuge Tooltip.png Screenshot 2024-11-26 022756 Centrifuge Contents.png Screenshot 2024-11-26 022822 Centrifuge Sig...
by eugenekay
Tue Nov 26, 2024 6:40 am
Forum: Bug Reports
Topic: [2.0.21] Tile blueprints cannot be normal placed with water under south east tile
Replies: 0
Views: 115

[2.0.21] Tile blueprints cannot be normal placed with water under south east tile

Tile blueprints do not work if the SouthEast corner of the blueprint is not placed over Ground or Landfill. Dragging my Floor blueprint across the map leaves some "holes" in the North-West corner of lakes, because the SouthEast-most corner of the Blueprint does not touch Ground. Placing ov...
by eugenekay
Tue Nov 26, 2024 2:11 am
Forum: Assigned
Topic: [Klonan] Space Age Website Inaccuracies
Replies: 9
Views: 466

Re: [Klonan] Space Age Website Inaccuracies

This Bug Report was raised for Factual inaccuracies in the website copy, not for graphical or Cookie persistence issues. Please consider a New Topic. :-)
by eugenekay
Mon Nov 25, 2024 11:27 pm
Forum: Duplicates
Topic: [2.0.22] Platform destination indicators don't update while map view is open
Replies: 2
Views: 76

Re: [2.0.22] Platform destination indicators don't update while map view is open

This sounds very similar to 122645. I suspect that there are more UI panels/strings which only update once “when opened”.

Also, 2.0.22 has not been released (publicly) yet, as of this Post. :-)
by eugenekay
Mon Nov 25, 2024 11:04 pm
Forum: Assigned
Topic: [Klonan] Space Age Website Inaccuracies
Replies: 9
Views: 466

Re: [Klonan] Space Age Website Inaccuracies

Nope! The Privacy Policy clearly states that the “Czech branch” is not the same entity as the UK corporation:
WUBE SOFTWARE Ltd. odštěpný závod, registered with the Company register of the Czech Republic under no. 03594009 – our Czech branch.
by eugenekay
Mon Nov 25, 2024 10:34 pm
Forum: Assigned
Topic: [Klonan] Space Age Website Inaccuracies
Replies: 9
Views: 466

Re: [Klonan] Space Age Website Inaccuracies

(Last thing, I promise!) The Company Details in the various Privacy Policies show different addresses for Wube Software. In the official Privacy Policy: Our complete company details are: WUBE Software Ltd (Company reg. no: 9201188) Registered Seat: 41 Devonshire Street, Ground Floor, London, W1G 7AJ...
by eugenekay
Mon Nov 25, 2024 10:11 pm
Forum: Not a bug
Topic: [2.0.21] Repair packs carried by personal robots don't contribute towards personal requests satisfaction
Replies: 5
Views: 198

Re: [2.0.21] Repair packs carried by personal robots don't contribute towards personal requests satisfaction

This makes sense to me as-is? - Set a request for Repair packs - 100 Min, 200 Max - 100 Repair Packs will be delivered by Logistic bots - Have more than 100 construction bots in your Inventory (and sufficient Personal Roboport capacity in armor) - Move to an area with >100 repairable entities - 100 ...
by eugenekay
Mon Nov 25, 2024 9:41 pm
Forum: Assigned
Topic: [Klonan] Space Age Website Inaccuracies
Replies: 9
Views: 466

Re: [Klonan] Space Age Website Inaccuracies

Hello, While re-reading the Privacy Policy (again), I noticed references to “Wikimedia” as a Data Processor: Wikimedia for our Official Factorio wiki, where you can find useful info and gameplay tips. Wikimedia does not collect much of your personal data, but your IP address will be recorded if you ...
by eugenekay
Mon Nov 25, 2024 9:00 pm
Forum: Assigned
Topic: [Klonan] Space Age Website Inaccuracies
Replies: 9
Views: 466

Re: [Klonan] Space Age Website Inaccuracies

Hello, Since this Forum Topic was raised on November 7th, the Privacy Policy has been changed - which is great! I have noticed that "MongoDB Atlas" has been added to the list of external processors (replacing monglab.com), as well as adding Heroku + Redis, jsDelivr, Cloudflare, and CDN77. ...
by eugenekay
Sat Nov 23, 2024 8:43 pm
Forum: Bug Reports
Topic: [Lou][2.0.20] Gate unnecessarily collides with curved rail using super force building
Replies: 1
Views: 152

Re: [2.0.20] Gate unnecessarily collides with curved rail using super force building

I previously reported that curved-rail hitboxes changed from 1.1 to 2.0. 116779
by eugenekay
Sat Nov 23, 2024 6:44 pm
Forum: Duplicates
Topic: [Forums] Filter Inserters have not been Removed
Replies: 2
Views: 126

Re: [Forums] Filter Inserters have not been Removed

D’oh. Could not find it in the search.
by eugenekay
Sat Nov 23, 2024 6:39 pm
Forum: Duplicates
Topic: [Forums] Filter Inserters have not been Removed
Replies: 2
Views: 126

[Forums] Filter Inserters have not been Removed

The User ranks in phpBB have not been updated to reflect the changes to Inserter tiers in Factorio 2.X. What did you do? Viewed a User Profile What happened? The user’s rank is“Filter Inserter”, an entity that was removed from the game. What did you expect to happen instead? It might be obvious to y...
by eugenekay
Sat Nov 23, 2024 6:17 pm
Forum: Not a bug
Topic: [2.0.21] Menu Simulation "Train Station" is missing qualityID for id rail, rail-ramp
Replies: 4
Views: 200

Re: [2.0.21] Menu Simulation "Train Station" is missing qualityID for id rail, rail-ramp

What about the Milliseconds of delay due to running these Migrations each time the Menu Simulation is loaded? This produces an apparent “Freeze” at the end of the Previous Simulation for a few frames before this one starts. I can try to get a Demo Video later today.
by eugenekay
Sat Nov 23, 2024 6:09 pm
Forum: Not a bug
Topic: [2.0.20] Platform leaves for another planet with "Passenger present" even when passenger isn't present
Replies: 5
Views: 225

Re: [2.0.20] Platform leaves for another planet with "Passenger present" even when passenger isn't present

Yes, Fulgora was the first stop you setup. Reordering the stops does not change the “internal index”, just the order.

Instead of using the Automatic/Paused thrust toggle, try using the “Play button” triangle next to the Stop name to send a Platform / Train to that stop directly.
by eugenekay
Sat Nov 23, 2024 5:36 pm
Forum: Not a bug
Topic: [2.0.20] Platform leaves for another planet with "Passenger present" even when passenger isn't present
Replies: 5
Views: 225

Re: [2.0.20] Platform leaves for another planet with "Passenger present" even when passenger isn't present

The Conditions control when the Space Platform will DEPART FROM the specified Destination.

If you want it to wait at the current Planet then you must add that as the first Destination ("Nauvis").
by eugenekay
Sat Nov 23, 2024 5:10 pm
Forum: Bug Reports
Topic: [2.0.21] Locomotives shown heading wrong direction on blueprint when rotated.
Replies: 3
Views: 138

Re: [2.0.21] Locomotives shown heading wrong direction on blueprint when rotated.

How are you rotating the blueprint, specifically?

I was not able to reproduce this behavior using the Blueprint String provided, also on 2.0.21, using the R button to Rotate, or Shift-H / Shift-V to flip Horizontal / Vertical.
Screenshot 2024-11-23 121023.png
Screenshot 2024-11-23 121023.png (1.46 MiB) Viewed 128 times
by eugenekay
Sat Nov 23, 2024 5:00 pm
Forum: Not a bug
Topic: [2.0.21] Menu Simulation "Train Station" is missing qualityID for id rail, rail-ramp
Replies: 4
Views: 200

[2.0.21] Menu Simulation "Train Station" is missing qualityID for id rail, rail-ramp

The Menu Simulation save files appear to have been created with an as-yet-unreleased 1.2.0 version of Factorio, and do not include Quality information for some entities in the map. When the Menu loads these simulations it must perform extra migration steps, which seems to take a few extra millisecon...

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