Had an unexpected laught watching a legendary bulk inserter moving stuff at 2100Β°/sec
And a "hmmmmmmm" moment holding legendary spoilage
Search found 8 matches
- Fri Jan 31, 2025 5:48 pm
- Forum: General discussion
- Topic: What's the most unexpected fun you've had?
- Replies: 16
- Views: 2272
- Thu Nov 28, 2024 9:57 am
- Forum: Releases
- Topic: Version 2.0.21
- Replies: 28
- Views: 24786
Re: Version 2.0.21
Oh, didn't even noticed, my eyesight is not what it used to be 

- Thu Nov 28, 2024 9:44 am
- Forum: Releases
- Topic: Version 2.0.21
- Replies: 28
- Views: 24786
Re: Version 2.0.21
Added drag-to-reorder to the research queue.
Awesome, thank you !
At first i almost missed it, i think it need some kind of visual to indicate you can do it
Awesome, thank you !
At first i almost missed it, i think it need some kind of visual to indicate you can do it
- Sun Nov 03, 2024 11:05 am
- Forum: Ideas and Suggestions
- Topic: Technology request: Conservation
- Replies: 10
- Views: 2236
Re: Technology request: Conservation
I find a bit odd that for someone who can space travel, even to an ice planet, there is no concept of a refrigerator/ice box.
Mix a chest with some isolation to make a box that consumme ice (we already have ice, don't we ?) and reduce spoiling time by a factor (0.9 ; 0.8, improvable by reasearch ...
Mix a chest with some isolation to make a box that consumme ice (we already have ice, don't we ?) and reduce spoiling time by a factor (0.9 ; 0.8, improvable by reasearch ...
- Sun Nov 03, 2024 10:57 am
- Forum: Ideas and Suggestions
- Topic: Show Fulgora Lightning Rod coverage in map view
- Replies: 15
- Views: 2411
Re: Show Fulgora Lightning Rod coverage in map view
Adding my voice to the stack.
Can we also have ALL the lightning rod/collectors highlighted when overing over one ? (a bit like how hovering over an electrical pole show the machines connected to that pole)
Can we also have ALL the lightning rod/collectors highlighted when overing over one ? (a bit like how hovering over an electrical pole show the machines connected to that pole)
- Fri Jun 08, 2018 12:02 pm
- Forum: Ideas and Suggestions
- Topic: Pipe Network Connection Highlighting
- Replies: 5
- Views: 3491
Re: Pipe Network Connection Highlighting
This idea needs more loving 

- Thu Jun 07, 2018 8:31 pm
- Forum: Ideas and Suggestions
- Topic: More silo payloads
- Replies: 10
- Views: 3081
Re: More silo payloads
a scientific/high tech payload : build a sat. with science labs
Tis already in teh gamez! The devs can read minds. :P
Yeah, i know, that why I noted that ! I was just proposing a stronger link between what's used for building the satellite and the effect of the launch.
a scanning payload : build ...
Tis already in teh gamez! The devs can read minds. :P
Yeah, i know, that why I noted that ! I was just proposing a stronger link between what's used for building the satellite and the effect of the launch.
a scanning payload : build ...
- Thu Jun 07, 2018 5:09 pm
- Forum: Ideas and Suggestions
- Topic: More silo payloads
- Replies: 10
- Views: 3081
More silo payloads
TL;DR
Building differents payload to launch with silo to get differents results
What ?
Add researches and receipes for differents kinds of satellites. right now the satellites are made with radars. Replace those radars with another component for :
a scientific/high tech payload : build a ...
Building differents payload to launch with silo to get differents results
What ?
Add researches and receipes for differents kinds of satellites. right now the satellites are made with radars. Replace those radars with another component for :
a scientific/high tech payload : build a ...