Search found 8 matches

by VieuxConAigri
Fri Jan 31, 2025 5:48 pm
Forum: General discussion
Topic: What's the most unexpected fun you've had?
Replies: 16
Views: 2272

Re: What's the most unexpected fun you've had?

Had an unexpected laught watching a legendary bulk inserter moving stuff at 2100Β°/sec

And a "hmmmmmmm" moment holding legendary spoilage
by VieuxConAigri
Thu Nov 28, 2024 9:57 am
Forum: Releases
Topic: Version 2.0.21
Replies: 28
Views: 24786

Re: Version 2.0.21

Oh, didn't even noticed, my eyesight is not what it used to be :geek:
by VieuxConAigri
Thu Nov 28, 2024 9:44 am
Forum: Releases
Topic: Version 2.0.21
Replies: 28
Views: 24786

Re: Version 2.0.21

Added drag-to-reorder to the research queue.
Awesome, thank you !

At first i almost missed it, i think it need some kind of visual to indicate you can do it
by VieuxConAigri
Sun Nov 03, 2024 11:05 am
Forum: Ideas and Suggestions
Topic: Technology request: Conservation
Replies: 10
Views: 2236

Re: Technology request: Conservation

I find a bit odd that for someone who can space travel, even to an ice planet, there is no concept of a refrigerator/ice box.

Mix a chest with some isolation to make a box that consumme ice (we already have ice, don't we ?) and reduce spoiling time by a factor (0.9 ; 0.8, improvable by reasearch ...
by VieuxConAigri
Sun Nov 03, 2024 10:57 am
Forum: Ideas and Suggestions
Topic: Show Fulgora Lightning Rod coverage in map view
Replies: 15
Views: 2411

Re: Show Fulgora Lightning Rod coverage in map view

Adding my voice to the stack.

Can we also have ALL the lightning rod/collectors highlighted when overing over one ? (a bit like how hovering over an electrical pole show the machines connected to that pole)
by VieuxConAigri
Fri Jun 08, 2018 12:02 pm
Forum: Ideas and Suggestions
Topic: Pipe Network Connection Highlighting
Replies: 5
Views: 3491

Re: Pipe Network Connection Highlighting

This idea needs more loving :idea:
by VieuxConAigri
Thu Jun 07, 2018 8:31 pm
Forum: Ideas and Suggestions
Topic: More silo payloads
Replies: 10
Views: 3081

Re: More silo payloads

a scientific/high tech payload : build a sat. with science labs
Tis already in teh gamez! The devs can read minds. :P
Yeah, i know, that why I noted that ! I was just proposing a stronger link between what's used for building the satellite and the effect of the launch.
a scanning payload : build ...
by VieuxConAigri
Thu Jun 07, 2018 5:09 pm
Forum: Ideas and Suggestions
Topic: More silo payloads
Replies: 10
Views: 3081

More silo payloads

TL;DR
Building differents payload to launch with silo to get differents results

What ?
Add researches and receipes for differents kinds of satellites. right now the satellites are made with radars. Replace those radars with another component for :

a scientific/high tech payload : build a ...

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