Search found 15 matches
- Mon Aug 08, 2022 4:00 pm
- Forum: PyMods
- Topic: Destabilized toxirus missing
- Replies: 4
- Views: 1848
Re: Destabilized toxirus missing
My game is running and thanks to your advice I will "win" the game. Thanks a lot!
- Sun Jul 31, 2022 1:19 pm
- Forum: PyMods
- Topic: Destabilized toxirus missing
- Replies: 4
- Views: 1848
Re: Destabilized toxirus missing
Thanks a lot. Sadly my game keeps freezing since the last patch. I have to sort this problem out first. ![Confused :?](./images/smilies/icon_e_confused.gif)
![Confused :?](./images/smilies/icon_e_confused.gif)
- Wed Jul 27, 2022 6:40 am
- Forum: PyMods
- Topic: Destabilized toxirus missing
- Replies: 4
- Views: 1848
Destabilized toxirus missing
I am in a relatively desperate situation. After many 100 hours of base building, I am about to connect the quantum computer. Unfortunately, I can't find one last component. The "destabilized toxirus". Can I somehow get a hint where to find this thing?
I am playing with the Py Suite without PyAE an a ...
I am playing with the Py Suite without PyAE an a ...
- Sun Jun 21, 2020 5:28 am
- Forum: PyMods
- Topic: cadaveric arum POLL
- Replies: 4
- Views: 2312
Re: cadaveric arum POLL
All my sulfic acid comes from acid gas out of cadaveric arum.
Re: Tholins
I agree. 100 rocket parts is a lot of stuff for 50k of tholins.
- Mon Jun 15, 2020 5:45 pm
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 234712
Re: pY Petroleum Handling
For me the natural gas recipe selector (SHIFT + g) is not working any more. Did the change to 1.8.0 changed the way to choose natural gas?
Version: 1.8.0
Date: 2020-06-14
Changes:
- Work in progress in the oil-natural gas system on oil derricks.
[...]
shift-g was modified to be a global ...
- Mon Jun 15, 2020 6:11 am
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 234712
Re: pY Petroleum Handling
For me the natural gas recipe selector (SHIFT + g) is not working any more. Did the change to 1.8.0 changed the way to choose natural gas?
Version: 1.8.0
Date: 2020-06-14
Changes:
- Work in progress in the oil-natural gas system on oil derricks.
[...]
Version: 1.8.0
Date: 2020-06-14
Changes:
- Work in progress in the oil-natural gas system on oil derricks.
[...]
- Wed May 27, 2020 5:27 am
- Forum: PyMods
- Topic: Ocula - How does it work?
- Replies: 0
- Views: 1168
Ocula - How does it work?
I Can't figure out how the floating eye works. I build an eye pod and some ocula. But the damn thing just rush to the overpriced junk place and is sitting there.
BTW: Great mod!
EDIT: You have to build it into a logistic network!
but then this happend just a the moment of delivery:
The mod ...
BTW: Great mod!
EDIT: You have to build it into a logistic network!
but then this happend just a the moment of delivery:
The mod ...
- Mon Nov 11, 2019 11:33 am
- Forum: PyMods
- Topic: pY Alien Life - Discussion
- Replies: 890
- Views: 358120
Re: pY Alien Life - Discussion
LOL
Very cool!
- Thu Aug 15, 2019 6:50 am
- Forum: PyMods
- Topic: pY Alien Life - Discussion
- Replies: 890
- Views: 358120
Re: pY Alien Life - Discussion
I like that the aliens are so colorful.
- Mon Jun 18, 2018 4:03 pm
- Forum: PyMods
- Topic: pY HighTech Discussion
- Replies: 790
- Views: 291281
Re: pY HighTech Discussion
Same problem here.peaSea wrote: I can't make diode cores without liquid nitrogen though and I am not using any Bob's mods.
- Fri May 04, 2018 10:05 am
- Forum: PyMods
- Topic: pY HighTech Discussion
- Replies: 790
- Views: 291281
Re: pY HighTech Discussion
I just want to say, thank you for this awesome mod pack. You managed to make a great game even better. ![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
- Sun Apr 15, 2018 11:02 am
- Forum: PyMods
- Topic: pY HighTech Discussion
- Replies: 790
- Views: 291281
Re: pY HighTech Discussion
Thanks a lot!Shorkan wrote:Its under Py HightTech and the icon is a blue plate. You can make it in the mixer building. Hope it helps you too find it.
For some reason FNEI did not show it.
- Sun Apr 15, 2018 6:42 am
- Forum: PyMods
- Topic: pY HighTech Discussion
- Replies: 790
- Views: 291281
Re: pY HighTech Discussion
First of all: Keep on the good work, i enjoy playing your mod very much!
There has to be nylon somewhere, but i can't find the recipe.
There has to be nylon somewhere, but i can't find the recipe.
- Sat Apr 14, 2018 9:07 pm
- Forum: PyMods
- Topic: pY HighTech Discussion
- Replies: 790
- Views: 291281
Re: pY HighTech Discussion
Molybdenum ore problem.
To build "Circuit board 2" you need "Diodes" for them you need "Cermet" for that you need "Crude Cermet" for that you need "Molybdenum ore" and that is made in a "Ground Borer" and that thing comes with the technology "Excavation 2" that you can only invent with "Science ...
To build "Circuit board 2" you need "Diodes" for them you need "Cermet" for that you need "Crude Cermet" for that you need "Molybdenum ore" and that is made in a "Ground Borer" and that thing comes with the technology "Excavation 2" that you can only invent with "Science ...