Search found 8 matches
- Mon Feb 03, 2020 12:42 pm
- Forum: Mods
- Topic: [MOD 0.14] AAI Programmable Vehicles
- Replies: 877
- Views: 586447
Re: [MOD 0.14] AAI Programmable Vehicles
Hi... I loved the concept of this mod, and watched both Nilaus and the other guy's tutorials... but, as they are clearly outdated, there is a lot of stuff I can't figure out, and I'm having trouble with the basics. 1)For starters, all the vehicles have trouble to start moving, giving frequent "...
- Sun Aug 28, 2016 9:55 pm
- Forum: Mods
- Topic: [MOD 0.15|0.14] Rail Tanker - Liquid transport 1.4.1
- Replies: 374
- Views: 358239
Re: [MOD 0.12.x|0.13] Rail Tanker - Liquid transport 1.3.33
Is an updated version, compatible with 1.14, coming out any time soon?
I simply hate the barrels for no reason at all... love the tanker... bugs and all...
hope you keep updating it (actually, would love seeing it becoming vanilla, but, I know it won`t happen...)
I simply hate the barrels for no reason at all... love the tanker... bugs and all...
hope you keep updating it (actually, would love seeing it becoming vanilla, but, I know it won`t happen...)
- Mon Jul 25, 2016 12:55 am
- Forum: Resolved Problems and Bugs
- Topic: [0.13.10/Linux] Crash when crafting
- Replies: 32
- Views: 18126
Re: [0.13.10/Linux] Crash when crafting
Just wanted to add one more report for this bug. Whenever I try to craft something or take an item from the ground, the game crashes completely. I've made several different attempts: Multiplayer, Singleplayer, Minimal Graphics specifications (several different combinations)... I've also reinstalled ...
- Tue Feb 10, 2015 3:04 pm
- Forum: Gameplay Help
- Topic: [Solved]Map editor - Research
- Replies: 5
- Views: 16664
Re: [Solved]Map editor - Research
Where I should put the file?
Is it a txt or I must put a different termination?
Will the game recognize it as a mod automatically, or there is more missing?
Is it a txt or I must put a different termination?
Will the game recognize it as a mod automatically, or there is more missing?
- Sun Jan 18, 2015 9:29 pm
- Forum: Ideas and Suggestions
- Topic: Military Robots
- Replies: 14
- Views: 7384
Re: Military Robots
I have a related idea, would you guys be so kind to chek it out, and help me to improve it...
I mean, improve the idea, the post, the writting... everything...
thank you!
https://forums.factorio.com/forum/vie ... f=6&t=8117
I mean, improve the idea, the post, the writting... everything...
thank you!
https://forums.factorio.com/forum/vie ... f=6&t=8117
- Sun Jan 18, 2015 9:27 pm
- Forum: Ideas and Suggestions
- Topic: Modular Combat Robots
- Replies: 2
- Views: 2632
Modular Combat Robots
First: Congratulations Devs for this great game! Seccond: I`ve not found a similar suggestion. The closest thing is the "Combat Robots" post ( https://forums.factorio.com/forum/viewtopic.php?f=6&t=7881&hilit=Combat+Robots , a great idea by the way!), but, if it is elsewhere, feel f...
- Sun Jan 18, 2015 7:45 pm
- Forum: Development Proposals
- Topic: Railroad
- Replies: 148
- Views: 130883
Re: Railroad
:P Thumbs up for Armored Trains/Wagons... Just some though: I like the idea of modular/personalizable technology, so you could have this "defender wagon" or "modular wagon" as just a Main thing where you can attach stuff, like turrets, solar panels, batteries or whatever. Also, a...
- Sun Jan 04, 2015 7:16 pm
- Forum: Mods
- Topic: [MOD 0.9.x] Industrio V0.3.3 - Now with 100% less bugs !
- Replies: 112
- Views: 70054
Re: [MOD 0.9.x] Industrio V0.3.3 - Now with 100% less bugs !
Is it compatible with version 0.11.8?