Search found 3 matches

by Argach
Wed Nov 18, 2020 7:03 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.4] Cliff Deconstruction not issued (MR)
Replies: 13
Views: 10009

Re: [0.17.4] Cliff Deconstruction not issued (MR)

same here viewtopic.php?f=47&t=91502 As I am basically building my whole factory with bots on the map (yes, my base is one big logistic network), I only see that something is off when the idle number of bots is not the same as the total number of bots. Depending on the size of the factory this c...
by Argach
Wed Nov 18, 2020 7:01 pm
Forum: Duplicates
Topic: [1.0.0] - Construction blocked by cliff - no explosivs used
Replies: 2
Views: 1432

Re: [1.0.0] - Construction blocked by cliff - no explosivs used

Thank you and sorry. I didn't use the correct keywords while looking for existing threads.
by Argach
Wed Nov 18, 2020 6:50 pm
Forum: Duplicates
Topic: [1.0.0] - Construction blocked by cliff - no explosivs used
Replies: 2
Views: 1432

[1.0.0] - Construction blocked by cliff - no explosivs used

Sometimes the cliff seems to be placed besides a structure I placed for my bots to build. Therefore apparently no explosiv bot is ordered. In the example below the big electric pole cannot be placed. Once the cliff is destroyed it can. If I mark the cliffs manually to be destroyed the bots do as the...

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