Search found 3 matches
- Wed Nov 18, 2020 7:03 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.4] Cliff Deconstruction not issued (MR)
- Replies: 13
- Views: 10009
Re: [0.17.4] Cliff Deconstruction not issued (MR)
same here viewtopic.php?f=47&t=91502 As I am basically building my whole factory with bots on the map (yes, my base is one big logistic network), I only see that something is off when the idle number of bots is not the same as the total number of bots. Depending on the size of the factory this c...
- Wed Nov 18, 2020 7:01 pm
- Forum: Duplicates
- Topic: [1.0.0] - Construction blocked by cliff - no explosivs used
- Replies: 2
- Views: 1432
Re: [1.0.0] - Construction blocked by cliff - no explosivs used
Thank you and sorry. I didn't use the correct keywords while looking for existing threads.
- Wed Nov 18, 2020 6:50 pm
- Forum: Duplicates
- Topic: [1.0.0] - Construction blocked by cliff - no explosivs used
- Replies: 2
- Views: 1432
[1.0.0] - Construction blocked by cliff - no explosivs used
Sometimes the cliff seems to be placed besides a structure I placed for my bots to build. Therefore apparently no explosiv bot is ordered. In the example below the big electric pole cannot be placed. Once the cliff is destroyed it can. If I mark the cliffs manually to be destroyed the bots do as the...