Search found 4 matches
- Fri May 03, 2019 4:45 pm
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1098432
Re: [0.17] Sea Block Pack 0.3.4
I'm slightly surprised about new recipe of dirt water electrolisers... If calculate in helmod, 30 electrolisers required 3 (15in - 12out) electrodes in second. To create them, needs 3 steel + 3 carbone. 3 steel makes from 12 iron, cteated from 45 slug(in second recipe) But 30 electrolyzers create on...
- Sun Oct 21, 2018 8:06 am
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1098432
Re: [0.16] Sea Block Pack 0.2.16
Thanks for replies)
I configured massive on mineral sluge processing, and power drains out again Doubled green algae save me, but little.... Need MORE energy) Now, i try configure tree farm - two seeds i have, needs only create dirt and fertilizer production and then - soil)
I configured massive on mineral sluge processing, and power drains out again Doubled green algae save me, but little.... Need MORE energy) Now, i try configure tree farm - two seeds i have, needs only create dirt and fertilizer production and then - soil)
- Sat Oct 20, 2018 4:32 pm
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1098432
Re: [0.16] Sea Block Pack 0.2.16
Hi all! Sorry for my english) I'm little confused with energy and fuel... I build row of electrolisers, processed to cristalise ore from mineral solution, and energy from wind generators run out. Build new generators is variant, but wery slow, and i'm try to create fuel from green aglae. But row of ...
- Sun Feb 18, 2018 4:06 pm
- Forum: Mods
- Topic: [MOD 0.14] Alien Biomes
- Replies: 255
- Views: 140302
Re: [MOD 0.14] Alien Biomes
I'm download latest version 0.3.9, but getting some lags anymore. If i walk on empty map, and going to dark border, when new tile exploring, i'm getting half-second freeze. On other places, FPS periodicaly drops to 30-50. On this test, i'm disable all other mods, and start new game, but lags allways...