Search found 19 matches

by Movingmike
Fri May 11, 2018 5:30 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Yet another green cells build :)
Replies: 43
Views: 75405

Re: Yet another green cells build :)

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by Movingmike
Fri May 11, 2018 5:24 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Science 16.800 per minute
Replies: 4
Views: 8876

Re: Science Labs 16.800 per minute

Blue Science
0eNrdfdtyHEmO5b/oudgWAPzaD/sja21lFJmtSluKYvMim7Kx+veNpEQqm5HugXN8Y6w35mGqukgiPOCOAzgucf770+e7l8PD4/H++dPf//vT8ebb/dOnv//v//70dPxyf313+m/Pfz4cPv390/H58PXTb5/ur7+e/tfnw/X8q5/++u3T8f728F+f/i5//bb6R9dPT4evn++O91+uvl7f/HG8P1zZmQj96x+/fTrcPx+fj4cfi3j9H3/+fv/y9fPhcX7Gu6Snl89Pz9fPx3kJv316 ...
by Movingmike
Fri May 11, 2018 5:09 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Science 16.800 per minute
Replies: 4
Views: 8876

Science 16.800 per minute

Science Labs
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by Movingmike
Wed Apr 04, 2018 10:07 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Yet another green cells build :)
Replies: 43
Views: 75405

Re: Yet another green cells build :)

With these fast-production half fabricates, I favor slamming in 4 production modules in a tier 3 assembler on both ends. This brings the ratio to almost 1:1 - you get 2.8 copper wire per second, but consume 3 in the green assembler. I find that acceptable. It cuts back heavily on copper usage at ...
by Movingmike
Sun Feb 18, 2018 9:25 pm
Forum: Combinator Creations
Topic: Automated ROCKET LAUNCH 35sec 1 rocket
Replies: 0
Views: 1906

Automated ROCKET LAUNCH 35sec 1 rocket

Launch exactly 1 Rocket per minute. programable Timer!
The timer is set to 60 seconds. To start it remove 1 satellite from one requester chest and after 2sec put it in again.
The absolute maximum with this setup is 1 rocket every 35sec which are 1.700 white science per minute

well i didnt checked ...
by Movingmike
Sun Feb 18, 2018 12:47 am
Forum: Combinator Creations
Topic: Kovarex Setup BIG
Replies: 3
Views: 3584

Re: Kovarex Setup BIG

Update
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by Movingmike
Fri Feb 16, 2018 9:02 pm
Forum: Railway Setups
Topic: Train Station next generation
Replies: 6
Views: 5774

Re: Train Station next generation

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by Movingmike
Mon Feb 12, 2018 1:50 pm
Forum: Combinator Creations
Topic: Kovarex Setup BIG
Replies: 3
Views: 3584

Re: Kovarex Setup BIG

thx for your instructive feedback. i will do a full setup.
by Movingmike
Fri Feb 09, 2018 10:58 pm
Forum: Railway Setups
Topic: Train Station next generation
Replies: 6
Views: 5774

Train Station next generation

full compressing bluebelt! very compact!
by Movingmike
Thu Feb 08, 2018 11:47 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: 530 blue belts per minute very compact
Replies: 2
Views: 6981

530 blue belts per minute very compact

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by Movingmike
Thu Feb 08, 2018 11:11 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Yet another green cells build :)
Replies: 43
Views: 75405

Re: Yet another green cells build :)

full compression. 4 blue belts green circuit factory. speed modules can be replaced with pro modules.i didnt had enough space to build it larger
i use 8 of these monsters. 80.000 green per minute

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by Movingmike
Thu Feb 08, 2018 10:39 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: compact 8x belt mixer
Replies: 4
Views: 6891

compact 8x belt mixer

0eNqlWttO4zAQ/Rc/p8h3O/2VFUKlBIi2JFGSrqhQ/31TUligk3p89qnq7WQ8l3NmbL+J+92+6vq6GcX6TdTbthnE+tebGOqnZrM7fTYeukqsRT1WL6IQzebl9K567fpqGFZjv2mGru3H1X21G8WxEHXzUL2KtTreFqJqxnqsqxnx/c3hrtm/3Ff99IMUViG6dpj+3jYnKyZIWYiDWK/C8VhcoOlstJW6Amey4a6h2Qu0odvV4zh9d2mWuXEzlKOgXP46zQznp9g81H21nb/TBLjPB9ds8IDG21N ...
by Movingmike
Thu Feb 08, 2018 10:28 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Science mixer full compression
Replies: 0
Views: 3347

Science mixer full compression

mixer for max throughput

0eNqlWttO4zAQ/Rc/p8h3O/2VFUKlBIi2JFGSrqhQ/31TUligk3p89qnq7WQ8l3NmbL+J+92+6vq6GcX6TdTbthnE+tebGOqnZrM7fTYeukqsRT1WL6IQzebl9K567fpqGFZjv2mGru3H1X21G8WxEHXzUL2KtTreFqJqxnqsqxnx/c3hrtm/3Ff99IMUViG6dpj+3jYnKyZIWYiDWK ...
by Movingmike
Thu Feb 08, 2018 10:21 pm
Forum: Combinator Creations
Topic: Kovarex Setup BIG
Replies: 3
Views: 3584

Kovarex Setup BIG

what do you think about this design?

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by Movingmike
Tue Jan 30, 2018 7:46 pm
Forum: Not a bug
Topic: Game crash random!
Replies: 2
Views: 1436

Re: Game crash random!

My SSD was the problem. so u can delete this thread.
by Movingmike
Mon Jan 29, 2018 7:02 pm
Forum: Not a bug
Topic: Game crash random!
Replies: 2
Views: 1436

Game crash random!

this happened often today. usually it doesnt crash.

0.001 2018-01-29 19:54:20; Factorio 0.16.20 (build 35245, win64, steam)
0.001 Operating system: Windows 10 (version 1709)
0.002 Program arguments: "C:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Read data path: C:/Steam ...
by Movingmike
Fri Jan 26, 2018 1:37 pm
Forum: Ideas and Suggestions
Topic: Power Management
Replies: 1
Views: 1483

Power Management

nuclear power was a genious idea and it made the game really interesting for me.

but what do u think about separate eletric circuits. for example a maximum amount of power per wire. i dream about heavy watt wires. :) the challenge would be to prevent circuit overloads and think about wire ...
by Movingmike
Wed Jan 24, 2018 11:29 pm
Forum: Duplicates
Topic: [16.18] Desync
Replies: 4
Views: 2045

Re: [16.18] Desync

by Movingmike
Tue Jan 23, 2018 8:00 pm
Forum: Duplicates
Topic: [16.18] Desync
Replies: 4
Views: 2045

[16.18] Desync

desync after joining the game 1-2 sec. same for my mate
seems 0.16.18 is not stable in mulitplayer. savegame about 80mb big base
no problem with 0.16.17


server log
0.000 2018-01-23 23:20:38; Factorio 0.16.18 (build 35139, linux64, headless)
0.035 Operating system: Linux (Ubuntu 16.04)
0.035 ...

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