Search found 4 matches
- Fri Jan 26, 2018 10:42 pm
- Forum: Duplicates
- Topic: [0.16.18] Desync after artillery barrage
- Replies: 2
- Views: 1399
Re: [0.16.18] Desync after artillery barrage
I can confirm that things are working properly again after upgrading to 0.16.20, Thanks!
- Fri Jan 26, 2018 7:31 am
- Forum: Duplicates
- Topic: [16.19] Desync reproducable with linux headless and windows client
- Replies: 5
- Views: 2215
Re: [0.16.19] Desync with headless server
I'm seeing this exact same behavior with linux server and windows clients.
- Tue Jan 23, 2018 11:58 pm
- Forum: Duplicates
- Topic: [0.16.18] Desync after artillery barrage
- Replies: 2
- Views: 1399
[0.16.18] Desync after artillery barrage
Great game. Love it. Had been running a save from 0.15 with about 200 hours headless on linux with zero issues. Upgraded to 0.16.18 and played several hours with just one player in the multiplayer with no problems. Then: 1) Second player joins and builds new train outposts surrounded by laser turret...
- Tue Jan 23, 2018 12:45 am
- Forum: Resolved Problems and Bugs
- Topic: [16.17][linux] Game won't start without libssl.so.1.0.0
- Replies: 4
- Views: 3789
Re: [0.16.17] Game won't start without libssl.so.1.0.0 on Linux
I'm hitting the same error here on a headless multiplayer server running Debian as well. /opt/factorio/bin/x64/factorio: error while loading shared libraries: libssl.so.1.0.0: cannot open shared object file: No such file or directory I added a symbolic link to libssl1.0.2 in /usr/lib/... sudo ln -s ...