Search found 3 matches
- Sun Jan 28, 2018 6:46 pm
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1199498
Re: [0.15] Sea Block Pack 0.1.7
Ok. I found the change; It was in SeaBlock_0.2.1\data-updates.lua. Bob's recipe change is overwritten to the vanilla recipe again in line 414, 415 because rubber is harder to get in seablock. I changed the recipe how I wanted it and it works.
- Sun Jan 28, 2018 5:56 pm
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1199498
Re: [0.15] Sea Block Pack 0.1.7
I noticed, that the recipes for red and green wires dont get updated to just insulated copper wires from bob's electronics mod. Does anyone have that as well? I have all the mods from trainwrecks latest update installed.
It is not really a problem, but I wanted to change the green chips in the ...
It is not really a problem, but I wanted to change the green chips in the ...
- Sun Jan 28, 2018 5:41 pm
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1199498
Re: Fails to load with some mods disabled
While trying to bug a problem (see previous post) I disabled some mods causing A Sea Block Config to fail to load:
1.245 Loading mod A Sea Block Config 0.2.1 (data-final-fixes.lua)
1.246 Error ModManager.cpp:1023: Failed to load mod "A Sea Block Config": __A Sea Block Config__/data-final-fixes ...
1.245 Loading mod A Sea Block Config 0.2.1 (data-final-fixes.lua)
1.246 Error ModManager.cpp:1023: Failed to load mod "A Sea Block Config": __A Sea Block Config__/data-final-fixes ...