Search found 9 matches

by GlorifiedToaster
Sat Aug 24, 2019 8:06 pm
Forum: General discussion
Topic: Just bought the game; What were Your first impressions?
Replies: 394
Views: 129597

Re: Just bought the game; What were Your first impressions?

I remember thinking it was in the best interest to kill all bitters, even the ones not even in my pollution range. I've been unable to return to that save, due to the amounts of biters attacking each second, combined with next near 0 resources available. Oh, and I only had 10 furnaces keeping my iro...
by GlorifiedToaster
Sat Aug 24, 2019 7:58 pm
Forum: General discussion
Topic: Mod Configurations
Replies: 4
Views: 255

Re: Mod Configurations

There is a command line option for factorio, which lets you choose a modfolder: https://wiki.factorio.com/Command_line_parameters --mod-directory PATH Mod directory to use So you could create different shortcuts for factorio with different modfolders I didn't use it yet, but i have several standalo...
by GlorifiedToaster
Sat Aug 24, 2019 7:43 pm
Forum: General discussion
Topic: Mod Configurations
Replies: 4
Views: 255

Mod Configurations

I've got numerous saves that use different mods. Whenever I start them, I generally forget to enable a few mods and will have to exit the save. Then, I find those mods, enable them, and confirm that these are mods I want to use. This is a process that generally takes around 20 minutes for me to load...
by GlorifiedToaster
Fri Jun 07, 2019 3:36 pm
Forum: News
Topic: Friday Facts #298 - Demo upgrade for Stable
Replies: 78
Views: 10140

Re: Friday Facts #298 - Demo upgrade for Stable

Still waiting until I can put combat robots in Roboports.
by GlorifiedToaster
Fri May 03, 2019 5:37 pm
Forum: News
Topic: Friday Facts #293 - New remnants 2 & 1.0 Marketing plan
Replies: 124
Views: 15906

Re: Friday Facts #293 - New remnants 2 & 1.0 Marketing plan

Hello! I wanted to mention a magazine & website that I have a bit of experience with, called " popular mechanics ". It sticks with your capitalism beliefs in that it doesn't forcibly place ads across the website and their magazines, rather just provides a hub for articles that may interest the reade...
by GlorifiedToaster
Thu Apr 18, 2019 5:38 pm
Forum: Pending
Topic: 1.17 Attack Icon Misinformation
Replies: 1
Views: 106

1.17 Attack Icon Misinformation

Extremely small bug, there's a minor miss-display of text. When a group of biters is attacking, hovering over the yellow/red icon next to the hot bar that appears says :battle_ground_1 rather than what it said before 1.17.
by GlorifiedToaster
Mon Nov 12, 2018 2:55 pm
Forum: Spread the Word
Topic: Factorio need IRL Stuff (Merchandise).
Replies: 71
Views: 19848

Biter plushies

Imagine this, the animals that ravage your base can lavish up your house. An adorable plushie variant of the bite and spiters, that can be bought straight off of the Factorio website and shipped directly to your house, who wouldn't want to buy one?
by GlorifiedToaster
Mon Nov 12, 2018 2:48 pm
Forum: Ideas and Requests For Mods
Topic: split direction conveyor belts
Replies: 4
Views: 395

split direction conveyor belts

An idea I had was a single conveyor belt, where one of the of the belt would move in the opposite direction of the other side.
by GlorifiedToaster
Mon Nov 12, 2018 2:44 pm
Forum: News
Topic: Friday Facts #268 - The modern Biter
Replies: 115
Views: 14479

Re: Friday Facts #268 - The modern Biter

Am I the only one who wants to see more enemies than just biters? I mean, I understand that It would be difficult to add a few extra species, but when you think about it, biters currently are the dominant species wherever the player happens to be. They have no competition, which if you look into nat...

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