Search found 11 matches

by Oaquasis
Tue Apr 02, 2019 8:52 pm
Forum: Logistic Train Network
Topic: [0.16 / 0.17] LTN Tracker - a GUI for LTN
Replies: 270
Views: 111019

Re: [0.16 / 0.17] LTN Tracker

Thanks! Another weird thing (not a major problem for me though)...The game crashes while loading if I only disable LTN Tracker (it complains about a robointerface-cc). It has a problem with Squeak Through and Nanobots. I need to disable LTN Combinator as well to be able to start the game. But this m...
by Oaquasis
Tue Apr 02, 2019 8:31 pm
Forum: Logistic Train Network
Topic: [0.16 / 0.17] LTN Tracker - a GUI for LTN
Replies: 270
Views: 111019

Re: [0.16 / 0.17] LTN Tracker

If both stations are longer than 40 characters the 'Delivery History' will only show the provider station in then 'From' and 'To' columns. Should be fixed in 0.17.24. Thanks for this, the delivery history is working as intended now! We, however found another bug/crash :? sorry ;) 572.143 Error Main...
by Oaquasis
Mon Apr 01, 2019 8:39 pm
Forum: Logistic Train Network
Topic: [0.17/0.18] LTN Combinator
Replies: 104
Views: 64798

Re: [0.17] LTN Combinator

I don't think you did something wrong, i had this error report before (thread in the mod portal). I am still unable to reproduce it. Does it happen, when you load LTN-C as a new Mod into an existing savegame? Does it happen, when you start a new game? cheers I just restarted the server and it worke...
by Oaquasis
Mon Apr 01, 2019 5:49 pm
Forum: Logistic Train Network
Topic: [0.17/0.18] LTN Combinator
Replies: 104
Views: 64798

Re: [0.17] LTN Combinator

Hi, I keep getting this error: "LTN-Combinator: Player # 1 is not initialized. Please report this message to the author." It happens whenever I click on a LTN-Combinator. I'm playing a multiplayer game with the latest addon versions (LTN, LTN Tracker and LTN-Combinator) There isn't any add...
by Oaquasis
Thu Mar 28, 2019 6:34 pm
Forum: Logistic Train Network
Topic: [0.16 / 0.17] LTN Tracker - a GUI for LTN
Replies: 270
Views: 111019

Re: [0.16 / 0.17] LTN Tracker

Thanks for testing it so extensively! But it is weird that nothing happened, maybe it is a caching/update thing of our server/game installs. I'll perform a clean install of the game with this savegame and see how that goes, I'll let you know. We are not quite sure what is causing this, it seems to h...
by Oaquasis
Thu Mar 28, 2019 3:23 pm
Forum: Logistic Train Network
Topic: [0.16 / 0.17] LTN Tracker - a GUI for LTN
Replies: 270
Views: 111019

Re: [0.16 / 0.17] LTN Tracker

Thanks for your reply!
It happens with the latest versions of LTN and LTN tracker, but it has been happening somewhere since LTN Tracker 0.9.6.

Here is the link to our savegame: https://transfernow.net/ddl/factorio-save-ltntracker
by Oaquasis
Thu Mar 28, 2019 1:32 pm
Forum: Logistic Train Network
Topic: [0.16 / 0.17] LTN Tracker - a GUI for LTN
Replies: 270
Views: 111019

Re: [0.16 / 0.17] LTN Tracker

Hi, First of all; Thanks for making this mod! It really makes our lives with LTN a lot better and LTN already boosted it by so much ;) . In our multiplayer save (with a lot of mods: Bob's, Angels, LTN, Picker, etc.) we are getting the following error: 245.226 Error MainLoop.cpp:1142: Exception at ti...
by Oaquasis
Mon Mar 11, 2019 2:11 pm
Forum: Mods
Topic: [MOD 0.12.26] Picker: Easily select items from inventory
Replies: 125
Views: 70413

Re: [MOD 0.12.26] Picker: Easily select items from inventory

Thanks for the amazing mods and updating them to 0.17, Nexela! We use them every game, we didn't even start a 0.17 game before picker was updated ;) ! I noticed that sticky notes are missing from the Picker Extended mod and I can't find it in the other picker mods. Am I missing something or was it r...
by Oaquasis
Wed Jan 17, 2018 8:10 pm
Forum: Mods
Topic: [MOD 0.16] Miniloader
Replies: 395
Views: 176748

Re: [MOD 0.16] Miniloader

Hey Therax, Thanks for the fix with the underground belts and I love the filter loaders! Great work! Just as BHakluyt we are having a lot of problems with blueprints crashing the game. I was roaming around in the code of the mod and might have found a solution/workaround. It's workable solution for ...
by Oaquasis
Thu Jan 04, 2018 4:00 pm
Forum: Mods
Topic: [MOD 0.16] Miniloader
Replies: 395
Views: 176748

Re: [MOD 0.15] Miniloader

Ah omg, thanks for the fast response.
We are using the "Longer Underground Belt (Aligned)" mod.
That's the "culprit" apparently, when disabled the problem is solved.

Thanks again.
by Oaquasis
Thu Jan 04, 2018 2:17 pm
Forum: Mods
Topic: [MOD 0.16] Miniloader
Replies: 395
Views: 176748

Re: [MOD 0.15] Miniloader

Hi, therax I really love your mod, thanks for making it. I'm using it everywhere, but there is something weird going on when i use them on stacking trainstations: https://i.imgur.com/W62TXbY.jpg These chests are "normal" steel chests, but "melted" together by the MergeChests mod....

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