Search found 4 matches

by ElectroBot
Tue Jan 23, 2018 4:27 am
Forum: Duplicates
Topic: [0.16.17] Server crash heavily modded game mins after update
Replies: 1
Views: 902

[0.16.17] Server crash heavily modded game mins after update

HEAVILY modded game. Includes Angel's, Bob's, py, and a bunch others on a Linux headless server with a few players. Ran fine for over 23 hours on 0.16.16. Only 1 player on since the update. After update to 0.16.17, crashed client and server within a few minutes of player join. - Updated nicefill (ht...
by ElectroBot
Fri Dec 29, 2017 11:29 am
Forum: Mods
Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Replies: 1035
Views: 342604

Re: PyCoalTBaA or the PyCoal Angels Patch

Im running Factorio 0.16.7, have angelsrefining_0.9.4, pycoalprocessing_1.0.2, and PyCoalTBaA_0.0.7 and am getting this error: Mods to disable:Failed to load mods: Error while loading recipe prototype "sand from stone" (recipe): Key "icon_size" not found in property tree at ROOT....
by ElectroBot
Sun Dec 24, 2017 3:52 am
Forum: Resource Spawner Overhaul
Topic: Setting/value for no biter/ore size increase over distance
Replies: 1
Views: 1802

Setting/value for no biter/ore size increase over distance

Hi, I'm trying to setup a map for a multiplayer server and would like to have the option to NOT have biters/ores increase in size/richness over distance so that we could have starting areas quite far apart and have multiple teams be separated without one having a benefit/drawback by being further ou...
by ElectroBot
Sat Dec 23, 2017 4:21 am
Forum: Mod portal Discussion
Topic: My wishes for Mod Portal 2.0
Replies: 28
Views: 13960

Re: My wishes for Mod Portal 2.0

I agree with quite a few of these ideas, but especially with the idea of filtering mods based on version.

Go to advanced search