Search found 133 matches

by Pridesfall
Wed Jun 28, 2023 7:57 pm
Forum: Technical Help
Topic: [1.1.80] Crash while exiting the game with the title screen exit button
Replies: 1
Views: 555

[1.1.80] Crash while exiting the game with the title screen exit button

To reproduce I save my map, quit to the title screen, press the exit button, and get the "unexpected error occurred" message. I've gotten it 3 times in a row. I just opened the game, made sure the mods were up to date, they were, looked at the list of saves in game, didn't load anything, a...
by Pridesfall
Fri Jul 15, 2022 4:57 am
Forum: PyMods
Topic: pY Alternative Energy - Discussion
Replies: 178
Views: 79967

Re: pY Alternative Energy - Discussion

kunorth wrote: ↑
Wed Jul 13, 2022 4:51 am
So the pyAE can be downloaded in discord channel, can we have the new link to join the channel :D ? the old one has expired.
https://discord.gg/PtDdRtYZrx
by Pridesfall
Fri Apr 01, 2022 6:45 pm
Forum: PyMods
Topic: Finished PyMods (Alien Life not included)
Replies: 4
Views: 2583

Re: Finished PyMods (Alien Life not included)

Great job!
by Pridesfall
Fri Feb 04, 2022 6:28 pm
Forum: News
Topic: Friday Facts #367 - Expansion news
Replies: 220
Views: 126206

Re: Friday Facts #367 - Expansion news

Ohz wrote: ↑
Fri Feb 04, 2022 5:32 pm
Oh my god guys, have you read that? They are adding trains !
:shock:
by Pridesfall
Mon Dec 06, 2021 5:51 pm
Forum: PyMods
Topic: Full modpack completed after 754 hours
Replies: 11
Views: 4881

Re: Full modpack completed after 754 hours

Cool, thanks! Say, is it normal that there is constant chat spam about "No station supplying *****" being found? Yup. I could disable them but each one of those messages is a bottleneck in the factory where I'm not making enough of an item or there are more trains that want to go to a sta...
by Pridesfall
Mon Dec 06, 2021 2:40 am
Forum: PyMods
Topic: Full modpack completed after 754 hours
Replies: 11
Views: 4881

Re: Full modpack completed after 754 hours

DarkShadow44 wrote: ↑
Mon Nov 29, 2021 6:37 pm
Congrats! Would you mind sharing your save? I kinda want to take a detailed look at that massive base!
For sure! Hopefully this link works ok.

https://drive.google.com/file/d/1CwacCf ... sp=sharing
by Pridesfall
Sun Dec 05, 2021 6:04 pm
Forum: PyMods
Topic: finally finished
Replies: 7
Views: 3931

Re: finally finished

kingarthur wrote: ↑
Sun Dec 05, 2021 9:09 am
AndrewSkier wrote: ↑
Fri Dec 03, 2021 10:43 pm
Took "only" 280 hours
How in the hell? thats ridiculously fast for pyal.
I was wondering that too. I wondered if him running at 30fps meant it was 280 game hours but close to double that in real world time.

I'd love to see a save to see how you did it.
by Pridesfall
Wed Nov 03, 2021 10:24 am
Forum: PyMods
Topic: Basic Lab Missing
Replies: 3
Views: 1369

Re: Basic Lab Missing

We probably need a list of your mods to start.
by Pridesfall
Mon Oct 25, 2021 12:01 pm
Forum: PyMods
Topic: Full modpack completed after 754 hours
Replies: 11
Views: 4881

Re: Full modpack completed after 754 hours

great work : ) how did you scale your base? science per second (like 1/s?) (for each tier or different?) circuits per second? LTN 'warnings' look very familar to me - at some point i stopped showing these missing Bio-Battery is my worst nightmare : ) did you have issues with some congested rail cro...
by Pridesfall
Mon Oct 18, 2021 11:14 pm
Forum: PyMods
Topic: Full modpack completed after 754 hours
Replies: 11
Views: 4881

Full modpack completed after 754 hours

Can't believe it's finally finished. Can't wait to restart once Alternative Energy is released.
Full Pyanodon Factorio Completion.JPG
Full Pyanodon Factorio Completion.JPG (568.5 KiB) Viewed 4881 times
Full Pyanodon Factorio Completion- Map.JPG
Full Pyanodon Factorio Completion- Map.JPG (491.05 KiB) Viewed 4881 times
by Pridesfall
Thu Oct 07, 2021 10:44 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 283308

Re: pY Alien Life - Discussion

Maybe it's intended but the Schrodinger antelope enclosure works without needing an animal module inside. It also lets you add speed modules, so with 2 speed module 2's you can make antelope in 2 hours. Yea, it's a long time, although not really that long in this mod, but it also means you can bypas...
by Pridesfall
Thu Oct 07, 2021 7:15 pm
Forum: PyMods
Topic: Space Science
Replies: 1
Views: 1154

Space Science

With all mod packs, how do you get space science? Is it only with the quantum computer?
by Pridesfall
Thu Sep 16, 2021 11:28 pm
Forum: PyMods
Topic: Power options at green science
Replies: 7
Views: 2862

Re: Power options at green science

I'm working in yellow science and make almost half my power from tar->coal gas->syn gas->combustion mixture. This chain requires oxygen so I turn the "free" hydrogen into combustion mixture. I have two really large setups doing this and one of them prioritizes supplying syn gas to the fact...
by Pridesfall
Fri Sep 10, 2021 9:28 am
Forum: Technical Help
Topic: [1.1.39] Steam cloud saves not syncing to Steam
Replies: 5
Views: 5192

[1.1.39] Steam cloud saves not syncing to Steam

I tried loading Factorio on my laptop but it won't because it says my desktop has not finished syncing. I browsed my user data on Steam and found it hasn't uploaded my saves to the cloud since June. Before, when it would upload, I couldn't restart Factorio until it finished uploading once I closed F...
by Pridesfall
Mon Aug 16, 2021 8:39 am
Forum: PyMods
Topic: Worker robot speed 3 and 4
Replies: 1
Views: 1156

Worker robot speed 3 and 4

It seems like worker robot speed 3 and 4 should require production science instead of utility science since 5 requires both but you unlock production science first.
by Pridesfall
Fri Jul 09, 2021 10:36 pm
Forum: PyMods
Topic: [pY AL] Composting for Biomass
Replies: 10
Views: 3911

Re: [pY AL] Composting for Biomass

On the matter of composting, is there any particular recipe that's especially efficient? I got green science earlier today and I've mostly been using moss and sometimes wood up to this point (where moss is especially favourable since I can make carbon dioxide from the subsequent biomass to then pro...
by Pridesfall
Mon Jun 21, 2021 8:15 pm
Forum: PyMods
Topic: Victory!
Replies: 19
Views: 7337

Re: Victory!

Great job! What's the final thing you did that gives the victory screen?

I'm working on making intelligence units on my map at around 600 hours in.
by Pridesfall
Mon Jun 07, 2021 6:13 am
Forum: PyMods
Topic: low quality graphics ..
Replies: 39
Views: 11413

Re: low quality graphics ..

I did so but it did not help me under 16 gigs, it eats everything. and fps under 15 fell .. is the problem in the power supply? if you turn it on at all, then the game hangs .. maybe the problem is that my processor is too old? 6 AMD PHENOM II 1050 is outdated as I understand it for the game? I'm s...
by Pridesfall
Wed Feb 03, 2021 9:53 am
Forum: Not a bug
Topic: [1.1.19] Map is frozen on a tick?
Replies: 1
Views: 821

[1.1.19] Map is frozen on a tick?

It happened randomly so I can't give steps to duplicate it but everything seems to be stuck on a certain simulation tick. I can't press E to open my inventory or open entities but I could press esc to get to the menu. I saved it and it loads stuck in this same spot still frozen. It has happened to m...

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