Search found 5 matches
- Thu Mar 14, 2019 1:02 pm
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1097842
Re: [0.16] Sea Block Pack 0.2.17
Trainwreck, there was a balance discussion thread on the subreddit you might find interesting. https://www.reddit.com/r/Seablock/comme ... on_thread/
- Wed Feb 27, 2019 1:34 pm
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1097842
Re: [0.16] Sea Block Pack 0.2.17
I know there's a lot of constituent parts with their own upgrade schedules, but is there a rough estimate of when 0.17 will be ready?
Are there any seablock specific balance changes planned?
Are there any seablock specific balance changes planned?
- Fri Sep 14, 2018 3:11 pm
- Forum: News
- Topic: Friday Facts #260 - New fluid system
- Replies: 292
- Views: 130899
Re: Friday Facts #260 - New fluid system
I'm interested - what was your contribution to this FFF?bobingabout wrote: βFri Sep 14, 2018 2:55 pm 1. You didn't let me write my contribution to the FFF.
- Wed Feb 28, 2018 8:37 pm
- Forum: News
- Topic: Friday Facts #231 - Belt compression & Crash log uploading
- Replies: 89
- Views: 50326
Re: Friday Facts #231 - Belt compression & Crash log uploading
IMHO crash reports are missing one simple thing: A GUID that is added to the sent data AND displayed to the user as a way to link a specific crash report to a forum bug report. When the game crashes, the report is sent, and the user is told "If you want to report more details about what happen...
- Mon Dec 18, 2017 5:38 pm
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1097842
Re: [0.15] Sea Block Pack 0.1.7
Any idea on the eta for 0.16? I want to start a sea block run, but it seems foolish to start on 0.15 now.