Search found 13 matches

by Ingvar
Sat Jan 18, 2025 10:18 pm
Forum: Ideas and Suggestions
Topic: Allow us put more landing pads. With high distance from each
Replies: 7
Views: 1585

Re: Allow us put more landing pads. With high distance from each

For multiplayer purpose, it would be really nice to have multiple landing pads.
It would also be a lot more realistic. What is the logical idea behind only having one pad? Most other stuff in Factorio has a pretty natural reason for it, but not this.

I wish at minimum it was a setting which was ...
by Ingvar
Wed Jan 01, 2025 8:00 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.21] Quality Repair Packs recipe tooltip in assembling machine report wrong maximum durability
Replies: 6
Views: 684

Re: [2.0.21] Quality Repair Packs recipe tooltip in assembling machine report wrong maximum durability

[2.0.28]
Durability of repair packs which a quality above common is reported as X/300
Common is 300/300
Uncommon is 600/300
Rare is 900/300.

I suppose it should be 900/900, etc.
by Ingvar
Fri Dec 27, 2024 3:44 pm
Forum: Not a bug
Topic: Spidertron Equipment Grid Emptied
Replies: 1
Views: 275

Spidertron Equipment Grid Emptied

I filled up my spidertron equipment grid with items of uncommon quality.
I sent it to the space platform and moved it to Gleba.
Then I dropped it to the ground and used 'q' to pick it up and place it on the ground. The robots picked it up and placed it.
I then went to the enemies, but it never fired ...
by Ingvar
Mon Apr 19, 2021 4:07 am
Forum: Implemented Suggestions
Topic: (Hotkey to) Replace existing structures with blueprint / Replace with bp / Forced bp placing/deconstruction
Replies: 80
Views: 54635

Re: Hotkey to replace existing structures with blueprint

Frequently suggested says 91 topics. Don't include Implemented or Outdated.
by Ingvar
Sun Apr 18, 2021 7:29 am
Forum: Implemented Suggestions
Topic: (Hotkey to) Replace existing structures with blueprint / Replace with bp / Forced bp placing/deconstruction
Replies: 80
Views: 54635

Re: Hotkey to replace existing structures with blueprint

The suggestion board only has 91 topics today. As a software developer myself, this seems low and easily manageable. I won't say all 91 are easily implemented, but cannot see why this one should be any problem, or why it hasn't been added. As stated before, it is a "seemingly easy to develop, but ...
by Ingvar
Sat Feb 06, 2021 8:20 am
Forum: Implemented Suggestions
Topic: (Hotkey to) Replace existing structures with blueprint / Replace with bp / Forced bp placing/deconstruction
Replies: 80
Views: 54635

Re: Hotkey to replace existing structures with blueprint



With the end of development being announced today, this seemingly easy to develop, but undoubtedly useful feature is left untouched. Will it be lost forever now, unless some modders decide to implement it?


I don't believe it was not implemented for its difficulty, but for the possibility of ...
by Ingvar
Wed Dec 16, 2020 7:07 am
Forum: Implemented Suggestions
Topic: (Hotkey to) Replace existing structures with blueprint / Replace with bp / Forced bp placing/deconstruction
Replies: 80
Views: 54635

Re: Hotkey to replace existing structures with blueprint

Being able to mark an area in a blueprint, which would be replaced or cleared would be nice too. If for example you want to replace a straight rail with a "T", you may want to remove rail signals which end up in the middle of the "T", and thus messing things up.
I like the idea of a "blueprints mode ...
by Ingvar
Thu Nov 26, 2020 7:39 pm
Forum: Implemented Suggestions
Topic: (Hotkey to) Replace existing structures with blueprint / Replace with bp / Forced bp placing/deconstruction
Replies: 80
Views: 54635

Re: Hotkey to replace existing structures with blueprint

Please implement some way to (re-)place blueprints over existing structures and ghosts with a hotkey, causing old ones to be removed or marked for removal.
by Ingvar
Sat Feb 01, 2020 5:57 pm
Forum: Implemented Suggestions
Topic: (Hotkey to) Replace existing structures with blueprint / Replace with bp / Forced bp placing/deconstruction
Replies: 80
Views: 54635

Re: Hotkey to replace existing structures with blueprint

I would really like to see this feature implemented.

I like the idea of Ctrl-Shift-Left to replace all objects which are in the way, and perhaps place landfill if necessary.

I have a blueprint of a compact base I use in multiple saves. When I make changes in one save it would be nice to transfer ...
by Ingvar
Wed Nov 07, 2018 1:18 am
Forum: Technical Help
Topic: "Server is not responding" while downloading map perfectly fine
Replies: 2
Views: 1903

Re: "Server is not responding" while downloading map perfectly fine

Thanks, but sorry, that doesn't help. I've tried it.
by Ingvar
Tue Nov 06, 2018 11:26 pm
Forum: Technical Help
Topic: "Server is not responding" while downloading map perfectly fine
Replies: 2
Views: 1903

"Server is not responding" while downloading map perfectly fine

I play Factorio with a friend of mine over the Internet.
Since he has much faster upload speed it is beneficial for us when he hosts the game.
If I host the game, everything works fine, but it takes ages to download the map for him, as my upload is about 500 kbps.
If he hosts the map, I can connect ...
by Ingvar
Thu Nov 30, 2017 6:30 pm
Forum: Releases
Topic: Version 0.15.40
Replies: 24
Views: 26213

Re: Version 0.15.40

Uffda... Or even 0.15.18446744073709551615
by Ingvar
Fri Nov 24, 2017 9:04 pm
Forum: Releases
Topic: Factorio Roadmap for 1.0.
Replies: 801
Views: 1146292

Re: Factorio Roadmap for 0.16+

Of course, we can't ask how long until 0.16 is going to be released, or if you have any ideas of when we could be expecting it.

As a software developer I fully understand anyone who doesn't want to work under such expectations and the pressure which goes with it.
In fact, you are developing ...

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