Something drastically change related to this.
I switched to high graphic, got the error which is mixed up between 1.5Gb and 2Gb, had to do it a couple of times, I think I got the 'Back' and Go mixed up or they were reversed, not sure.
But now I'm set to high, and I cannot seem to lower FPS lower ...
Search found 10 matches
- Fri Jan 05, 2018 11:42 pm
- Forum: Not a bug
- Topic: [16.0] Bad performance/low FPS with 2GB or less VRAM
- Replies: 12
- Views: 8457
- Fri Dec 15, 2017 11:32 pm
- Forum: Not a bug
- Topic: [16.0] Bad performance/low FPS with 2GB or less VRAM
- Replies: 12
- Views: 8457
Re: [16.0] Bad performance/low FPS with 2GB or less VRAM
Thank you. This seems to be different.
1.6.3 has fixed the secondary problem highlighted above. I am able to play 60/60 (single player, start of game)
The secondary problem I was having (low FPS in certain areas of the map) is fixed. I can turn on V-Sync and decoratives and shadows, still great ...
1.6.3 has fixed the secondary problem highlighted above. I am able to play 60/60 (single player, start of game)
The secondary problem I was having (low FPS in certain areas of the map) is fixed. I can turn on V-Sync and decoratives and shadows, still great ...
- Thu Dec 14, 2017 1:45 pm
- Forum: Resolved Problems and Bugs
- Topic: [posila][0.16.1] Low framerate when zoomed out on linux
- Replies: 9
- Views: 5799
Re: [0.16.1] Low framerate when zoomed out on linux
Does the user meet min specs? if not ignore.
Is there a graphics setting detection algorithm in factorio?
Is it working as intended for this user?
If there is, and it isn't, its a bug, although not engine-related.
Also.
Does it use to work correctly for this scenario?
if so, then this is a ...
Is there a graphics setting detection algorithm in factorio?
Is it working as intended for this user?
If there is, and it isn't, its a bug, although not engine-related.
Also.
Does it use to work correctly for this scenario?
if so, then this is a ...
- Thu Dec 14, 2017 9:48 am
- Forum: Not a bug
- Topic: [16.0] Bad performance/low FPS with 2GB or less VRAM
- Replies: 12
- Views: 8457
Re: [16.0] Bad performance/low FPS with 2GB or less VRAM
Ok, I'm 70% there with my nvidia 750M 2GB, and guess I have to turn sprite resolution down to normal no matter what.
It mostly works (60/60) in some areas of the map and dips (5 to 20FPS/60UPS) in weird locations (chunk limits? Specific terrain features?) when I walk. If I stop walking and don't do ...
It mostly works (60/60) in some areas of the map and dips (5 to 20FPS/60UPS) in weird locations (chunk limits? Specific terrain features?) when I walk. If I stop walking and don't do ...
- Wed Dec 13, 2017 3:18 pm
- Forum: Not a bug
- Topic: [16.0] Bad performance/low FPS with 2GB or less VRAM
- Replies: 12
- Views: 8457
Re: [0.16.0][macOS 10.13.2] FPS drop bellow 5, unplayeable
Thank you Posila!
I just ran with those settings, and although there is some stuttering left, it is playable. Zoom clearly doesn't behave as well as it used to (loads of stuttering), but playable. I'll play a bit more with those settings when I get more time. but it seems the game start will at ...
I just ran with those settings, and although there is some stuttering left, it is playable. Zoom clearly doesn't behave as well as it used to (loads of stuttering), but playable. I'll play a bit more with those settings when I get more time. but it seems the game start will at ...
- Wed Dec 13, 2017 3:10 pm
- Forum: Not a bug
- Topic: [16.0] Bad performance/low FPS with 2GB or less VRAM
- Replies: 12
- Views: 8457
Re: [0.16.0][macOS 10.13.2] FPS drop bellow 5, unplayeable
I'm trying to find instructions on disabling G-Sync for MacOSX. The information in the related post was for Windows machines.
Other details while I am here:
Have tried re-starting the system with complete power down. Generated new map default settings.
I get what it says is 10-40 FPS, but if I key ...
Other details while I am here:
Have tried re-starting the system with complete power down. Generated new map default settings.
I get what it says is 10-40 FPS, but if I key ...
- Wed Dec 13, 2017 2:34 pm
- Forum: Not a bug
- Topic: [16.0] Bad performance/low FPS with 2GB or less VRAM
- Replies: 12
- Views: 8457
[16.0] Bad performance/low FPS with 2GB or less VRAM
Thanks for the great update, I hope to help with this problem report.
I have created a new 0.16 map, and my FPS quickly dropped to bellow 5, and generally ranged from 1 to 5 (unpleayeable)
I attached logs and SS.
Some details:
UPS seemed ok, but then again, I haven't crafted a single item yet.
If ...
I have created a new 0.16 map, and my FPS quickly dropped to bellow 5, and generally ranged from 1 to 5 (unpleayeable)
I attached logs and SS.
Some details:
UPS seemed ok, but then again, I haven't crafted a single item yet.
If ...
- Tue Dec 12, 2017 1:26 pm
- Forum: Not a bug
- Topic: [15.34] FPS decrease when forests are visible
- Replies: 8
- Views: 3576
Re: [15.34] FPS decrease when forests are visible
I reset my Mac and the problem was gone. Maybe it was something slowing down the game.
There were issues with coming back from low power state which affected graphics capabilities in a wide variety of games in 10.13.1, according to mac forums I found.
In some cases, restarting the computer 'a few ...
There were issues with coming back from low power state which affected graphics capabilities in a wide variety of games in 10.13.1, according to mac forums I found.
In some cases, restarting the computer 'a few ...
- Tue Dec 12, 2017 1:19 pm
- Forum: Technical Help
- Topic: [15.37] High Sierra causing unplayable levels of lag.
- Replies: 2
- Views: 1984
Re: [15.37] High Sierra causing unplayable levels of lag.
I was having similar issues. Could not post requested information because I was playing with mods.
It seems there were issues with High Sierra 10.13.1, due to the new version of Metal in part, possibly a bug in the low-power state (sleep mode) and driver updates for some graphic cards (older Macs ...
It seems there were issues with High Sierra 10.13.1, due to the new version of Metal in part, possibly a bug in the low-power state (sleep mode) and driver updates for some graphic cards (older Macs ...
- Tue Nov 07, 2017 12:20 pm
- Forum: News
- Topic: Friday Facts #215 - Multithreading issues
- Replies: 101
- Views: 52306
Re: Friday Facts #215 - Multithreading issues
Forgive me for stating simple and obvious facts which you may have already looked at and overlooked, I'm hoping some of it may trigger an Idea that hasn't been thought of.
My understanding from reading the post is that you are trying to thread three serial activities. Each of these activities have ...
My understanding from reading the post is that you are trying to thread three serial activities. Each of these activities have ...