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by Sirlon
Thu Oct 26, 2017 1:39 pm
Forum: Mods
Topic: [MOD 0.12.x] Science Overhaul Mod A.K.A Science Cost Tweaker
Replies: 224
Views: 144822

Re: [MOD 0.12.x] Science Overhaul Mod A.K.A Science Cost Tweaker

I also noticed that Bob's Logistics adds a purpleish Logistics Science pack that is currently not modified by the SCT mod. Are there plans to replace that pack also with something different?
by Sirlon
Wed Oct 25, 2017 9:55 pm
Forum: Mods
Topic: [MOD 0.12.x] Science Overhaul Mod A.K.A Science Cost Tweaker
Replies: 224
Views: 144822

Re: [MOD 0.12.x] Science Overhaul Mod A.K.A Science Cost Tweaker

UberWaffe wrote: Also, thanks for the heads up on AAI industries. Haven't played with it myself. I'll take a look, probably only needs to be taken into account in the load order.
Hello,
Any progress with the AAI Industries compatibility?

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