Search found 4 matches

by DrConsole
Thu Oct 24, 2024 1:17 pm
Forum: Not a bug
Topic: [2.0.9] Railway ghost not showing up when building switches
Replies: 1
Views: 146

[2.0.9] Railway ghost not showing up when building switches

Hey,

I'm currently experiencing an issue where it isn't possible to crossover between parallel rails in the ghost mode.

Expected behavior
The ghost shows up and it's possible to build a connection between the railways.

Actual behavior
The ghost isn't showing up in any direction while in ghost ...
by DrConsole
Wed Dec 15, 2021 2:53 pm
Forum: Modding help
Topic: Explaination on how to interface with circuit network
Replies: 3
Views: 1059

Re: Explaination on how to interface with circuit network

Thanks for the reply.

Is there no other way than building an custom GUI?
I only need the normal dialog like inserters have to set a X > Y condition for activation / deactivation....

I hoped that it wouldn't dive me that deep inside the code... :roll:
by DrConsole
Wed Dec 15, 2021 2:16 pm
Forum: Modding help
Topic: Explaination on how to interface with circuit network
Replies: 3
Views: 1059

Explaination on how to interface with circuit network

Hey guys,

I'm quite new to factorio modding and just writing my first mod.

At the moment I have a working entity with corresponding item which loads fine.
Now I'm at the control stage, and struggeling....

I can't find any tutorial or documentation on how to add the dialog to set the circuit ...
by DrConsole
Thu Oct 19, 2017 2:56 pm
Forum: Ideas and Suggestions
Topic: Inverted output for Combinators
Replies: 3
Views: 1736

Inverted output for Combinators

TL;DR
I think it would be a good idea to have inverted outputs as option for combinators


What ?
My idea is to implement a new research step for circuit networks which provides the option to select inverted output for combinators.
For example if you provide A > B as input condition you have the ...

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