Search found 31 matches

by nOObe
Wed Feb 01, 2023 7:27 pm
Forum: Railway Setups
Topic: Testbench for 3/4way intersections
Replies: 68
Views: 33875

Re: Testbench for 3/4way intersections

5.3.1 set to 7 The mod Automatic Train Deployment (0.1.11) caused a non-recoverable error. Please report this error to the mod author. Error while running event AutomaticTrainDeployment_Updated::on_train_changed_state (ID 25) __AutomaticTrainDeployment_Updated__/control.lua:108: attempt to index fie...
by nOObe
Wed Dec 21, 2022 3:28 am
Forum: Mods
Topic: [MOD 1.1] Sea Block Pack 0.5.12
Replies: 151
Views: 146919

Re: [MOD 1.1] Sea Block Pack 0.5.11

I have tried several and they not give armor or bots upon starting a new game.
are any known to work?
by nOObe
Tue Dec 20, 2022 7:27 pm
Forum: Mods
Topic: [MOD 1.1] Sea Block Pack 0.5.12
Replies: 151
Views: 146919

Re: [MOD 1.1] Sea Block Pack 0.5.11

How do i get start with robots to work?
by nOObe
Mon Dec 19, 2022 4:35 am
Forum: Mods
Topic: [MOD 1.1] Sea Block Pack 0.5.12
Replies: 151
Views: 146919

Re: [MOD 1.1] Sea Block Pack 0.5.11

I'm wondering whether the FNEI issue is because of confusion between the "Sea Block" mod, and the "Sea Block Pack" mod. I think the first contains the Sea Block changes, and depends the required mods, whilst the second also pulls in other recommended mods, like FNEI. probably. f...
by nOObe
Mon Dec 19, 2022 3:57 am
Forum: Mods
Topic: [MOD 1.1] Sea Block Pack 0.5.12
Replies: 151
Views: 146919

Re: [MOD 1.1] Sea Block Pack 0.5.11

is it ok to update

flib_0.10.1 > flib_0.12.3
helmod_0.12.9 > helmod_0.12.13
reskins-angels_2.1.3 > reskins-angels_2.1.5
reskins-bobs_2.1.3 > reskins-bobs_2.1.4
reskins-compatibility_2.1.2 > reskins-compatibility_2.1.5
reskins-library_2.1.3 > reskins-library_2.1.4
by nOObe
Mon Dec 19, 2022 2:29 am
Forum: Mods
Topic: [MOD 1.1] Sea Block Pack 0.5.12
Replies: 151
Views: 146919

Re: [MOD 1.1] Sea Block Pack 0.5.11

is missing recipe thing like FNEI, yes? I'm not sure what you are asking sorry. FNEI mod is included in the mod pack by default. I am sorry but I do not see it in my mod list and it does not pop when ctrl b? are you sure? V1.1.74? EDIT, your mega download has many different things than the 0.5.11 o...
by nOObe
Sun Dec 18, 2022 7:30 am
Forum: Mods
Topic: [MOD 1.1] Sea Block Pack 0.5.12
Replies: 151
Views: 146919

Re: [MOD 1.1] Sea Block Pack 0.5.11

is missing recipe thing like FNEI, yes?
by nOObe
Thu Sep 24, 2020 8:23 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1010991

Re: [1.0] Sea Block Pack 0.4.10

thank you friend. the fault is mine in assuming a "check valve" was a Check Valve . Not, i guess, a tank to 'check' contents. and not very valve-ish Edit. Is there an actual flow control valve, that allows or stops flow when circuit control says, but is not an actual pump? Or, I guess a sm...
by nOObe
Thu Sep 24, 2020 4:44 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1010991

Re: [1.0] Sea Block Pack 0.4.10

can someone check that the "check valves" are actually checking. mine seem broke my check valves are working correctly. (I connect circuit wire to it and read the range of 0 - 1000) which check valve? "non return" or "check valve" or, perhaps i am in error. it is not a...
by nOObe
Thu Sep 24, 2020 4:42 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3872
Views: 1217359

Re: Bugs & FAQ

Angel's Petro Chemical Processing
I think the check valve does not check.

Using seablock, so perhaps thats a thing.
but the "Non Return valve" from Angels refining does work.

Thank you for your mods
by nOObe
Wed Sep 23, 2020 5:44 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1010991

Re: [1.0] Sea Block Pack 0.4.10

can someone check that the "check valves" are actually checking. mine seem broke
by nOObe
Mon Apr 27, 2020 1:48 am
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1010991

Re: [0.18] Sea Block Pack 0.4.6

That's exactly what he did and what caused nOObe's problem. And nOObe, the first post does have that information when it states 0.18.18, I don't know what meaning you give to that "Tested-With-Factorio-Version" line but it is trainwreack telling us that the pack was made for that version....
by nOObe
Fri Apr 17, 2020 11:53 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1010991

Re: [0.18] Sea Block Pack 0.4.6

That's exactly what he did and what caused nOObe's problem. And nOObe, the first post does have that information when it states 0.18.18, I don't know what meaning you give to that "Tested-With-Factorio-Version" line but it is trainwreack telling us that the pack was made for that version....
by nOObe
Fri Apr 17, 2020 4:22 am
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1010991

Re: [0.18] Sea Block Pack 0.4.6

Basically, 0.18.13 broke a few of bob's mods since it changed logistic/trash slots and removed the vanilla technologies that increased logistics and trash slots. So as far as bob's mods are concerned, up to 0.18.12 and 0.18.13+ are completely separate versions since the mods for one can't be used f...
by nOObe
Thu Apr 16, 2020 2:14 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1010991

Re: [0.18] Sea Block Pack 0.4.6

That's why the first post was updated when 0.4.5 was released to state 0.18.18 as the game's version, which can be easy to miss if you didn't follow the thread and just saw that the pack had an update. I saw tested with, but i did not see requires, and all the last versions worked fine with 18.10 b...
by nOObe
Wed Apr 15, 2020 9:25 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1010991

Re: [0.18] Sea Block Pack 0.4.6

Ya, i think 0.4.6 is incompatible with 18.10
by nOObe
Wed Apr 15, 2020 8:43 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1010991

Re: [0.18] Sea Block Pack 0.4.6

There are quite a few problems that appear from your log. The first is that you have factorio 0.18.10 but the pack is based on 0.18.18. The second is that you have quite a few extra mods (the pack only contains 30 mods) and apparently not all of the ones from the pack (bob's technologies or "b...
by nOObe
Wed Apr 15, 2020 8:31 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1010991

Re: [0.18] Sea Block Pack 0.4.6

clean mods. start factorio, no problem. exit
redownload Sea Block, unzip into mods, restart, same error

Please advise.
by nOObe
Wed Apr 15, 2020 8:17 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1010991

Re: [0.18] Sea Block Pack 0.4.6

deleted mod folder contents, and started factorio , closed, and unzipped 4.6 into it, restarted same error.
I am gonna redownload
by nOObe
Wed Apr 15, 2020 6:49 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1010991

Re: [0.18] Sea Block Pack 0.4.6

slay_mithos wrote: ↑
Wed Apr 15, 2020 12:03 pm
Your log looks very different from mine (I have a series of warnings about bob's mods about out of bounds mipmaps for example), would it be possible to have the full log to check if there is something else different that might give more clues?
here. thanks

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