Search found 7 matches

by bnvy
Wed Feb 16, 2022 3:06 am
Forum: Resolved Problems and Bugs
Topic: [1.1.53] Game to Continue not updated by Save
Replies: 2
Views: 2820

[1.1.53] Game to Continue not updated by Save

I believe there is an inconsistency between how you remember the game "last played", for use on the Continue button, and what game should be used to pre-select a file for the Save function. Here's a case that seems wrong to me. My backup strategy is to create another save each day I play, ...
by bnvy
Fri Jul 12, 2019 1:30 am
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.17.56] Crash on loading save, train signal issue
Replies: 3
Views: 3215

Re: [0.17.56] Crash on loading save, train signal issue

Here's another one, "Error RailSignalBase.cpp:361: outgoingBlock->getInboundSignals().count(const_cast<RailSignalBase*>(this)) was not true". Tried to load a save, see your error dialog offering to open the log folder, cancel that and then the game exits. No dump for me, but log and save a...
by bnvy
Wed Jan 07, 2015 9:17 pm
Forum: Energy Production
Topic: My take on using steam as a backup. Works perfectly for me.
Replies: 21
Views: 51639

Re: My take on using steam as a backup. Works perfectly for

I think it's worth a reminder that if you came here looking for a way to turn steam power on/off, you don't need storage tanks. Hot water storage is used by the OP to reduce the number of boilers required. I suppose this is an interesting exercise, but having spent a few hours playing with hot water...
by bnvy
Wed Jan 07, 2015 8:32 pm
Forum: Railway Setups
Topic: [Design] Two Cargo Wagons to Blue Belt fastest
Replies: 9
Views: 13038

Re: [Design] Two Cargo Wagons to Blue Belt fastest

This design seems to have somewhat better throughput. It won't clog and is a bit cheaper. Note that the asymmetry is important - if you try to make the two halves look the same, you'll end up with a small gap in one of the output lanes, as with the designs above (something to do with the curves). I ...
by bnvy
Wed Jan 07, 2015 5:15 pm
Forum: Releases
Topic: Version 0.11.10
Replies: 29
Views: 49878

Re: Version 0.11.10

This is caused by not enough output inserters. Input inserters stall when the output stack is >= 2 (for single-item recipes). I stand corrected. You can see the space where I had a second one at first, and replacing it makes it run smoothly. Thanks for the clarification, good to know. Edit: It appe...
by bnvy
Wed Jan 07, 2015 8:30 am
Forum: Releases
Topic: Version 0.11.10
Replies: 29
Views: 49878

Re: Version 0.11.10

Not certain of this, but it looks to me like there may be excessive delay in waking up inserters (related to the recent optimization). http://i.imgur.com/WpmpEab.jpg I'm looking at the green circuit assembler on the left. It had stalled when I took the screenshot. As you can see, output is not block...
by bnvy
Mon Dec 22, 2014 7:59 pm
Forum: Releases
Topic: Version 0.11.8
Replies: 35
Views: 50118

Re: Version 0.11.8

At least on my Mac, the updater has the same problem that started in 11.7 (edit: the problem would have been with the updater in 11.6 - auto update worked 5-6, but not 6-7). The process crashes the first time; when you re-launch and it tries again, it gives up with the message "File /Applicatio...

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