Gleba got some love. I kinda love/hate it, factory and spoilage is interesting, but I'm too scared of stompers to even consider big factory.
Search found 61 matches
- Wed Dec 18, 2024 5:13 pm
- Forum: Releases
- Topic: Version 2.0.27
- Replies: 8
- Views: 10345
- Tue Nov 19, 2024 8:36 pm
- Forum: Bug Reports
- Topic: [2.0.20] Foundry/storage tank pipe connection graphic is wrong
- Replies: 1
- Views: 431
Re: [2.0.18] Foundry visual pipe glitch
Seems to happen only with storage tanks
- Thu Nov 14, 2024 6:34 pm
- Forum: Bug Reports
- Topic: [2.0.20] Foundry/storage tank pipe connection graphic is wrong
- Replies: 1
- Views: 431
[2.0.20] Foundry/storage tank pipe connection graphic is wrong
Visual bug - pipes does not connect from foundry south side
- Fri Sep 29, 2023 12:04 pm
- Forum: News
- Topic: Friday Facts #378 - Trains on another level
- Replies: 342
- Views: 119259
Re: Friday Facts #378 - Trains on another level
Woah dude...
- Mon Nov 14, 2022 12:26 pm
- Forum: Won't fix.
- Topic: [Donion] [1.1.72] Conveyor sound not consistent
- Replies: 1
- Views: 1179
[Donion] [1.1.72] Conveyor sound not consistent
I noticed that conveyor sound changes it's tone/volume over time, even when I stand in one place and no other sounds play, kinda annoying spikes in it's sound. It's underground conveyor and normal one somehow interfering with each other, and underground one by itself has little pause in sound loop ...
- Mon Sep 12, 2022 4:27 pm
- Forum: Releases
- Topic: Version 1.1.69
- Replies: 25
- Views: 30383
Re: Version 1.1.69
So it happened, infamous 69th version.
- Sun Mar 27, 2022 7:02 pm
- Forum: News
- Topic: We support Ukraine
- Replies: 3348
- Views: 669254
Re: We support Ukraine
Only thing I regret, that Russia didn't start this operation back in 2014, that would've been faster with less casualties, I support Russia, no to Ukranian nazis.
Same old argument that’s been debunked in multiple ways over these 70 some odd pages. Do you actually have anything new and ...
- Sun Mar 27, 2022 2:09 am
- Forum: News
- Topic: We support Ukraine
- Replies: 3348
- Views: 669254
Re: We support Ukraine
Only thing I regret, that Russia didn't start this operation back in 2014, that would've been faster with less casualties, I support Russia, no to Ukranian nazis.
- Fri Feb 04, 2022 2:43 pm
- Forum: News
- Topic: Friday Facts #367 - Expansion news
- Replies: 220
- Views: 148723
- Tue Dec 21, 2021 5:25 pm
- Forum: Releases
- Topic: Version 1.1.50
- Replies: 30
- Views: 31506
Re: Version 1.1.50
And another pack of bugs I didn't knew existed.
- Wed Aug 18, 2021 6:32 pm
- Forum: Releases
- Topic: Version 1.1.38
- Replies: 18
- Views: 23756
Re: Version 1.1.38
I'm always amazed how you fix bugs I never knew existed)
- Sat Jul 31, 2021 2:58 pm
- Forum: Duplicates
- Topic: [1.1.36] Train wrong placement near wall gates
- Replies: 2
- Views: 1724
- Sat Jul 31, 2021 12:04 pm
- Forum: Duplicates
- Topic: [1.1.36] Train wrong placement near wall gates
- Replies: 2
- Views: 1724
[1.1.36] Train wrong placement near wall gates
1. I tried to place train on rails near gates.
2. It somehow was able to be placed at some point, mouse was somewhere uner rail, but was placed wrong inside other train.
3. I expected gate would open for train placement (or when it's placed), so when they didn't, I was expecting it won't let me ...
2. It somehow was able to be placed at some point, mouse was somewhere uner rail, but was placed wrong inside other train.
3. I expected gate would open for train placement (or when it's placed), so when they didn't, I was expecting it won't let me ...
- Tue Jul 13, 2021 4:13 pm
- Forum: Releases
- Topic: Version 1.1.36
- Replies: 6
- Views: 21519
Re: Version 1.1.36
Well, I'm shocked everytime I look at fixed bugs I didn't even knew existed. XD
- Tue May 11, 2021 8:19 pm
- Forum: 1 / 0 magic
- Topic: [1.1.33] Graphical glitch - Biter nests
- Replies: 1
- Views: 1544
[1.1.33] Graphical glitch - Biter nests
1. I was on my base, then decided to go kill some annoying biters.
2. When I'm arrived to the nests, they were looking like that, blue glitch disco.
3. I expected nests to look normal.
Happened to me out of nowhere, dunno why it happened or how to get it, restarting game seems to have fixed it ...
2. When I'm arrived to the nests, they were looking like that, blue glitch disco.
3. I expected nests to look normal.
Happened to me out of nowhere, dunno why it happened or how to get it, restarting game seems to have fixed it ...
- Fri Feb 05, 2021 1:16 pm
- Forum: News
- Topic: Friday Facts #365 - Future plans
- Replies: 299
- Views: 199011
Re: Friday Facts #365 - Future plans
my credo always is "no pre-orders" . Always... well at least since i got some crap that i pre-ordered.
Any way... where is the pre-order button? :D
I will join these many comments. After having spent so many hours on factorio I need a pre order button of something to support u. Just buying ...
- Fri Feb 05, 2021 1:15 pm
- Forum: News
- Topic: Friday Facts #365 - Future plans
- Replies: 299
- Views: 199011
Re: Friday Facts #365 - Future plans
Factorio needs a good campaign, with a proper story.
I like the theory that the planet isnt alien, its earth after a bioweapon apocalypse.
Dunno about earth scenario you mentioned, but full blown campaign sounds nice, always wanted something like this, but to be worth it, it should be at least ...
- Fri Feb 05, 2021 11:41 am
- Forum: News
- Topic: Friday Facts #365 - Future plans
- Replies: 299
- Views: 199011
Re: Friday Facts #365 - Future plans
Frankly, a way to pull in some of the more.. ok I'll say it, the ladies --- that would be amazing. Something to itch that Stardew Valley type gameplay.. collecting, farming, caring for critters, dungeon diving...
Factorio has always been laser focused on 'the factory must grow' and I feel like ...
- Fri Oct 30, 2020 12:15 pm
- Forum: News
- Topic: Friday Facts #362 - Menu simulation, Spidertron, Ghost building, Confirm button
- Replies: 141
- Views: 90056
Re: Friday Facts #362 - Menu simulation, Spidertron, Ghost building, Confirm button
Oh god, so many little things I dreamed of, you're really best developers in my book.
- Fri Oct 09, 2020 12:29 pm
- Forum: News
- Topic: Friday Facts #361 - Train stop limit, Tips and tricks
- Replies: 163
- Views: 96266
Re: Friday Facts #361 - Train stop limit, Tips and tricks
Well, you're right, I didn't knew I needed train limit, now I do need it)))