Search found 30 matches
- Wed Jun 26, 2024 2:33 pm
- Forum: Ideas and Suggestions
- Topic: Trash / broken items integration
- Replies: 4
- Views: 308
Trash / broken items integration
TL;DR Sometimes even a machine makes a mistake and produce a faulty item. What ? I am suggesting for bringing more " broken items" into the game. In every factory sometime something goes wrong and the item is produced faulty Why ? It increases the value of the game by integrating some kin...
- Wed Jun 26, 2024 2:19 pm
- Forum: News
- Topic: Friday Facts #416 - Fluids 2.0
- Replies: 459
- Views: 61585
Re: Friday Facts #416 - Fluids 2.0
That's the first FFF about the new Factorio that I have just read and thought... hold on... so... you just did that? And this wasn't a build up to a series of trial and errors that eventually came out with something that worked similarly to the old system and was still workable? It's disappointing ...
- Sun Apr 07, 2024 2:12 pm
- Forum: Not a bug
- Topic: Items and character not rotating on transport belts
- Replies: 5
- Views: 661
Re: Items and character not rotating on transport belts
Maybe it's a feature request?
- Sat Apr 06, 2024 11:32 am
- Forum: Not a bug
- Topic: Items and character not rotating on transport belts
- Replies: 5
- Views: 661
Re: Items and character not rotating on transport belts
I posted it to this thread because it looks like that i can't post in subtopics, My idea was to post this in the section " not a bug"
- Sat Apr 06, 2024 9:45 am
- Forum: Not a bug
- Topic: Items and character not rotating on transport belts
- Replies: 5
- Views: 661
Items and character not rotating on transport belts
It's not really a bug, but i am seeing that when my character is standing on the transport belts it doesn't rotate when going around a corner.
Same goes for all items transported by belts.
The game is working fine and man, i spent a lot of time already in this fantastic game
Same goes for all items transported by belts.
The game is working fine and man, i spent a lot of time already in this fantastic game
- Fri Dec 08, 2023 8:56 pm
- Forum: Technical Help
- Topic: OpenRGB
- Replies: 3
- Views: 1063
Re: OpenRGB
There is another Free App called Aurora-RGB But.. I recently updated all my drivers / Corsair ICUE etc to the newest version and also downloaded the latest Autora-RGB. Since then lighting control from Factorio is a bit buggy. It only works correctly when i cold boot my OS. This isn't a Factorio prob...
- Sun Aug 06, 2023 12:58 pm
- Forum: Ideas and Suggestions
- Topic: More train types
- Replies: 1
- Views: 651
Re: More train types
In the mod " angels transit" are 3 cool trains to!
- Sun Aug 06, 2023 9:53 am
- Forum: News
- Topic: Friday Facts #365 - Future plans
- Replies: 298
- Views: 179632
Re: Friday Facts #365 - Future plans
Any news on the expansion or development?
Still waiting to get more Factoio! One of the best games i ever played!
Still waiting to get more Factoio! One of the best games i ever played!
- Sun Nov 06, 2022 12:22 am
- Forum: Technical Help
- Topic: [Linux] Dedicated Headless Server: Possible to listen on a specific networtk interface?
- Replies: 3
- Views: 928
Re: [Linux] Dedicated Headless Server: Possible to listen on a specific networtk interface?
I have no multiple IP adresses connected to the isolated interface. This VM is dedicated to run Factorio. On most game server 's i have ran in the past (Like the UT 2004 Server series, And will start figuring out the Satisfactory Game server in a seperate VM , those game servers had options to tell ...
- Sat Nov 05, 2022 11:24 pm
- Forum: Technical Help
- Topic: [Linux] Dedicated Headless Server: Possible to listen on a specific networtk interface?
- Replies: 3
- Views: 928
[Linux] Dedicated Headless Server: Possible to listen on a specific networtk interface?
HI everyone Already playing around with dedicated servers for a long time and running this on Linix, Ubuntu Server. My question, is it possible to force the Factorio Server to listen on only 1 specific network interdace? (Setup) Some HP DL-series hosts with multiplke network interfaces running a VM ...
- Tue Oct 04, 2022 8:18 am
- Forum: Bob's mods
- Topic: Playing bobs mods as it is meant.
- Replies: 2
- Views: 2317
Playing bobs mods as it is meant.
I have currently already spent many hours in the factorio game and man, i love it! I already completed Industrial revolution 2 , Krastorio 2 and now playing around in a map with a lot of bobs installed. Actually i am not sure if i am playing bobs as it is meant, a lot of mods installed but not reall...
- Sun Jan 16, 2022 8:57 pm
- Forum: Mods
- Topic: Industrial Revolution 2 discussion
- Replies: 124
- Views: 53878
Re: Industrial Revolution 2 discussion
I completed the game a month ago and it was really great! Thanks @Deadlock989 for this game! i did it play all the way, starting with the steam generation Will absolutely play this a second time, i used FNE to understand how the recipes should be made. I have already a lot of ideas for setting up th...
- Fri Feb 12, 2021 9:21 pm
- Forum: Ideas and Suggestions
- Topic: lights in buildings at night
- Replies: 3
- Views: 1335
Re: Factorio 1.1 lighting
Maybe this topic should be moved to ideas and suggestions ?
- Fri Feb 12, 2021 9:18 pm
- Forum: Ideas and Suggestions
- Topic: lights in buildings at night
- Replies: 3
- Views: 1335
lights in buildings at night
Wow You devs did really great work, especially like the lighting at night ! And wow.. a lot quality of life modifications (like the better belt placing) Maybe a fun question, i know it will impact performance but.. The lighting at night is so cool now, more buildings should have lights when it is da...
- Thu Jan 21, 2021 10:13 pm
- Forum: Bob's mods
- Topic: Starting out with bobs mods.
- Replies: 2
- Views: 2620
Starting out with bobs mods.
A question on starting out with playing bobs.. In an earliuer thread i mentioned that bobs in it's complete version (everything enabled) made me go crazy and stop playing. I don't know if any of you players know Krastotio 2, this mods is an overhaul but doesn't add so much new stuff that i got lost ...
- Sat Aug 01, 2020 4:07 pm
- Forum: Releases
- Topic: Version 0.18.39
- Replies: 10
- Views: 8798
Re: Version 0.18.39
.40 is already operational
- Sat Aug 01, 2020 7:41 am
- Forum: Releases
- Topic: Version 0.18.39
- Replies: 10
- Views: 8798
Re: Version 0.18.39
Thanx for the support! and information! so there will be a .40 in about 2 hours?
- Sat Aug 01, 2020 7:18 am
- Forum: Releases
- Topic: Version 0.18.39
- Replies: 10
- Views: 8798
Re: Version 0.18.39
I am running dedicated a server for a group friends. Their steam clients are auto updated. The server runs Headless dedicated Linux version.
When will the Headless Server linux download be available? .39 ?
When will the Headless Server linux download be available? .39 ?
- Sun May 17, 2020 3:00 pm
- Forum: Bob's mods
- Topic: Bobs mods: Stuck at game start
- Replies: 10
- Views: 5086
Re: Bobs mods: Stuck at game start
I gave up playing bobs.. it's far to overwhelming for me and can't get a clue to start up production.. Respect to the players who finish the game with this mods enabled.. Before bobs I played Krastorio 2, it gave me about 30 new buildings and about 60 items to produce.. I actually was looking for mo...
- Sun May 03, 2020 12:12 pm
- Forum: Bob's mods
- Topic: Bobs mods: Stuck at game start
- Replies: 10
- Views: 5086
Re: Bobs mods: Stuck at game start
Thanx for the assistance!
Wish me good luck
(playing a bobs mods only game , adding angels will be the step after I complete the bobs game.. )
Wish me good luck
(playing a bobs mods only game , adding angels will be the step after I complete the bobs game.. )