Search found 8 matches

by zbeeblebrox
Fri Nov 18, 2016 7:44 am
Forum: General discussion
Topic: Wood
Replies: 11
Views: 4105

Re: Wood

Yeah, I'm surprised landfilling was implemented into the game before bridge paths. I expected that to be the more obvious, techy solution.
Of course...I'm surprised no new paths have been added in general, but maybe they're waiting till after the graphics upgrade to deal with that?
by zbeeblebrox
Fri Nov 18, 2016 6:38 am
Forum: General discussion
Topic: Wood
Replies: 11
Views: 4105

Wood

Something I just noticed randomly, that I never really paid any attention to before, is that processed wood already looks like wood flooring. So that's what it should be! Placeable wood paths, just like stone bricks serve a double purpose as placeable path and (extremely limited) crafting ingredient...
by zbeeblebrox
Wed Jul 15, 2015 1:59 am
Forum: News
Topic: Friday facts #94 - No 0.12 Release today
Replies: 116
Views: 69680

Re: Friday facts #94 - No 0.12 Release today

seriusly 1 more week we have to wait wil 0.12 ?? comon iv been waiting for like 6 months Ever written a single line of code or any project of moderate complexity? It's delay, delay, and more delay. That is why you tell the customer it is ready, when you think it could be ready 1.5 times. That way y...
by zbeeblebrox
Tue Dec 30, 2014 5:49 am
Forum: News
Topic: Friday Facts #66 - Merry christmas
Replies: 69
Views: 45459

Re: Friday Facts #66 - Merry christmas

Don't forget, that the game can't be infinite, that is why we want to add the ending. I totally agree, that adding more and more recipes and technologies with the same principles is not bringing much more additional fun to the game, that is why we should add new concepts if we want to extend the ga...
by zbeeblebrox
Sat Dec 27, 2014 2:47 am
Forum: Technical Help
Topic: Max OS X Version 11.3 And Others Crash at 10%
Replies: 5
Views: 3154

Re: Max OS X Version 11.3 And Others Crash at 10%

Sorry, I have no clue... The shotgun surgery attempt at fixing it would be to add max-texture-size=2048 into the config file's [graphics] section. If the config file is empty, then just write two lines into this like this: [graphics] max-texture-size=2048 Let me know if anything changes This actual...
by zbeeblebrox
Sat Nov 29, 2014 1:28 am
Forum: Technical Help
Topic: Crash on loading screen Mac OSX.9.5
Replies: 7
Views: 6888

Re: Crash on loading screen Mac OSX.9.5

Sounds like you're getting the same issue as me. Looks like it. 11.3 crashing for both of us. Can you get the stable release to run? I can, oddly enough, even though chapium says the opposite is happening on his end. Actually, chapium do you know which graphics card is in your Mac? I have the AMD R...
by zbeeblebrox
Fri Nov 28, 2014 10:24 pm
Forum: Technical Help
Topic: Crash on loading screen Mac OSX.9.5
Replies: 7
Views: 6888

Re: Crash on loading screen Mac OSX.9.5

That version doesn't work either, I'm afraid. I tried messing with the configs but that had no effect, since I don't think the game even gets to those before crashing. It hitches on loading mods actually, but if I disable the only mod listed in the mod list, it actually freezes my whole computer, wh...
by zbeeblebrox
Fri Nov 28, 2014 6:37 am
Forum: Technical Help
Topic: Crash on loading screen Mac OSX.9.5
Replies: 7
Views: 6888

Crash on loading screen Mac OSX.9.5

Hey, I'm using Yosemite, and no matter which version of the game I try to run - the latest release or the experimental versions - I consistently crash after loading to 10%.
I tried looking around for a solution, but I can't seem to find anything with an answer. Is there a fix for this by any chance?

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