Search found 4 matches
- Wed Sep 30, 2020 10:01 am
- Forum: Resource Spawner Overhaul
- Topic: worms size setting (feature request)
- Replies: 1
- Views: 1797
worms size setting (feature request)
I use RSO because the rail world settings in vanilla just don't cut it for me, I want to have to use trains. If the distance between patches is increased considerably it makes sense to adjust biter generation accordingly, so that expansion isn't a drag or that bases don't become too large even befor...
- Thu Jun 20, 2019 3:20 pm
- Forum: Resource Spawner Overhaul
- Topic: RSO for 0.17
- Replies: 74
- Views: 38370
Re: RSO for 0.17
Resetting the seed is not implemented after the multi surface changes. I'm not sure how to do it if/when another surface is added but I could make it go and reset seed of every surface thats present. It would give identical effect to previous way of using the command. I got around the issue by just...
- Tue Jun 18, 2019 6:09 pm
- Forum: Resource Spawner Overhaul
- Topic: RSO for 0.17
- Replies: 74
- Views: 38370
Re: RSO for 0.17
I have a map that I would like to keep the layout of but get RSO to rearrange the resource patches - respawn them with a new seed basically - because they spawned in a very awkward pattern. I've tried /rso-regenerate and /c remote.call("RSO", "regenerate", true) neither of which ...
- Mon Apr 08, 2019 10:38 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.26] Pollution producing things show up as consumers in production statistics window
- Replies: 22
- Views: 9203
Re: [0.17.26] Pollution producing things show up as consumers in production statistics window
Just to get a bit of clarification, did this bug break the pollution model or only the production stats window? It's not just the stats window. I started a new deathworld game, filled an entire coal patch surrounded by biter bases with burner drills and let it run for an hour. Biters didn't give a ...