Search found 7 matches

by Zero1Two
Wed Oct 23, 2024 2:13 am
Forum: Ideas and Suggestions
Topic: Build from Pipette Tool
Replies: 1
Views: 141

Build from Pipette Tool

Hi Factorio Team, Please consider adding the following functionality to the pipette tool (Q): [in game currently] Pressing Q once puts it 'in hand' for construction. If you don't have the item it makes the error sound and nothing happens. [added] Double-tapping pipette would build the item. Mashing ...
by Zero1Two
Mon Aug 12, 2024 5:45 am
Forum: News
Topic: Friday Facts #423 - Research info tooltip & Online players GUI
Replies: 64
Views: 12663

Re: Friday Facts #423 - Research info tooltip & Online players GUI

I am hoping. PRAYING. that you can filter alerts by "your material" vs "all material". In most multiplayer games there are large sections of material that you have nothing to do with and cannot get to. Yet you will be alerted about these items forever. Every item on the map has a...
by Zero1Two
Wed Oct 31, 2018 3:57 am
Forum: Ideas and Suggestions
Topic: Paste to Logistics Storage Chest filter
Replies: 0
Views: 1676

Paste to Logistics Storage Chest filter

TL;DR Shift+Right-Click on a factory to copy setting, then Shift+Left click on a storage chest to set the output as the chest filter What ? After copying a factory setting the player should be able to paste the setting into the storage chests the same way that they are able to paste recipe requirem...
by Zero1Two
Wed Oct 31, 2018 3:42 am
Forum: Ideas and Suggestions
Topic: Hold to fill in blueprint from inventory
Replies: 3
Views: 7600

Re: Hold to fill in blueprint from inventory

Bumping only once for visibility
by Zero1Two
Wed Jul 18, 2018 3:29 am
Forum: Ideas and Suggestions
Topic: Hold to fill in blueprint from inventory
Replies: 3
Views: 7600

Hold to fill in blueprint from inventory

TL;DR After placing down a blueprint, Hold 'shift' (rebindable) to fill in ghosts with items from inventory within your personal radius as you move. What ? After you place down a blueprint you would need to have the required items in inventory. Then you would simply hold shift and run through the b...
by Zero1Two
Wed Jul 05, 2017 6:33 pm
Forum: Ideas and Suggestions
Topic: Blueprint placement
Replies: 0
Views: 702

Blueprint placement

Hello All, A suggestion concerning the controls of blueprint placement: I think it would be beneficial to implement the current blueprint control scheme Currently: Shift-click with a blueprint sets natural obstacles to be demolished and adds ghosts for construction of new items New: Ctrl+Shift+Click...
by Zero1Two
Wed Jul 05, 2017 6:15 pm
Forum: Ideas and Suggestions
Topic: Item request UI
Replies: 0
Views: 514

Item request UI

Hello all, A suggestion concerning the logistics requests user interface: I think it would be intuitive and quite useful if in the logistics request interface, when the item menu comes up, the icons representing items were to be grayed out if the item is not available in the current logistics system...

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