Search found 6 matches

by AlienPrimate
Fri Aug 04, 2017 5:52 am
Forum: Gameplay Help
Topic: Why don't inserters place wood into train engines?
Replies: 6
Views: 1895

Re: Why don't inserters place wood into train engines?

Switching from auto to manual and then back to auto fixed it. Thanks.
by AlienPrimate
Fri Aug 04, 2017 5:39 am
Forum: Gameplay Help
Topic: Why don't inserters place wood into train engines?
Replies: 6
Views: 1895

Re: Why don't inserters place wood into train engines?

If you look at the train in question you can see the no fuel signal. This is how I discovered the problem.

Edit: Nvm, the screen shot must have been taken when it blinked off. The train was empty though.
by AlienPrimate
Fri Aug 04, 2017 5:18 am
Forum: Gameplay Help
Topic: Why don't inserters place wood into train engines?
Replies: 6
Views: 1895

Why don't inserters place wood into train engines?

I don't have coal at one of my bases but there is like 30k wood in logistics. I want to use the wood to fuel my trains but inserters won't put wood in the engines. Is this intended or a bug?

https://steamuserimages-a.akamaihd.net/ ... DA8DDC834/
by AlienPrimate
Fri Jul 07, 2017 10:05 am
Forum: Gameplay Help
Topic: Trains refuse to take the intended route (solved)
Replies: 2
Views: 1203

Re: Trains refuse to take the intended route

I do have both tracks two way. I meant that the only one way part is going into my smelting area to store trains that are waiting to be unloaded. I did end up finding the problem by taking the route I had intended with a single locomotive and testing the automated setting at each intersection. When ...
by AlienPrimate
Fri Jul 07, 2017 9:24 am
Forum: Gameplay Help
Topic: Trains refuse to take the intended route (solved)
Replies: 2
Views: 1203

Trains refuse to take the intended route (solved)

I am using double header trains trying to get them to take the green path but they refuse to take any path but the purple one. I have signals going both ways on every track except the purple one as that is intended to be a docking area for excess trains. I have it set up so they can only enter from ...
by AlienPrimate
Tue Jun 27, 2017 1:35 pm
Forum: Ideas and Suggestions
Topic: Lock state of belts and pipes so they don't turn or connect
Replies: 3
Views: 1402

Lock state of belts and pipes so they don't turn or connect

Might I suggest the addition of a feature that allows you to lock the state of pipe and belts? By this I mean that 2 pips are connected and I can press "L" on them to ensure that no further modification can be done to them with the exception of deleting them. This makes it so building anot...

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