Search found 5 matches
- Sat Dec 12, 2015 6:53 am
- Forum: Modding help
- Topic: Mod : unknown entity name - Has added it
- Replies: 2
- Views: 12634
Re: Mod : unknown entity name - Has added it
I'd imagine that you need to define an entity name for the entity called "bob-laser-bubble-diamond"
- Sat Dec 12, 2015 6:51 am
- Forum: Modding help
- Topic: Is this possible?
- Replies: 4
- Views: 9297
Is this possible?
I have a sort of custom assembling machine in my mod. The type is "assembling-machine". I'm wondering if it's possible to disable players from changing the recipe inside of it.
Thanks!
Thanks!
- Sat Jan 17, 2015 10:11 pm
- Forum: Multiplayer
- Topic: how to
- Replies: 3
- Views: 6766
Re: how to
Alternate solution...
Windows: Open up command prompt, type in (without quotes): "ipconfig" and check your IPv4 address.
Mac: System Preferences -> Network
Linux: <Unfortunately have not yet used linux>
Windows: Open up command prompt, type in (without quotes): "ipconfig" and check your IPv4 address.
Mac: System Preferences -> Network
Linux: <Unfortunately have not yet used linux>
- Wed Nov 19, 2014 11:36 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.11.3] Health Bar Displaying Unnecessarily
- Replies: 6
- Views: 2675
Re: [0.11.3] Health Bar Displaying Unnecessarily
Did you try repairing it? No, I didn't. I'm just reporting this bug to let the developers know. I'll repair it soon and see what the outcome is, perhaps it will be of interest. Happens all the time when I'm driving around and hit a tree - health bar shows up, but it's still at 500/500. Guess health...
- Wed Nov 19, 2014 5:11 am
- Forum: Resolved Problems and Bugs
- Topic: [0.11.3] Health Bar Displaying Unnecessarily
- Replies: 6
- Views: 2675
[0.11.3] Health Bar Displaying Unnecessarily
I was playing on a multiplayer server... After saving the game and reloading it, I noticed that one of my splitters was showing its health, even though it was not damaged and is at full health. I'm unsure how this happened.