Search found 11 matches

by DawnbringerHUN
Thu Dec 26, 2019 4:40 pm
Forum: Technical Help
Topic: Random Desync in Multiplayer
Replies: 9
Views: 3057

Re: Random Desync in Multiplayer

Optera wrote: ↑
Wed Dec 25, 2019 10:44 am
Having someone proofread my code is always helpful, thanks.
If I see it right, you fixed Void Chest in 2.2.3, thanks!
by DawnbringerHUN
Thu Dec 26, 2019 4:39 pm
Forum: Technical Help
Topic: Random Desync in Multiplayer
Replies: 9
Views: 3057

Re: Random Desync in Multiplayer

Desync is because of VoidChestPlus 2.2.2 local function init_chests() -- gather all void chests on every surface in case another mod added some global.VoidChests = nil for _, surface in pairs(game.surfaces) do chests = surface.find_entities_filtered{ name = "void-chest" } for _, chest in ...
by DawnbringerHUN
Wed Dec 25, 2019 3:05 am
Forum: Technical Help
Topic: Random Desync in Multiplayer
Replies: 9
Views: 3057

Re: Random Desync in Multiplayer

Friend hosted the save, I got desynced too. No desync in vanilla or in new game hosted with the same mods.
Desync occurs even if we stand still and don't do anything.
by DawnbringerHUN
Wed Dec 25, 2019 1:42 am
Forum: Technical Help
Topic: Random Desync in Multiplayer
Replies: 9
Views: 3057

Re: Random Desync in Multiplayer

Crash is occured on friend's side too. Friend's dump : https://drive.google.com/file/d/10mSElDU92l1JBIssnomF57rtOeDSeoJl/view?usp=sharing Friend's log : https://drive.google.com/file/d/1WTSTfRTzM46YcGZmRPV8J7zLP1gsdOIG/view?usp=sharing My log after heavy mode: https://drive.google.com/file/d/120Etf3...
by DawnbringerHUN
Sat Dec 21, 2019 6:29 pm
Forum: Technical Help
Topic: Random Desync in Multiplayer
Replies: 9
Views: 3057

Re: Random Desync in Multiplayer

Loewchen wrote: ↑
Sat Dec 21, 2019 3:03 pm
Since the desync is happening almost instantly you can try removing mods until the issue is resolved, start with the most uncommon mods. Without the desync report there is nothing else anyone could do.
What do you need from the desync report? I thought the log was enough, sorry.
by DawnbringerHUN
Sat Dec 21, 2019 1:59 pm
Forum: Technical Help
Topic: Random Desync in Multiplayer
Replies: 9
Views: 3057

Random Desync in Multiplayer

Hy!

Last night everything was working fine, then suddenly from now on my friend keeps desyncing in MP, and even after looking through the log I can't find anything useful. Everything is the same version.

Desync log : https://pastebin.com/Uv5fhx3L

Can anyone help?
by DawnbringerHUN
Wed Jan 23, 2019 2:25 am
Forum: Bob's mods
Topic: [0.17.x] Bob's Mods: General Discussion
Replies: 567
Views: 186969

Re: [0.17.x] Bob's Mods: General Discussion

What's up with compressor and Pump? Their box is 2x2 but the model looks like a 2x1 https://imgur.com/a/5jffu5A Don't worry, I'm working on new graphics. What is the rate for the different MK boilers-steam engines? 1:20:40 (offshore-boiler-steam engine) is looks like working for MK1 and 2. Basicall...
by DawnbringerHUN
Tue Jan 22, 2019 11:23 am
Forum: Bob's mods
Topic: [0.17.x] Bob's Mods: General Discussion
Replies: 567
Views: 186969

Re: [0.17.x] Bob's Mods: General Discussion

Hey Bob! I like the idea of the oil boilers, we always make dirty energy :twisted: What's up with compressor and Pump? Their box is 2x2 but the model looks like a 2x1 https://imgur.com/a/5jffu5A What is the rate for the different MK boilers-steam engines? 1:20:40 (offshore-boiler-steam engine) is lo...
by DawnbringerHUN
Tue Jan 22, 2019 10:21 am
Forum: General discussion
Topic: Factorio annotated roadmap - 0.17+
Replies: 68
Views: 60989

Re: Factorio annotated roadmap - 0.17+

I just still want to download the required mods when joining the server. Nothing special.
Nice list btw.
by DawnbringerHUN
Mon Jan 21, 2019 1:33 am
Forum: News
Topic: Friday Facts #278 - The new quickbar
Replies: 176
Views: 65737

Re: Friday Facts #278 - The new quickbar

We got our free days from work in the begging on February, just because of 0.17. Now we're disappointed. And wasted the majority of free days this year...
by DawnbringerHUN
Tue Jun 27, 2017 8:12 am
Forum: Mods
Topic: [MOD 0.15] AAI Industry
Replies: 166
Views: 110910

Re: [MOD 0.15] AAI Industry

hey Earendel !

I'm using Angel's and Bob's and AAI (all).

I don't have any Burner Lab, and I don't have the recipe for it. So I can't start research and can't get electricity. I don't have any Burner Trubine or recipe as well.

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