Search found 6 matches
- Tue Jul 18, 2017 9:15 am
- Forum: Frequently Suggested / Link Collections
- Topic: Gamepad/controller support (also keybinding)
- Replies: 20
- Views: 68413
Re: Gamepad/controller support (also keybinding)
Honestly I think the best way to support controllers is to untangle mouse only dependencies. That would allow keyboard only and controllers full accessibility. It's a lot of work to support a tiny portion of users at the moment, but I have seen games port to consoles with controller support and ...
- Tue Jul 18, 2017 8:15 am
- Forum: Resolved Problems and Bugs
- Topic: [TOGos] [for 0.16] [15.21] oil, stone, uranium do not spawn with minimal settings
- Replies: 20
- Views: 10128
Re: [TOGos] [15.21] oil, stone, uranium do not spawn with minimal settings
No, that's how noise based generation works. When you tell it to use a range that's outside what it can actually generate them it does so and you don't get anything generated. None of that is a bug.
That's like saying "when I don't give the car enough gas it won't go up the hill".
I would say ...
- Sat Jul 01, 2017 12:22 am
- Forum: Ideas and Suggestions
- Topic: ARM Build
- Replies: 165
- Views: 71064
Re: armhf Server Build
Good luck with an emulator :)
I was thinking if you are running a server especially on weak hardware you would be running a headless server, and wouldn't have to worry about rendering any graphics at all.
Although it's interesting you brought up the challenge of graphical rendering and gaming on ...
- Tue Jun 27, 2017 4:41 pm
- Forum: Ideas and Suggestions
- Topic: ARM Build
- Replies: 165
- Views: 71064
Re: armhf Server Build
A much simpler solution may be x86 emulation on ARM. Just did a quick google search and came up with this.
https://eltechs.com/product/exagear-des ... nd-prices/
Don't know if it will work but they offer a free trial, it's worth a try.
https://eltechs.com/product/exagear-des ... nd-prices/
Don't know if it will work but they offer a free trial, it's worth a try.
- Sat Jun 24, 2017 5:56 am
- Forum: Ideas and Suggestions
- Topic: Screen resolution change ability in full-screen mode
- Replies: 21
- Views: 12654
Option to set resolution
TL;DR
Add an option to select the resolution to render the game.
What ?
The resolution that the game renders in is automatically selected depending on native resolution of the display.
I propose adding a drop down resolution setting which defaults to "Auto" which is will behave as it does now ...
Add an option to select the resolution to render the game.
What ?
The resolution that the game renders in is automatically selected depending on native resolution of the display.
I propose adding a drop down resolution setting which defaults to "Auto" which is will behave as it does now ...
- Sat Jun 24, 2017 5:45 am
- Forum: Implemented Suggestions
- Topic: [0.14.23] Unable to open building menu if another opened
- Replies: 1
- Views: 1185
[0.14.23] Unable to open building menu if another opened
Clicking on a building or chest opens the menu for it. Clicking on another chest or building does nothing until you manually close the previous menu. I expected the menu to update or change to the one that was newly clicked.