Search found 6 matches

by AeonBear
Tue Jul 18, 2017 9:15 am
Forum: Frequently Suggested / Link Collections
Topic: Gamepad/controller support (also keybinding)
Replies: 20
Views: 62127

Re: Gamepad/controller support (also keybinding)

Honestly I think the best way to support controllers is to untangle mouse only dependencies. That would allow keyboard only and controllers full accessibility. It's a lot of work to support a tiny portion of users at the moment, but I have seen games port to consoles with controller support and igno...
by AeonBear
Tue Jul 18, 2017 8:15 am
Forum: Resolved Problems and Bugs
Topic: [TOGos] [for 0.16] [15.21] oil, stone, uranium do not spawn with minimal settings
Replies: 20
Views: 9042

Re: [TOGos] [15.21] oil, stone, uranium do not spawn with minimal settings

No, that's how noise based generation works. When you tell it to use a range that's outside what it can actually generate them it does so and you don't get anything generated. None of that is a bug. That's like saying "when I don't give the car enough gas it won't go up the hill". I would...
by AeonBear
Sat Jul 01, 2017 12:22 am
Forum: Ideas and Suggestions
Topic: ARM Build
Replies: 153
Views: 54920

Re: armhf Server Build

Good luck with an emulator :) I was thinking if you are running a server especially on weak hardware you would be running a headless server, and wouldn't have to worry about rendering any graphics at all. Although it's interesting you brought up the challenge of graphical rendering and gaming on a ...
by AeonBear
Tue Jun 27, 2017 4:41 pm
Forum: Ideas and Suggestions
Topic: ARM Build
Replies: 153
Views: 54920

Re: armhf Server Build

A much simpler solution may be x86 emulation on ARM. Just did a quick google search and came up with this.
https://eltechs.com/product/exagear-des ... nd-prices/

Don't know if it will work but they offer a free trial, it's worth a try.
by AeonBear
Sat Jun 24, 2017 5:56 am
Forum: Ideas and Suggestions
Topic: Screen resolution change ability in full-screen mode
Replies: 21
Views: 10190

Option to set resolution

TL;DR Add an option to select the resolution to render the game. What ? The resolution that the game renders in is automatically selected depending on native resolution of the display. I propose adding a drop down resolution setting which defaults to "Auto" which is will behave as it does...
by AeonBear
Sat Jun 24, 2017 5:45 am
Forum: Implemented Suggestions
Topic: [0.14.23] Unable to open building menu if another opened
Replies: 1
Views: 996

[0.14.23] Unable to open building menu if another opened

Clicking on a building or chest opens the menu for it. Clicking on another chest or building does nothing until you manually close the previous menu. I expected the menu to update or change to the one that was newly clicked.

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