Didn't understand anything.
There is progress and I am happy about it.
Go Factorio!
Search found 17 matches
- Sat May 21, 2016 11:03 pm
- Forum: News
- Topic: Friday Facts #139 - Wrapping up multiplayer
- Replies: 74
- Views: 41942
- Wed Apr 06, 2016 2:56 am
- Forum: News
- Topic: Friday Facts #132 - Side Project
- Replies: 118
- Views: 71094
Re: Friday Facts #132 - Side Project
I wish there was a real FFF on Saturday. I know it wouldn't be Friday facts but at least we would have known some updates about the people we care about.
- Mon Feb 29, 2016 6:29 am
- Forum: News
- Topic: Friday Facts #127 - Steam Status III: Thank You
- Replies: 89
- Views: 45968
Re: Friday Facts #127 - Steam Status III: Thank You
Found the steam keys.
They are on the profile page:
https://www.factorio.com/profile
Read more at:
http://steamcommunity.com/app/427520/di ... 581286409/
They are on the profile page:
https://www.factorio.com/profile
Read more at:
http://steamcommunity.com/app/427520/di ... 581286409/
- Sun Feb 28, 2016 9:41 pm
- Forum: News
- Topic: Friday Facts #127 - Steam Status III: Thank You
- Replies: 89
- Views: 45968
Re: Friday Facts #127 - Steam Status III: Thank You
Congratulations on Steam release.
How do I get the steam keys?
How do I get the steam keys?
- Sat Oct 03, 2015 8:13 am
- Forum: News
- Topic: Friday Facts #106 - Brain satisfaction tool
- Replies: 41
- Views: 44368
Re: Friday Facts #106 - Brain satisfaction tool
This is why gaming industry and software industry is flourishing.
Developing a software gives a new and logical way of analysing problems.
Developing a software gives a new and logical way of analysing problems.
- Sat Aug 29, 2015 6:17 pm
- Forum: News
- Topic: Friday Facts #101 - The players are real people
- Replies: 96
- Views: 66445
Re: Friday Facts #101 - The players are real people
I didn't know that you expected us to be real humans. I am still connected to the matrix. May be that is why I would definitely take that money and heck I would bribe some of the officials who decide the list of companies that gets the money. I guess my morale sensor got corrupted when they hooked m...
- Fri Aug 21, 2015 7:15 pm
- Forum: News
- Topic: Friday Facts #100 - So old
- Replies: 59
- Views: 48615
Re: FFF #100 - So old
100 woo hoo.
- Fri Jul 31, 2015 6:54 pm
- Forum: News
- Topic: Friday Facts #97 - Greenlight preparations
- Replies: 46
- Views: 43002
Re: Friday Facts #97 - Greenlight preparations
Yay!
I can feel the greenlight approaching.
I can feel the greenlight approaching.
- Fri Jul 24, 2015 2:57 pm
- Forum: News
- Topic: Friday Facts #96 - The fixing phase
- Replies: 51
- Views: 40019
Re: Friday Facts #96 - The fixing phase
I like the concept art. The only problem is that refinery sticks out way too much.
- Fri Jul 17, 2015 2:55 pm
- Forum: News
- Topic: Friday facts #95 - 0.12 Release today
- Replies: 106
- Views: 72562
Re: Friday facts #95
Greenlight?
- Sat Jun 27, 2015 7:54 am
- Forum: News
- Topic: Friday Facts #92 - Personal roboport
- Replies: 78
- Views: 55600
Re: Friday Facts #92 - Personal roboport
In one place it says the robots will stay attached to the player no matter what and in other it says if you place robots in air and hop on to train without letting them land you should be aware. Aware of what? The robots will be attached to player even if he/ she hops on to the train and leaves. Aw...
- Fri Jun 26, 2015 8:58 pm
- Forum: News
- Topic: Friday Facts #92 - Personal roboport
- Replies: 78
- Views: 55600
Re: Friday Facts #92 - Personal roboport
Finally we will be able to clear out a land from filthy infestation of trees without having to place roboports and power lines. In one place it says the robots will stay attached to the player no matter what and in other it says if you place robots in air and hop on to train without letting them lan...
- Wed Jun 17, 2015 1:16 am
- Forum: News
- Topic: Friday Facts #90 - Trying to be on schedule
- Replies: 24
- Views: 28486
Re: Friday Facts #90 - Trying to be on schedule
WoodyDaOcas Could you please translate the first part of your message in English ? thx Here is the best guess translation of his sentence in Slovak, using Google translate: Jee, I'd like to come and play Don't Starve, with a friend (who I no longer play with) we were able to reach about 180 days. G...
- Fri Jun 12, 2015 6:21 pm
- Forum: News
- Topic: Friday Facts #90 - Trying to be on schedule
- Replies: 24
- Views: 28486
Re: Friday Facts #90 - Trying to be on schedule
Here is the best guess translation of his sentence in Slovak, using Google translate:Koub wrote:WoodyDaOcas Could you please translate the first part of your message in English ?
thx
Jee, I'd like to come and play Don't Starve, with a friend (who I no longer play with) we were able to reach about 180 days.
- Fri Jun 12, 2015 6:16 pm
- Forum: News
- Topic: Friday Facts #90 - Trying to be on schedule
- Replies: 24
- Views: 28486
Re: Friday Facts #90 - Trying to be on schedule
Will the level that appears on the tank will lower as the liquid is removed from the tank?
Also, in last week's update that factorio moving sign map was amazing. Will it be made available to download?
Also, in last week's update that factorio moving sign map was amazing. Will it be made available to download?
- Fri May 29, 2015 7:01 pm
- Forum: News
- Topic: Friday Facts #88 - Combinators
- Replies: 129
- Views: 83849
Re: Friday Facts #88 - Combinators
I wish there was a world download for the factorio sign that you made so that we can understand how it was done.
- Fri Mar 20, 2015 9:20 pm
- Forum: News
- Topic: Friday Facts #78 - Focused on 0.12
- Replies: 22
- Views: 29403
Re: Friday Facts #78 Focused on 0.12
|where he still gets to work before launch,
I think you meant lunch.
I think you meant lunch.