Do you know if this is still happening? tried a bit but did not notice anything strange with my mod, so it might have fixed itself with later builds
Search found 24 matches
- Sat Jan 30, 2021 10:55 am
- Forum: Bob's mods
- Topic: [1.1] Bob's Mods: Alternate Textures mod
- Replies: 17
- Views: 23507
Re: [1.1] Bob's Mods: Alternate Textures mod
Updated to 1.1, Enjoy
- Fri Apr 10, 2020 2:44 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1413414
Re: Bugs & FAQ
Hello, In a bob+angel game looks like there is no way to make bob's salt for lithium processing as Angel refining uses it's own salt, making processing lithium impossible. Bob's lithium processing recipes: https://i.imgur.com/528hZ39.png Angel's salt (one of the recipes): https://i.imgur.com/wBrGx9w...
- Fri Jan 31, 2020 4:51 pm
- Forum: Bob's mods
- Topic: [1.1] Bob's Mods: Alternate Textures mod
- Replies: 17
- Views: 23507
Re: [0.17.x] Bob's Mods: Alternate Textures mod
Hey everyone, Updated the mod to 0.18, Enjoy. Hey there, I really love the textures you made! I did some quick changes to your mod for my personal use: - I added shinybobgfx as an optional dependency, which causes your mod to be loaded *after* shinybobgfx, allowing it to overwrite the textures. - If...
- Mon Nov 11, 2019 10:26 am
- Forum: Bob's mods
- Topic: [1.1] Bob's Mods: Alternate Textures mod
- Replies: 17
- Views: 23507
Re: [0.17.x] Bob's Mods: Alternate Textures mod
Hey everyone, just updated to 0.17. changelog: 17.0 - Updated to version .17, very late update i'm sorry, removed robots because the ones in bob's mode are of higher quality, updated code to allow my lower res picture to overwrite the higher res one from bob's. Another note, this mod is not compatib...
- Sat Mar 17, 2018 1:58 pm
- Forum: Bob's mods
- Topic: [1.1] Bob's Mods: Alternate Textures mod
- Replies: 17
- Views: 23507
Re: [0.16.x] Bob's Mods: Alternate Textures mod
Welcome back! I ended up doing my own recolor of robots and ammo bits but clearly took inspiration from yours. I look forward to any further changes you may make. Thank you for your support :D, Yeah i noticed you ShinyBobGFX looks really great, i want to add an optional dependency to it and make a ...
- Fri Mar 16, 2018 4:12 pm
- Forum: Bob's mods
- Topic: [1.1] Bob's Mods: Alternate Textures mod
- Replies: 17
- Views: 23507
Re: [0.15.x] Bob's Mods: Alternate Textures mod
Just bumping the thread to let you all know i updated the mod to 0.16 sorry for being late to the party
- Mon Jul 03, 2017 4:09 am
- Forum: Bob's mods
- Topic: [1.1] Bob's Mods: Alternate Textures mod
- Replies: 17
- Views: 23507
Re: [0.15.x] Bob's Mods: Alternate Textures mod
Greetings, Any chance your upcoming textures would include some differentiation on the parts to build the robots? Mk1 thru Mk4 tools/weapons in particular because there are no visual differences and it bothers me. A lot. I've recently revived the original ShinyBob pattern in ShinyBobGFX and my plan...
- Sat Jun 10, 2017 7:28 pm
- Forum: Bob's mods
- Topic: Bob's Mod Graphics Update Discussion
- Replies: 132
- Views: 86744
Re: Bob's Mod Graphics Update Discussion
In the meatime these are live in our mod, bob feel free to use my dirty code if you'd like to use them, had to create couples of functions (wich are based on your robot_picture function) to apply the correct vanilla shadows and settings.
- Sat Jun 10, 2017 7:22 pm
- Forum: Bob's mods
- Topic: [1.1] Bob's Mods: Alternate Textures mod
- Replies: 17
- Views: 23507
Re: [0.15.x] Bob's Mods: Alternate Textures mod
Updated to 15.3 : Added new animated sprites for Construction and Logistic robots MK2, MK3 and MK4 made by CitizenJoe, see gifs in the top post
- Fri Jun 02, 2017 7:28 am
- Forum: Bob's mods
- Topic: [1.1] Bob's Mods: Alternate Textures mod
- Replies: 17
- Views: 23507
Re: [0.15.x] Bob's Mods: Alternate Textures mod
Updated to 15.2 : Added the new icons to their corresponding tech (you were still seeing the old tech icons wich was creating inconsistency in the color scheme)
- Mon May 08, 2017 3:27 pm
- Forum: Bob's mods
- Topic: [1.1] Bob's Mods: Alternate Textures mod
- Replies: 17
- Views: 23507
[1.1] Bob's Mods: Alternate Textures mod
Hello everyone, i'm making a full topic for my mod that was previously being discussed in Bob's Mod Graphics Update Discussion Download : mod portal GitHub : https://github.com/Ncrpts/bobmods_gfxtweak http://i.imgur.com/vw7bbIv.png Removed stuff because it was implemented better elsewhere: New anima...
- Sun May 07, 2017 7:09 am
- Forum: Bob's mods
- Topic: Bob's Mod Graphics Update Discussion
- Replies: 132
- Views: 86744
Re: Bob's Mod Graphics Update Discussion
In this case I'm not especially fussed. Go right ahead and use/modify them for whatever you feel like. Alright i will be adding your icons to my mod (and giving credits of course), and make a new post in the forum and rename the mod when it's done since i have been piggybacking this topic for a whi...
- Sat May 06, 2017 10:50 am
- Forum: Bob's mods
- Topic: Bob's Mod Graphics Update Discussion
- Replies: 132
- Views: 86744
Re: Bob's Mod Graphics Update Discussion
Alright pretty cool, it seems sir bob updated bob's warfare 12 hours ago, so if that's okay with you once again i will incorporate your icons into my mod, one last question before getting to work, my mod is under the "The Unlicense (Public Domain)" license, i hope this is not an issue rele...
- Fri May 05, 2017 5:24 pm
- Forum: Bob's mods
- Topic: Bob's Mod Graphics Update Discussion
- Replies: 132
- Views: 86744
Re: Bob's Mod Graphics Update Discussion
Oh. I didn't know this thread was a thing. I have a bunch of icons I made a while ago to replace some of the dodgier icons in Bob's Warfare if you want them bob. Disclaimer: I have no idea where the stock images I used for the bullets came from, but pretty sure they're from a public image library s...
- Sun Nov 20, 2016 2:00 pm
- Forum: Combinator Creations
- Topic: Movie Player
- Replies: 86
- Views: 498335
Re: Movie Player
holy hell how on earth
- Sat Sep 24, 2016 11:37 pm
- Forum: Bob's mods
- Topic: Bob's Mod Graphics Update Discussion
- Replies: 132
- Views: 86744
Re: Bob's Mod Graphics Update Discussion
Hey everyone following this thread,
i'm working on the modules currently, just updated my electronics on the portal to 0.14, will post as a separate mod when it's ready sorry for me being so late
i'm working on the modules currently, just updated my electronics on the portal to 0.14, will post as a separate mod when it's ready sorry for me being so late
- Sat Jul 30, 2016 10:10 pm
- Forum: Bob's mods
- Topic: Bob's Mod Graphics Update Discussion
- Replies: 132
- Views: 86744
Re: Bob's Mod Graphics Update Discussion
Thanks for the offer, i will take a look at your code and make a small mod for my icons, someone else asked me to do it but i had no idea where to look at so thanks a lot :), never made a factorio mod before. EDIT : okay i have made it into a mod, i updated my post with the mod link for 0.13 thanks ...
- Sat Jul 30, 2016 9:07 pm
- Forum: Bob's mods
- Topic: [0.13.x] Bob's Mods: General Discussion
- Replies: 439
- Views: 170003
Re: [0.13.x] Bob's Mods: General Discussion
Thank you for your feedback, i did my best on these. now i can fully enjoy bob's mod.Ratzap wrote: I don't count much but from my view those are pretty damn sexy. Close to stocks feel but different enough to show what they are.
- Sat Jul 30, 2016 8:27 pm
- Forum: Bob's mods
- Topic: [0.13.x] Bob's Mods: General Discussion
- Replies: 439
- Views: 170003
Re: [0.13.x] Bob's Mods: General Discussion
Hello, I have made some replacement textures for bob's electronics, see my post here, what are your thoughts about it?
- Sat Jul 30, 2016 8:20 pm
- Forum: Bob's mods
- Topic: Bob's Mod Graphics Update Discussion
- Replies: 132
- Views: 86744
Re: Bob's Mod Graphics Update Discussion
Hey everyone, So i really enjoy bob's mod, but i could not stand the bob's electronic component textures, so I made my own before seeing this thread, here i wanted to make them look just like the vanilla component but keeping the bob's spirit, so if anyone want them i have packaged them and here is ...