Search found 99 matches

by Factorie
Sun Jun 11, 2017 6:26 pm
Forum: Multiplayer
Topic: Cant detect external ip
Replies: 1
Views: 457

Re: Cant detect external ip

Change the port forward in the router to the new pc ip address. The last number changes for each device.
by Factorie
Sun Jun 11, 2017 5:45 pm
Forum: Mod-/Installation-Handling
Topic: ModMyFactory - mod manager and more
Replies: 437
Views: 79351

Re: ModMyFactory - mod manager and more

Just want to thank you for all the hard work you put into this for the community. It works really well!
by Factorie
Sun Jun 11, 2017 5:14 pm
Forum: Technical Help
Topic: More FPS confussion...
Replies: 2
Views: 457

Re: More FPS confussion...

orzelek wrote:(And you have pretty old GPU-Z ;) )
Hipster GPU-Z user

VRAM is one of the most important things a GPU utilizes in this game. Still salty about my 970 only having 3.5 gigs vs the advertised 4 ;_;
by Factorie
Sun Jun 11, 2017 4:41 pm
Forum: General discussion
Topic: too lazy to explore
Replies: 21
Views: 3975

Re: too lazy to explore

Hellatze wrote:hope this game didn't rely mod too much.
Game is still in alpha, that said there are a lot of QOL mods out there that should definitely be added to the main game.
by Factorie
Sun Jun 11, 2017 4:39 pm
Forum: Show your Creations
Topic: 36 Research labs, two transport belt lanes (0.15)
Replies: 3
Views: 1745

Re: 36 Research labs, two transport belt lanes (0.15)

DaveMcW wrote:You can fit a full 4 science packs in a single lane, if you only merge from downstream side of the belt.

https://www.youtube.com/watch?v=7Gt5Zx0bsOQ
Well damn... That's insane
by Factorie
Sun Jun 11, 2017 3:25 am
Forum: General discussion
Topic: Lamp Brightness
Replies: 1
Views: 809

Re: Lamp Brightness

Would be nice to adjust brightness/intensity of light to save/expend power and do cool things like that!
by Factorie
Sun Jun 11, 2017 2:31 am
Forum: General discussion
Topic: My guide to "There is no spoon" (14.X version)
Replies: 35
Views: 35009

Re: My guide to "There is no spoon" (14.X version)

Gonna have to try this myself. I love walkthroughs on the forums!
by Factorie
Sun Jun 11, 2017 2:28 am
Forum: General discussion
Topic: Have you seen spawners being built?
Replies: 11
Views: 2032

Re: Have you seen spawners being built?

I never thought of looking out for that... Haven't stumbled upon it myself yet
by Factorie
Sun Jun 11, 2017 2:24 am
Forum: Duplicates
Topic: Fluid > 0 does not work once fluid is 0.X
Replies: 2
Views: 472

Re: Fluid > 0 does not work once fluid is 0.X

Allow us to set if water >0 to a double like if water > 0.0 would be better!
by Factorie
Sun Jun 11, 2017 1:43 am
Forum: General discussion
Topic: too lazy to explore
Replies: 21
Views: 3975

Re: too lazy to explore

Exploration isn't the point of the game in my opinion. I want to build factories, not waste time navigating through annoying treelines.
by Factorie
Sat Jun 10, 2017 10:20 pm
Forum: Ideas and Suggestions
Topic: I'd like to be able to see my corpse on the map.
Replies: 53
Views: 7608

Re: Make Corpses More Visible

Rseding91 wrote:It's purposefully not marked/highlighted because it adds a challenge to finding your body back after you die since otherwise there's no drawback to death.
I can respect that balance decision
by Factorie
Sat Jun 10, 2017 9:42 pm
Forum: Modding help
Topic: New Enemy Faction
Replies: 2
Views: 375

Re: New Enemy Faction

kikker450 wrote:Yes, check the LuaForce for more info.
That's super cool! Wouldn't mind having alien factions attack each other while I sit back and watch haha
by Factorie
Sat Jun 10, 2017 7:45 pm
Forum: Ideas and Suggestions
Topic: multithread
Replies: 13
Views: 4530

Re: multithread

Interesting graph. Ram clock speed is pretty damn important in this game
by Factorie
Sat Jun 10, 2017 7:42 pm
Forum: General discussion
Topic: Lazy Bastard Achievement - No hand crafting challenge
Replies: 62
Views: 86193

Re: Lazy Bastard Achievement - No hand crafting challenge

After a bit more playing I'll probably start achievement hunting. I'll give this strategy a try!
by Factorie
Sat Jun 10, 2017 5:13 am
Forum: Multiplayer
Topic: Dedicated 4 slot passworded server
Replies: 8
Views: 934

Re: Dedicated 4 slot passworded server

Might swing by and give it a try. Have never played multiplayer before and am super new though, so beware!
by Factorie
Sat Jun 10, 2017 4:42 am
Forum: News
Topic: Friday Facts #194 - Automated combinator pipeline
Replies: 27
Views: 15695

Re: Friday Facts #194 - Automated combinator pipeline

madpav3l wrote:
Xterminator wrote:I'm hoping this means HD combinators and power stuff in the very near future? ;)
A quote from reddit Friday Facts 194.
V453000 wrote:The electric poles and substations are coming soon, it's being worked on in parallel and the combinators just happened to have finished sooner :)
My GPU is ready
by Factorie
Sat Jun 10, 2017 4:41 am
Forum: Gameplay Help
Topic: Biters and Railworld
Replies: 9
Views: 22786

Re: Biters and Railworld

No problem!
That would make sense haha
I know! I can't get enough of this game!
by Factorie
Sat Jun 10, 2017 4:14 am
Forum: Gameplay Help
Topic: Biters and Railworld
Replies: 9
Views: 22786

Re: Biters and Railworld

This post specifically: These are the steps to fix a save that has achievements disabled because of console commands, make sure you understand them before attempting them: Get a Hex editor if you don't have one yet (I recommend HxD , also has portable versions) Make a backup of the save file (.zip) ...
by Factorie
Sat Jun 10, 2017 4:10 am
Forum: Gameplay Help
Topic: Biters and Railworld
Replies: 9
Views: 22786

Re: Biters and Railworld

You could run the command and try following this thread to re-enable achievements if you're up for it viewtopic.php?f=5&t=29709
by Factorie
Sat Jun 10, 2017 3:25 am
Forum: Minor issues
Topic: [Harkonnen] [15.9, Win10] Full-screen resized when switching monitor
Replies: 8
Views: 2167

Re: [15.9, Win10] Full-screen resized when switching monitor

I have no issue going back and forth with Win+Shift+left/right on my 2 1080x1920 monitors. Can I see a screen shot of it?

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