Search found 4 matches

by sadkov
Sun Jul 28, 2019 1:30 am
Forum: News
Topic: Friday Facts #305 - The Oil Changes
Replies: 970
Views: 46335

Re: Friday Facts #305 - The Oil Changes

Oil was fine initially, really! And, I know an immersive, convenient and cool looking fix for you devs to overcome stuck refinery problem: . . . it is... . . . wait for it... . . . here comes... . . . THE TORCH!!! torch.jpeg No really, this is the way the oil industry gets rid of unwanted cracking b...
by sadkov
Wed Jul 24, 2019 3:35 pm
Forum: News
Topic: Friday Facts #304 - Small bugs; Big changes
Replies: 668
Views: 41450

Re: Friday Facts #304 - Small bugs; Big changes

I really loved the chemical science pack recipe changes for 0.17 - but these oil-related changes - please don't change the recipes/requirements/tech tree (disabling one refinery input is awesome though)! I found them being balanced perfectly in 0.17 so far Chemical science pack unlocks damn advanced...
by sadkov
Sat Dec 30, 2017 1:03 am
Forum: Ideas and Suggestions
Topic: [0.16.4]Placement Aid when drills are in-hand.
Replies: 9
Views: 761

Re: [0.16.4]Placement Aid when drills are in-hand.

Opened the forum to propose this exact idea and found this thread :)

Hope, devs will add this small feature to the roadmap :roll:
by sadkov
Mon Dec 18, 2017 12:46 am
Forum: Resolved Problems and Bugs
Topic: [0.16.5] Crash when removing wooden pole on: "::draw" or "::drawInternal""
Replies: 18
Views: 3655

Re: [0.16.5] Crash when removing wooden pole on: "::draw" or "::drawInternal""

Reporting another occurrence in 0.16.5. Attaching the reproducible save and the log. To reproduce just remove the nearest pole to the player (pretty much where the player stands), no other actions needed to be done.

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