Search found 8 matches
- Sun Feb 14, 2016 8:00 pm
- Forum: Modding help
- Topic: Smart inserter dialog
- Replies: 1
- Views: 2783
Smart inserter dialog
Hello all, I am in the middle of working on a new mod that will basically allow the player to have "Smart splitters." For those that are wondering what that might do (seriously?) if you have on one side of the belt iron plates and on the other side of the belt copper plates, instead of pla...
- Fri May 08, 2015 12:45 pm
- Forum: Mods
- Topic: [0.11.22] Recycling Plant
- Replies: 33
- Views: 45479
Re: [0.11.22] Recycling Plant
20% at most. I recycled a tank. Got 10 copper/iron out of it. Considering it took somewhere around 44 steel, which is 5 iron each totaling in the ballpark of 200 iron, I only got 5% from that. At that point, I may as well have gone and parked it next to an alien nest. The recycler also behaves like...
- Sun May 03, 2015 11:00 pm
- Forum: Mods
- Topic: [0.11.22] Recycling Plant
- Replies: 33
- Views: 45479
Re: [0.11.22] Recycling Plant
I think you could just replace the future "50%" by a variable that could be set in a config file. Then you could choose either to give back that percentage of the materials rounded down every deconstruct, or to give 100% of the material that percentage of the time. I was thinking about a ...
- Sun May 03, 2015 10:59 pm
- Forum: Mods
- Topic: [0.11.22] Recycling Plant
- Replies: 33
- Views: 45479
Re: [0.11.22] Recycling Plant
If you are interested - I think it would be possible to make this process automatic. To create recycle recipe for an recipe that exists with a given criteria. Doing that by hand for some of the mods would be a bit time consuming. If you could give me pointers as to how to get this automated, it wou...
- Sun May 03, 2015 7:49 pm
- Forum: Mods
- Topic: [0.11.22] Recycling Plant
- Replies: 33
- Views: 45479
Re: [0.11.22] Recycling Plant
Totally adequate :). What conversion rate did you use ? recover 100% of all materials ? half ? is it configurable ? It's at 100% recovery rate, but I will be releasing one here in a little while that is 50% for those that don't want such an easy recovery process. If I can figure out how to make it ...
- Sun May 03, 2015 4:23 pm
- Forum: Mods
- Topic: [0.11.22] Recycling Plant
- Replies: 33
- Views: 45479
[0.11.22] Recycling Plant
Hello all, Based on Justin Festa's "Increments" mod, I have picked apart the recycling furnace he used and upgraded it drastically. His recycling plant didn't add very many ingredients to the tear-down list, so I went through the game and added every single ingredient the 0.11.22 build use...
- Fri Nov 07, 2014 1:34 pm
- Forum: Technical Help
- Topic: Playing Factorio offline
- Replies: 3
- Views: 5165
Re: Playing Factorio offline
Awesome! Thanks a ton!DaveMcW wrote:The exe is an installer, it has everything you need in it. Just copy it to the flash drive.
You will get a popup about going online to check for updates, but just say no and it won't bother you again.
- Fri Nov 07, 2014 3:34 am
- Forum: Technical Help
- Topic: Playing Factorio offline
- Replies: 3
- Views: 5165
Playing Factorio offline
Hello all, I have a computer in a unique situation that is and always has been 100% offline. Never has had internet access and never will have internet access. Under no circumstances. Is there a way to play Factorio on it? I downloaded the .exe files, but is there a file I can copy from my laptop th...