I'm from Brazil, and trying to spread the word about the game here everyday, in my job, in university, for friends at all.
Thank you Wube, by creating the game I was waiting since my birth.
I really love Factorio, and I find it unique, beautiful, amazing from start to now.
You (Entire team) are ...
Search found 13 matches
- Fri Mar 01, 2019 1:38 pm
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 608
- Views: 366955
- Mon Jun 25, 2018 7:53 pm
- Forum: Modding help
- Topic: Help with modifying Nuclear Reactor Prototype
- Replies: 5
- Views: 1907
Re: Help with modifying Nuclear Reactor Prototype
Do you refers about boilers?orzelek wrote:... based on burner entity to do what you want.
Mandatory properties includes fluid and pipes. There's any other protype closest to my approach?
- Mon Jun 25, 2018 7:38 pm
- Forum: Modding help
- Topic: Help with modifying Nuclear Reactor Prototype
- Replies: 5
- Views: 1907
Re: Help with modifying Nuclear Reactor Prototype
Quite similar!darkfrei wrote:Do you mean RITEG?
I forgot to say that my generator needs fuel like a nuclear reactor.
RITEG is great but it just need fuel to build it.
- Mon Jun 25, 2018 6:31 pm
- Forum: Modding help
- Topic: Help with modifying Nuclear Reactor Prototype
- Replies: 5
- Views: 1907
Help with modifying Nuclear Reactor Prototype
Hi there!
I'm developing a new Mod: a building that works similar to Nucler Reactor... but :shock: I want it work differently .
I need to change the Reactor Prototype to generate power directly, and not heat .
I know how to get rid of pipes graphics, but the prototype oblige me to keep the ...
I'm developing a new Mod: a building that works similar to Nucler Reactor... but :shock: I want it work differently .
I need to change the Reactor Prototype to generate power directly, and not heat .
I know how to get rid of pipes graphics, but the prototype oblige me to keep the ...
- Thu May 25, 2017 3:45 pm
- Forum: Ideas and Suggestions
- Topic: Triple Pipe
- Replies: 4
- Views: 2084
Re: Triple Pipe
You're right, the picture shows wrongly the concept.bobingabout wrote:1. you can't actually run normal pipes that close together without it all merging into one big pipe blob.
The pipes should be in other points, or we could have a double pipe instead triple.
- Thu May 25, 2017 3:37 am
- Forum: Ideas and Suggestions
- Topic: Triple Pipe
- Replies: 4
- Views: 2084
Triple Pipe
I was thinking, there's some ways to carry fluids to longer distances.
But, sometimes using barrels, trains or create three pipes for transporting three or more liquids together consume a lot of space and work.
If we could transport less fluid of each type, but in a three-in-one pipe ?
A machine ...
But, sometimes using barrels, trains or create three pipes for transporting three or more liquids together consume a lot of space and work.
If we could transport less fluid of each type, but in a three-in-one pipe ?
A machine ...
- Thu May 25, 2017 2:59 am
- Forum: Ideas and Suggestions
- Topic: Billboards and Signs
- Replies: 2
- Views: 5241
Billboards and Signs
I miss some way to turn visible what the area I am is.
When our factory gets bigger, it's easy to be lost in each section of it.
My idea is allow the player install billboards showing icons or text , or both.
Ground spraying could be another option.
Graphic Example:
https://i.imgur.com/cM2zV8e ...
When our factory gets bigger, it's easy to be lost in each section of it.
My idea is allow the player install billboards showing icons or text , or both.
Ground spraying could be another option.
Graphic Example:
https://i.imgur.com/cM2zV8e ...
- Thu May 18, 2017 3:49 pm
- Forum: Ideas and Suggestions
- Topic: Defended Wagon or Trains
- Replies: 18
- Views: 8913
Re: Defended Wagon or Trains
I'm with Andrew. My idea is a defensive train or wagon, not an offensive one.
- Thu May 18, 2017 2:57 am
- Forum: Ideas and Suggestions
- Topic: Defended Wagon or Trains
- Replies: 18
- Views: 8913
Re: Defended Wagon or Trains
Maybe a flat wagoon where we could build stuff like turrent on.
Either gun turrets or laser turrets + accumulator.
Yes, awesome tip. I would love to see it.
An artillery train seems to be planned for v0.16.
i've failed to find about it in Roadmap plans. But if it's coming, I'm very ...
Either gun turrets or laser turrets + accumulator.
Yes, awesome tip. I would love to see it.
An artillery train seems to be planned for v0.16.
i've failed to find about it in Roadmap plans. But if it's coming, I'm very ...
- Thu May 18, 2017 2:53 am
- Forum: Ideas and Suggestions
- Topic: New Satellites for New Rocket Results!
- Replies: 2
- Views: 1496
Re: New Satellites for New Rocket Results!
Great! I miss that Mod.
There's something to build ghost structures aside roboport?
I'm StarCraft fan, and my thinkings are similar to orbital buildings like supply depots.
Would be amazing to have something like this.
Thank you for your reply!
My regards!
There's something to build ghost structures aside roboport?
I'm StarCraft fan, and my thinkings are similar to orbital buildings like supply depots.
Would be amazing to have something like this.
Thank you for your reply!
My regards!
- Wed May 17, 2017 4:09 pm
- Forum: Ideas and Suggestions
- Topic: Defended Wagon or Trains
- Replies: 18
- Views: 8913
Defended Wagon or Trains
Sometimes our trains get destroyed, and particularly when Behemoths appears.
Large bases are hard to cross from point A to B for save our trains, and a solution for this thing would be to have more agressive trains using miniturrets.
It could be a locomotive, or Defense Wagons with smaller ...
Large bases are hard to cross from point A to B for save our trains, and a solution for this thing would be to have more agressive trains using miniturrets.
It could be a locomotive, or Defense Wagons with smaller ...
- Wed May 17, 2017 4:01 pm
- Forum: Ideas and Suggestions
- Topic: New Satellites for New Rocket Results!
- Replies: 2
- Views: 1496
New Satellites for New Rocket Results!
At end, we find a question after launching the first rocket: "What I'll do right now?".
Maybe you don't want to receive more Space Science Pack, it's amazing but if we could gain more than that?
Different satellites (obviously, harder to assemble) for different results.
Some examples:
Geo ...
Maybe you don't want to receive more Space Science Pack, it's amazing but if we could gain more than that?
Different satellites (obviously, harder to assemble) for different results.
Some examples:
Geo ...
- Wed May 17, 2017 3:57 am
- Forum: Ideas and Suggestions
- Topic: Enhance the Destruction!
- Replies: 0
- Views: 799
Enhance the Destruction!
Hello everyone!
Atomic bomb is great, but it's the edge about maximum destruction in the game. Some players (like me) love to do damage, and I thought some things to do it:
There are uranium cannon shells , but what about atomic cannon shells ? it could have a larger distance and maybe ...
Atomic bomb is great, but it's the edge about maximum destruction in the game. Some players (like me) love to do damage, and I thought some things to do it:
There are uranium cannon shells , but what about atomic cannon shells ? it could have a larger distance and maybe ...