Search found 8 matches

by rakosi2
Mon Dec 18, 2017 9:57 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [0.16.6] Blueprint string disappears
Replies: 1
Views: 641

[Rseding91] [0.16.6] Blueprint string disappears

When you ctrl-A a blueprint string, it visually disappears. Functionally still works, but is a little bit annoying.
by rakosi2
Sun Jul 02, 2017 7:09 am
Forum: Ideas and Suggestions
Topic: BluePrint change Recipe/Modules on existing assemblers
Replies: 3
Views: 2061

Re: BluePrint change Recipe/Modules on existing assemblers

How hard would it be to write a mod that would upgrade a building via bot just like a player placing a higher level building on top will upgrade it?
by rakosi2
Sun Jul 02, 2017 7:04 am
Forum: Ideas and Suggestions
Topic: Blueprint books in a blueprint book
Replies: 5
Views: 2402

Blueprint books in a blueprint book

I would like to be able to put blueprint books in a blueprint book recursively. The main benefit to this would be to create some folders and organize better, like in windows. For example, I would have a train book then books for the size of train like 2-4-2 and in that book would be the blueprint fo...
by rakosi2
Mon Jun 26, 2017 3:29 am
Forum: Implemented Suggestions
Topic: Adjustable concrete/brick/landfill brush
Replies: 4
Views: 4928

Re: Adjustable concrete/brick/landfill brush

I just create a blueprint of concrete/brick and let the bots do it. But I don't know how for landfill.
by rakosi2
Sun Jun 25, 2017 7:03 pm
Forum: Ideas and Suggestions
Topic: BluePrint change Recipe/Modules on existing assemblers
Replies: 3
Views: 2061

Re: BluePrint change Recipe/Modules on existing assemblers

Can we change it so we can upgrade assemblers via blueprints at least. Currently If I want to upgrade then I have to deconstruct the assemblers and build it again. I want to Shift click and one bot picks up assembler and another bot place the new assembler down, just like using bots to build rail an...
by rakosi2
Mon Jun 19, 2017 2:47 am
Forum: Ideas and Suggestions
Topic: BluePrint change Recipe/Modules on existing assemblers
Replies: 3
Views: 2061

BluePrint change Recipe/Modules on existing assemblers

I would love to be able to change an existing assemblers recipe and module slots via a blueprint. I want to make a blueprint of an assembler, smelters, refinery or what have you, with the modules and just click and drag over existing machines and be able to quickly change out the modules via bots. F...
by rakosi2
Sat May 20, 2017 8:14 am
Forum: News
Topic: Friday Facts #191 - Gui improvements
Replies: 380
Views: 150456

Re: Friday Facts #191 - Gui improvements

I like it but I would also like chest to have the sort button too.

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