
Search found 10 matches
- Sat Mar 22, 2025 11:33 am
- Forum: Resolved Problems and Bugs
- Topic: [Pard][2.0.34] [SA] Missing info on Factoriopedia for space platform hub & landing pad
- Replies: 6
- Views: 5594
Re: [Pard][2.0.34] [SA] Missing info on Factoriopedia for space platform hub & landing pad
Is there a way to have theses icons available in the platform name ? It can be usefull I think

- Fri Oct 25, 2024 6:47 pm
- Forum: Ideas and Requests For Mods
- Topic: Re-adding the ability to disable belt placement locking
- Replies: 2
- Views: 533
Re: Re-adding the ability to disable belt placement locking
+2, I find this way to place belt just horrible when you have to built many belts in line for a main bus for example, and when you don't have bots yet... And what about belts balancer to build by hand...
Please bring back this option !
Please bring back this option !
- Wed Oct 21, 2020 3:58 pm
- Forum: Railway Setups
- Topic: 2x2 Railway, Auto-Snap to the Grid
- Replies: 3
- Views: 7367
Re: My 4 lanes version of chunk aligned railway
Update !
New version, with auto-snap to the grid

New version, with auto-snap to the grid

- Thu Apr 09, 2020 9:36 pm
- Forum: Railway Setups
- Topic: 2x2 Railway, Auto-Snap to the Grid
- Replies: 3
- Views: 7367
Re: My 4 lanes version of chunk aligned railway
One point of feedback: You can place normal (i.e. non-chain) signals directly after the last crossing in each intersection, since after that there cannot be a blockade anymore.
Yeah I know, but I prefered place them like this cause... More pretty, more symetrical :D , but you're right it's ...
Yeah I know, but I prefered place them like this cause... More pretty, more symetrical :D , but you're right it's ...
- Sat Jan 18, 2020 1:14 pm
- Forum: Railway Setups
- Topic: 2x2 Railway, Auto-Snap to the Grid
- Replies: 3
- Views: 7367
2x2 Railway, Auto-Snap to the Grid
Hello there !
Since 1.0, we can snap blueprints to the grid, and it's a vey nice option for railway's blueprints :mrgreen:
So, there is my version for 2x2 rail system, right handed drive.
https://i.imgur.com/drsGBNo.png
https://i.imgur.com/YEB5cYm.png
https://i.imgur.com/yGmfyG6.png ...
Since 1.0, we can snap blueprints to the grid, and it's a vey nice option for railway's blueprints :mrgreen:
So, there is my version for 2x2 rail system, right handed drive.
https://i.imgur.com/drsGBNo.png
https://i.imgur.com/YEB5cYm.png
https://i.imgur.com/yGmfyG6.png ...
- Tue Jul 16, 2019 8:59 am
- Forum: Off topic
- Topic: You know you play Factorio too much when...
- Replies: 168
- Views: 351281
Re: You know you play Factorio too much when...
...you see steelaxe everywhere...



- Sun Jul 29, 2018 8:21 am
- Forum: Gameplay Help
- Topic: Trains : Stock on demand ?
- Replies: 3
- Views: 2170
Re: Trains : Stock on demand ?
Ho, it's work with LTN :o
Thanks for suggestion ;), but sometime, I have a little delay betwen 2 programmed delivery from depot to loader to unloader. Is the mod detect when there have not enough place for stack waiting trains, and dont programme any other delivery ?
https://i.imgur.com/wXz4fYe ...
Thanks for suggestion ;), but sometime, I have a little delay betwen 2 programmed delivery from depot to loader to unloader. Is the mod detect when there have not enough place for stack waiting trains, and dont programme any other delivery ?
https://i.imgur.com/wXz4fYe ...
- Sat Jul 28, 2018 10:45 am
- Forum: Gameplay Help
- Topic: Trains : Stock on demand ?
- Replies: 3
- Views: 2170
Trains : Stock on demand ?
Hi there !
I come here to find many help about my little problem, I haven't find a solution before...
I would like make a trains system in 3 stops for any trains:
First stop : Making resource/item (Ores stops, production of green circuits, production of iron/copper/steel plates, etc..)
Second ...
I come here to find many help about my little problem, I haven't find a solution before...
I would like make a trains system in 3 stops for any trains:
First stop : Making resource/item (Ores stops, production of green circuits, production of iron/copper/steel plates, etc..)
Second ...
- Wed Apr 18, 2018 12:57 pm
- Forum: Railway Setups
- Topic: My 4 & 2 lanes polyvalent system
- Replies: 3
- Views: 5660
Re: My 4 & 2 lanes system
Edited first post
Added a LHD version, stop for waiting bay for 4 & 2 lanes system, a half-turn for 4 lanes, and multiple lenght of waiting bay for different types of trains
Added a LHD version, stop for waiting bay for 4 & 2 lanes system, a half-turn for 4 lanes, and multiple lenght of waiting bay for different types of trains
- Sat Apr 07, 2018 10:41 am
- Forum: Railway Setups
- Topic: My 4 & 2 lanes polyvalent system
- Replies: 3
- Views: 5660
My 4 & 2 lanes polyvalent system
Hi everyone !
Today, I present you my railway system :)
I did 5 books
4 Lanes - RHD
2 Lanes - RHD
4 Lanes - LHD
2 Lanes - LHD
Waiting Bay
For X and T section I added a exchanger-lane before and after, for prevent any block if a train has stop on a lane ;). But if you plan enough waiting-bay, that ...
Today, I present you my railway system :)
I did 5 books
4 Lanes - RHD
2 Lanes - RHD
4 Lanes - LHD
2 Lanes - LHD
Waiting Bay
For X and T section I added a exchanger-lane before and after, for prevent any block if a train has stop on a lane ;). But if you plan enough waiting-bay, that ...