Search found 10 matches

by Wabon
Sat Mar 22, 2025 11:33 am
Forum: Resolved Problems and Bugs
Topic: [Pard][2.0.34] [SA] Missing info on Factoriopedia for space platform hub & landing pad
Replies: 6
Views: 5594

Re: [Pard][2.0.34] [SA] Missing info on Factoriopedia for space platform hub & landing pad

Is there a way to have theses icons available in the platform name ? It can be usefull I think :)
03-22-2025, 12-30-48.png
03-22-2025, 12-30-48.png (18.14 KiB) Viewed 2435 times
by Wabon
Fri Oct 25, 2024 6:47 pm
Forum: Ideas and Requests For Mods
Topic: Re-adding the ability to disable belt placement locking
Replies: 2
Views: 533

Re: Re-adding the ability to disable belt placement locking

+2, I find this way to place belt just horrible when you have to built many belts in line for a main bus for example, and when you don't have bots yet... And what about belts balancer to build by hand...

Please bring back this option !
by Wabon
Wed Oct 21, 2020 3:58 pm
Forum: Railway Setups
Topic: 2x2 Railway, Auto-Snap to the Grid
Replies: 3
Views: 7367

Re: My 4 lanes version of chunk aligned railway

Update ! :)

New version, with auto-snap to the grid :D
by Wabon
Thu Apr 09, 2020 9:36 pm
Forum: Railway Setups
Topic: 2x2 Railway, Auto-Snap to the Grid
Replies: 3
Views: 7367

Re: My 4 lanes version of chunk aligned railway

One point of feedback: You can place normal (i.e. non-chain) signals directly after the last crossing in each intersection, since after that there cannot be a blockade anymore.


Yeah I know, but I prefered place them like this cause... More pretty, more symetrical :D , but you're right it's ...
by Wabon
Sat Jan 18, 2020 1:14 pm
Forum: Railway Setups
Topic: 2x2 Railway, Auto-Snap to the Grid
Replies: 3
Views: 7367

2x2 Railway, Auto-Snap to the Grid

Hello there !

Since 1.0, we can snap blueprints to the grid, and it's a vey nice option for railway's blueprints :mrgreen:

So, there is my version for 2x2 rail system, right handed drive.


https://i.imgur.com/drsGBNo.png

https://i.imgur.com/YEB5cYm.png
https://i.imgur.com/yGmfyG6.png ...
by Wabon
Tue Jul 16, 2019 8:59 am
Forum: Off topic
Topic: You know you play Factorio too much when...
Replies: 168
Views: 351281

Re: You know you play Factorio too much when...

...you see steelaxe everywhere... :D

Image
by Wabon
Sun Jul 29, 2018 8:21 am
Forum: Gameplay Help
Topic: Trains : Stock on demand ?
Replies: 3
Views: 2170

Re: Trains : Stock on demand ?

Ho, it's work with LTN :o
Thanks for suggestion ;), but sometime, I have a little delay betwen 2 programmed delivery from depot to loader to unloader. Is the mod detect when there have not enough place for stack waiting trains, and dont programme any other delivery ?

https://i.imgur.com/wXz4fYe ...
by Wabon
Sat Jul 28, 2018 10:45 am
Forum: Gameplay Help
Topic: Trains : Stock on demand ?
Replies: 3
Views: 2170

Trains : Stock on demand ?

Hi there !

I come here to find many help about my little problem, I haven't find a solution before...

I would like make a trains system in 3 stops for any trains:
First stop : Making resource/item (Ores stops, production of green circuits, production of iron/copper/steel plates, etc..)
Second ...
by Wabon
Wed Apr 18, 2018 12:57 pm
Forum: Railway Setups
Topic: My 4 & 2 lanes polyvalent system
Replies: 3
Views: 5660

Re: My 4 & 2 lanes system

Edited first post

Added a LHD version, stop for waiting bay for 4 & 2 lanes system, a half-turn for 4 lanes, and multiple lenght of waiting bay for different types of trains
by Wabon
Sat Apr 07, 2018 10:41 am
Forum: Railway Setups
Topic: My 4 & 2 lanes polyvalent system
Replies: 3
Views: 5660

My 4 & 2 lanes polyvalent system

Hi everyone !

Today, I present you my railway system :)
I did 5 books
4 Lanes - RHD
2 Lanes - RHD
4 Lanes - LHD
2 Lanes - LHD
Waiting Bay


For X and T section I added a exchanger-lane before and after, for prevent any block if a train has stop on a lane ;). But if you plan enough waiting-bay, that ...

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