Search found 7 matches
- Sat Dec 17, 2016 7:09 am
- Forum: News
- Topic: Friday Facts #169 - Combat revisit 2
- Replies: 157
- Views: 71390
Re: Friday Facts #169 - Combat revisit 2
Heyo, I havent read all the comments but 'shower-thought' RE turret creep - in particular laser. Considering the high electricity usage of lasers, it could be considered realistic if they were to require substations. If this was the case, there could then be tiered Subs to increase the maximum numbe...
- Thu Nov 24, 2016 9:36 am
- Forum: Maps and Scenarios
- Topic: Crashland Version 3!!!!! PLEASE ATTEMPT IF U DARE!!
- Replies: 12
- Views: 13050
Re: Crashland Version 3!!!!! PLEASE ATTEMPT IF U DARE!!
Just wanted to say, that although I really enjoyed this scenario, I feel that the over-zealous resources ruined it. The early game was good, as it was difficult to balance pollution (and thus biters) and defense. Loved the little nest of trees on the east of the island. Late game its a bit like &quo...
- Sat Oct 03, 2015 7:13 am
- Forum: Resolved Problems and Bugs
- Topic: [0.12.10] Sandbox Mode - StoryUpdate
- Replies: 3
- Views: 5138
[0.12.10] Sandbox Mode - StoryUpdate
Hi all, (Previously posted in 'Releases') Tried updating via the auto-updater ang got an error (no record) so I downloaded the full install and it all worked fine. However, now my sandbox game wont load: 2015-10-03 14_54_42-Photos.png Error didnt look like it was specific to a mod, but I disabled al...
- Sat Oct 03, 2015 7:01 am
- Forum: Releases
- Topic: Version 0.12.10
- Replies: 42
- Views: 50481
Re: Version 0.12.10
This has now been posted into the bug forum. Hi all, Tried updating via the auto-updater ang got an error (no record) so I downloaded the full install and it all worked fine. However, now my sandbox game wont load: 2015-10-03 14_54_42-Photos.png Error didnt look like it was specific to a mod, but I...
- Mon Nov 03, 2014 1:08 pm
- Forum: Not a bug
- Topic: [0.11.1] Listener Not Active When Hosting
- Replies: 4
- Views: 3805
Re: [0.11.1] Listener Not Active When Hosting
Managed to get a game going, however port still doesnt appear in any diagnostics.
Port checker also comes up as closed.
Only change that was made was the installation of Tunngle (which failed to help) and the subsequent uninstall, perhaps linked to network adapters?
Will keep open and post updates.
Port checker also comes up as closed.
Only change that was made was the installation of Tunngle (which failed to help) and the subsequent uninstall, perhaps linked to network adapters?
Will keep open and post updates.
- Mon Nov 03, 2014 10:46 am
- Forum: Releases
- Topic: Version 0.11.1
- Replies: 118
- Views: 100447
Re: Version 0.11.1
Multiplayer not working for us over the LAN. Tried to host on windows/linux 64bit, firewall checked, and the game doesn't open port 34197 as stated in the update. Checked with nmap for both computers, the ports remain closed after setting up the game. Any idea how to fix that? Are you sure you are ...
- Mon Nov 03, 2014 10:45 am
- Forum: Not a bug
- Topic: [0.11.1] Listener Not Active When Hosting
- Replies: 4
- Views: 3805
[0.11.1] Listener Not Active When Hosting
Evening, Experiencing an issue with starting a multiplayer server as the port does not appear to be listening. Originally I could not host, so my friend hosted instead. Now (after a restart) it seems that he is unable to host. Running 'netstat -an |find /i "listening"' via command line, sh...