Search found 13 matches

by YokoZar
Sat Jun 09, 2018 8:14 pm
Forum: Ideas and Suggestions
Topic: Make save game overwrites less dangerous
Replies: 26
Views: 3861

Re: Make save game overwrites less dangerous

One year later, this is still a thing.

Kovarex's UI post hit Hacker News, given the amount of thought being put into the game's interface going on this seems like a pretty huge omission.
by YokoZar
Tue Apr 17, 2018 7:36 am
Forum: News
Topic: Friday Facts #238 - The GUI update (Part II)
Replies: 143
Views: 19838

Re: Friday Facts #238 - The GUI update (Part II)

On the topic of blueprint gui, about half the time I use it I rename my blueprint but don't hit enter, causing the name to be lost.

There's no reason to require hitting enter when I hit a giant confirm button with my mouse.
by YokoZar
Sun Mar 04, 2018 9:46 am
Forum: General discussion
Topic: Have you ever lost a save file unintentionally?
Replies: 9
Views: 872

Have you ever lost a save file unintentionally?

My roommate just accidentally overwrote his savegame that he'd put about 100 hours into. The cause was the very odd choice of default name for a savegame - any new game you load will want to overwrite your previous save from a completely different game unless you explicitly tell the game otherwise. ...
by YokoZar
Sat Jul 01, 2017 12:08 am
Forum: News
Topic: Friday Facts #197 - Chugging along
Replies: 12
Views: 5930

Re: Friday Facts #197 - Chugging along

I really appreciate the blog post, stabilizing releases is always some of the most exciting work for me in Software. Hopefully this savegame-destroying UI issue hasn't slipped past all of your radars before someone on the dev side made an actual decision about it: https://forums.factorio.com/viewtop...
by YokoZar
Sun Jun 25, 2017 11:28 pm
Forum: Ideas and Suggestions
Topic: Make save game overwrites less dangerous
Replies: 26
Views: 3861

Re: Make save game overwrites less dangerous

Is this bug still live? I haven't tested the recent versions.
by YokoZar
Fri Jun 02, 2017 8:52 am
Forum: Pending
Topic: Crash when connecting to multiplayer when out of disk space
Replies: 4
Views: 419

Re: Crash when connecting to multiplayer when out of disk space

I am also personally suggesting this issue to be properly resolved, since if the disk becomes full and the log can't be written, there's no evidence of the cause of the crash to users who didn't realise they filled their disk. That's a good point. Had I been completely out of disk (rather than too ...
by YokoZar
Fri Jun 02, 2017 2:21 am
Forum: Pending
Topic: Crash when connecting to multiplayer when out of disk space
Replies: 4
Views: 419

Re: Crash when connecting to multiplayer when out of disk space

This was latest beta, 0.15.17, btw
by YokoZar
Fri Jun 02, 2017 2:19 am
Forum: Pending
Topic: Crash when connecting to multiplayer when out of disk space
Replies: 4
Views: 419

Crash when connecting to multiplayer when out of disk space

I have a machine with Factorio installed on D:\ drive steamlibrary, and an old small SSD on C:\ drive where pretty much only Windows is. Factorio still writes its temporary data and such to the C:\ drive, and if it's full when it tries to connect to the multiplayer game it ends up crashing. The log ...
by YokoZar
Fri May 19, 2017 9:01 am
Forum: Ideas and Suggestions
Topic: Make save game overwrites less dangerous
Replies: 26
Views: 3861

Re: Make save game overwrites less dangerous

Thank you for posting this thread. This is probably the worst UX issue in Factorio at the moment :)
by YokoZar
Wed May 17, 2017 4:31 am
Forum: Releases
Topic: Version 0.15.10
Replies: 90
Views: 33921

Re: Version 0.15.10

Thank you for the new patch!

Hopefully you'll fix the save game deletion issue :) viewtopic.php?f=23&t=46646
by YokoZar
Thu May 11, 2017 12:07 am
Forum: Releases
Topic: Version 0.15.10
Replies: 90
Views: 33921

Re: Version 0.15.10

I'd like to escalate a serious bug that got modded as "working as intended" -- viewtopic.php?f=23&t=46646

I don't think your intention is to delete player's save files :)
by YokoZar
Sun May 07, 2017 7:01 am
Forum: Not a bug
Topic: [0.15.9] Default save name overwrites different game
Replies: 9
Views: 1498

Re: [0.15.9] Default save name overwrites different game

"Working as implemented" is the phrase we use for this sort of bug around the office.

I'm struggling to come up with any sort of scenario where most users, or indeed any user, would want to entirely erase a completely different game. I doubt this was "designed" this way.
by YokoZar
Sat May 06, 2017 3:35 am
Forum: Not a bug
Topic: [0.15.9] Default save name overwrites different game
Replies: 9
Views: 1498

[0.15.9] Default save name overwrites different game

This one has already cost tens of hours across multiple players. Anyone who has more than one game going at a time (say, a single and multiplayer save) is affected. 1) Start a new game in single or multiplayer, play for a while, save game with custom name, such as "Yokozar May Game". 2) Start a sepa...

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