first playthrough impression: Unique, neverending fun.
several playthroughs later I finally got bored, but I am certain that I am going to come back to it as I did numerous times with Fallout 1-2.
bottom line: It is worth more then I paid for it
Search found 12 matches
- Tue Aug 11, 2015 6:51 am
- Forum: General discussion
- Topic: Just bought the game; What were Your first impressions?
- Replies: 470
- Views: 347791
- Sun Nov 16, 2014 10:39 am
- Forum: Modding help
- Topic: simple image style for button...
- Replies: 0
- Views: 1092
simple image style for button...
I cant figure it out yet... how One adds picture to a gui button?
gui example:
game.oninit(function()
td_gui = game.player.gui.left.add{type='frame', name='statistics', caption='statistics', direction='vertical'}
td_gui.add{type='button', name='turret', caption="turret", colspan=2}
td_gui.add ...
gui example:
game.oninit(function()
td_gui = game.player.gui.left.add{type='frame', name='statistics', caption='statistics', direction='vertical'}
td_gui.add{type='button', name='turret', caption="turret", colspan=2}
td_gui.add ...
- Thu Nov 13, 2014 10:49 am
- Forum: Mods
- Topic: [MOD WIP 0.9.x] EndlessWaltz - Enemy spawning mod like in TD
- Replies: 7
- Views: 14374
Re: [MOD WIP 0.9.x] EndlessWaltz - Enemy spawning mod like i
this is very very interesting.. and surely will be very useful in lots of different maps and mods... like TD for example.
- Tue Nov 11, 2014 4:26 pm
- Forum: Resolved Problems and Bugs
- Topic: Game crashes on startup
- Replies: 25
- Views: 15874
Re: Game crashes on startup
apparently my friend didnt install SP1 properly first time ( -_- ) . so we got it working by installing SP1 for Win7. thanks for the tip
- Tue Nov 11, 2014 12:57 pm
- Forum: Resolved Problems and Bugs
- Topic: Game crashes on startup
- Replies: 25
- Views: 15874
Re: Game crashes on startup
well... updating win7 didnt fix the problem.. gonna try to install different win7 package
- Mon Nov 10, 2014 12:12 pm
- Forum: Resolved Problems and Bugs
- Topic: Game crashes on startup
- Replies: 25
- Views: 15874
Re: Game crashes on startup
so does anyone have any idea why this is happening? cause my friend has same issue, and it would be nice to atleast have some idea where to look since installing x32 is not an option.
- Wed Nov 05, 2014 6:33 pm
- Forum: Duplicates
- Topic: [0.11.1] Map upload speed limited
- Replies: 9
- Views: 10850
Re: [0.11.1] Map upload speed limited
same here.. sending map to peers take like extreme amounts of time :/ and i cant imagine that its my connection problem.. few hours in to the game and map upload takes several minutes per player
- Wed Nov 05, 2014 9:01 am
- Forum: Resolved Problems and Bugs
- Topic: [0.11.1] Desync loop on taking damage
- Replies: 5
- Views: 3415
Re: [0.11.1] Desync loop on taking damage
yes.. installing same version for every player totaly fixes the problem
- Tue Nov 04, 2014 8:07 am
- Forum: Resolved Problems and Bugs
- Topic: [0.11.1][kovarex] We didn't do the train movement right.
- Replies: 11
- Views: 6719
Re: [0.11.1] Notice: Ok, so we didn't do the train movements
got same thing when i hit end of the rail at full speed
- Mon Nov 03, 2014 9:58 pm
- Forum: Resolved Problems and Bugs
- Topic: Cannot Have 3+ Players connected at the same time.
- Replies: 20
- Views: 22912
Re: Cannot Have 3+ Players connected at the same time.
tryed to get in one game 3 of my friends.. 1 of them had no issues.. and other 2 kept canceling and booting each other... the thinп i am suspecting is that 2 of those people were in different hamachi networks.. so they all had connection with me and not with each other... so ive got a question: do ...
- Mon Nov 03, 2014 2:23 pm
- Forum: Resolved Problems and Bugs
- Topic: Cannot Have 3+ Players connected at the same time.
- Replies: 20
- Views: 22912
Re: Cannot Have 3+ Players connected at the same time.
tryed to get in one game 3 of my friends.. 1 of them had no issues.. and other 2 kept canceling and booting each other... the thinп i am suspecting is that 2 of those people were in different hamachi networks.. so they all had connection with me and not with each other... so ive got a question: do ...
- Sun Nov 02, 2014 9:44 am
- Forum: Resolved Problems and Bugs
- Topic: [0.11.1] Desync loop on taking damage
- Replies: 5
- Views: 3415
[0.11.1] Desync loop on taking damage
After i create multiplayer game, and my friends join, if someone gets hit by enemy - we get desync... after game finishes synchronizing and unpouses situation repeats emediatly... so we get stuck in sync loop, which can be solved only with alt+f4.
We are playing Windows x64 version via Hamachi ...
We are playing Windows x64 version via Hamachi ...