Search found 292 matches

by Bauer
Mon Aug 03, 2020 7:25 am
Forum: General discussion
Topic: Completely demolishing your factory because it doesn't seem to support everything you want.
Replies: 15
Views: 510

Re: Completely demolishing your factory because it doesn't seem to support everything you want.

You managed to get to the rocket with you first base? That's a great success. Don't mind how your "laboratory" looks like. A few bases later, you will have learnt how to make a base that is well dimensioned and that does about 1 science/second for all but space science, i.e. it brings you to the roc...
by Bauer
Mon Aug 03, 2020 7:05 am
Forum: News
Topic: Friday Facts #358 - Alien decoratives & Polluted water
Replies: 64
Views: 4412

Re: Friday Facts #358 - Alien decoratives & Polluted water

Has anyone ever managed to reduce the pollution cloud in a medium to large size base, say 100 or more SPM? I normally play peaceful or without aliens, so I usually don't care about pollution (or turn it off from the start). But every time I played with "normal" aliens, I tried to reduce pollution (m...
by Bauer
Tue Jul 07, 2020 9:13 am
Forum: General discussion
Topic: Big Complaint about the Release Party
Replies: 8
Views: 963

Re: Big Complaint about the Release Party

You're right. We all have to make our own decisions. There is a significant excess mortality rate (especially in countries without many restrictions). Of course, we all have to die anyway. But with covid19 shaving off more than 10 years on average for more than 500.000 people worldwide it seems a li...
by Bauer
Fri Jun 19, 2020 6:40 am
Forum: Angels Mods
Topic: 1-to-N sorting of ores: Is there any hope?
Replies: 12
Views: 763

Re: 1-to-N sorting of ores: Is there any hope?

You could go for a hybrid setup. If you already have some sophisticated 1-to-N then just let it co-exist with catalyst sorting. Put some circuit network override or filter splitter stuff in place that prefers 1-to-N sorting first and only if the output gets blocked because of some ores getting used...
by Bauer
Thu Jun 18, 2020 9:22 am
Forum: General discussion
Topic: An AI for Factorio?!
Replies: 24
Views: 8438

Re: An AI for Factorio?!

The AAI mods provide partially the idea. And so does recursive blueprint.
The all lack the tools of visual programming to get the flexibility I have in mind.
I'm aware that this would be a major project...
by Bauer
Thu Jun 18, 2020 9:19 am
Forum: Angels Mods
Topic: 1-to-N sorting of ores: Is there any hope?
Replies: 12
Views: 763

Re: 1-to-N sorting of ores: Is there any hope?

Thanks for your feedback. So, there is no hope... Upgarding structures is a pain in the ass in factorio with very few exceptions, e.g. stone to steel furnace setups in vanilla, because throughput ratios rarely match well. Going from 1-to-N sorting to using catalysts means tearing everything down and...
by Bauer
Thu Jun 18, 2020 7:19 am
Forum: General discussion
Topic: An AI for Factorio?!
Replies: 24
Views: 8438

Re: An AI for Factorio?!

I would appreciate the possibility to program player-like robots (units that have the same abilities as the player but that are an AI) and custom assemblers with a visual programming interface. This would allow me, the player, to program my own AI into my factory. Examples - Make your own logistic s...
by Bauer
Fri May 01, 2020 1:25 pm
Forum: Angels Mods
Topic: 1-to-N sorting of ores: Is there any hope?
Replies: 12
Views: 763

Re: 1-to-N sorting of ores: Is there any hope?

So, your conclusion is: Get rid of 1-to-N sorting ASAP?!
by Bauer
Thu Apr 30, 2020 11:30 am
Forum: Angels Mods
Topic: 1-to-N sorting of ores: Is there any hope?
Replies: 12
Views: 763

1-to-N sorting of ores: Is there any hope?

Is there any hope to ever balance the 1-to-N ore sorting? Examples: - I need way more Fe than Cu. I mean more than 2 times more. - I need tones of Al. How to get rid of Au and/or Zn? There are ways to balance.. - You can sink any amount of Si into Fe or Steel. - Rubyte Chunks: Get rid of Ni into Ti....
by Bauer
Thu Apr 30, 2020 10:50 am
Forum: General discussion
Topic: Meaningful Content Update
Replies: 85
Views: 5193

Re: Meaningful Content Update

conn11 wrote:
Thu Apr 30, 2020 10:44 am
I don‘t really get this thread. We have an announced release date a few months from now. Little suprising there won‘t be any major content update before that.
After that, I agree, it‘s hopefully time for expansions.
It feels like we're a few months before release since 0.16 now...
by Bauer
Wed Apr 29, 2020 7:24 am
Forum: General discussion
Topic: Meaningful Content Update
Replies: 85
Views: 5193

Re: Meaningful Content Update

I know that the last 20% take 80% of the time and that I got way more for my money than I could ever expect. But I'm also getting slightly tired of watching the devs polish the game. I'm not complaining, I'm not demanding. It's up to them what they do with their time (and given their success, they'r...
by Bauer
Fri Apr 03, 2020 12:50 pm
Forum: General discussion
Topic: First Factorio finish
Replies: 2
Views: 385

Re: First Factorio finish

I had to abandon my first base after 10 hrs...
I launched a rocket after 34 hrs with my second base.
My best speed run is 3:15 for 0.18 (using a blue print I designed).
by Bauer
Thu Apr 02, 2020 8:29 am
Forum: General discussion
Topic: Project Announcement: Factorio Item Browser
Replies: 8
Views: 2299

Re: Project Announcement: Factorio Item Browser

That is exactly what i want for a long long time! This can help to plan our factory all day! Thank you! EDIT: I tried for some B+A recipe, and got the "something went wrong" item, I think it is something missing in between, or I did not select the correct mod? Same here. If you select Angel's refin...
by Bauer
Wed Apr 01, 2020 12:04 pm
Forum: Off topic
Topic: [photos] Factorio in real life
Replies: 111
Views: 137330

Re: [photos] Factorio in real life

Spiders have 8 legs.
by Bauer
Fri Mar 13, 2020 7:30 am
Forum: General discussion
Topic: Science Pack Production Speed
Replies: 6
Views: 644

Re: Science Pack Production Speed

Most has been said: Build equal numbers of science pack of each kind. You will need roughly speaking about 50k of each red/green/blue. A 5/6/12/7/7-build (# of blue assemblers for red/green/blue/purple/yellow, +3 fabs for grey if you play with aliens) will bring you to the rocket after about 20 hrs....
by Bauer
Mon Mar 09, 2020 10:35 am
Forum: General discussion
Topic: Project Announcement: Factorio Item Browser
Replies: 8
Views: 2299

Re: Project Announcement: Factorio Item Browser

Thank you very much!!!
This is awesome. Will use.
by Bauer
Mon Mar 09, 2020 10:23 am
Forum: News
Topic: Friday Facts #337 - Statistics GUI and Mod Debugger
Replies: 74
Views: 7803

Re: Friday Facts #337 - Statistics GUI and Mod Debugger

+1 for

- Satisfaction --> Demand
- Displaying the actual demand (=100%) and a %-value (green-red bar) if the demand is not fulfilled.
- Displaying the max production (=100%) and a %-value (green-red bar) what's acutally been used.
- Same logic for accumulators: capacity and %-value charge.
by Bauer
Mon Mar 02, 2020 8:57 am
Forum: Bob's mods
Topic: [0.18.x] Bob's Mods: General Discussion
Replies: 138
Views: 15041

Re: [0.18.x] Bob's Mods: General Discussion

If you think it's possible it might be a worthwhile idea to create a corrosion mechanic of some sort. Like if you put the wrong fluid into the wrong pipe it erodes that pipe and which eventually self-destructs. Not sure if it's workable but it's the main reason why people use different kind of pipi...
by Bauer
Mon Mar 02, 2020 8:29 am
Forum: Gameplay Help
Topic: Re: Splitter help
Replies: 4
Views: 355

Re: Splitter help

Or use a splitter without a filter and block half of one of the exits with an underground.
https://wiki.factorio.com/File:Transpor ... nmerge.gif
by Bauer
Mon Mar 02, 2020 7:27 am
Forum: News
Topic: Friday Facts #336 - Offshore pump redesign
Replies: 51
Views: 7501

Re: Friday Facts #336 - Offshore pump redesign

The pump really looks great. I think, the pump should be powered by coal as a burner pump. With fluid handling, you'll get the electric version. All pumps shall be useable for everything, incl. offshore. The burner one just needs fuel and shall be less effective and less pump power. The electric on...

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