Search found 4 matches
- Fri Mar 29, 2019 10:58 pm
- Forum: Resolved Problems and Bugs
- Topic: [Dominik][0.17.23] Power poles respawning from nowhere after deconstruction
- Replies: 5
- Views: 4064
Re: [Dominik][0.17.23] Power poles respawning from nowhere after deconstruction
I ran into something similar where I placed a few belt ghosts and then I went to place a power pole a short distance away it placed a line of power poles from the last ghost belt entity, overwriting it, to near my character. I'm pretty sure I didn't have poles in my hand while running away, so I thi...
- Thu Mar 21, 2019 2:16 pm
- Forum: Not a bug
- Topic: [0.17.16] Bonuses change when loading 0.16 save
- Replies: 2
- Views: 1026
Re: [0.17.16] Bonuses
The mining productivity is because of the change that each level gives 10% efficiency instead of 2%. And the cargo capacity says +3, which with the standard 1 capacity is 4. They made some changes to the bonus damage research, but I'm not completely sure what they actually did. But I'm guessing they...
- Thu Mar 14, 2019 9:26 pm
- Forum: Duplicates
- Topic: Game crashed after I created tmp trainstation
- Replies: 3
- Views: 982
- Thu Mar 14, 2019 9:21 pm
- Forum: Duplicates
- Topic: [0.17.12] Crash when recalculating train path
- Replies: 1
- Views: 866
[0.17.12] Crash when recalculating train path
What happened is that I called my personal train to my location, a single locomotive with no real stops, via the temporary station thing. Then promptly got in and set a new temporary stop just as the timer ran out on the first stop. I don't know if it was the exact same time or a little before the 5...