I'm lerning to love your mod, its just great! I'm at the point were i have +20 2-4-2 trains and a few smaller and now i want to split up the depot.
How can i say to one depot that there are only small trains allowed (1-2-1) and the other depot that are only 2-4-2 train alowed? I saw the description ...
Search found 9 matches
- Tue May 16, 2017 3:38 pm
- Forum: Logistic Train Network
- Topic: old LTN discussion thread
- Replies: 858
- Views: 392424
- Tue May 02, 2017 11:59 pm
- Forum: Pending
- Topic: [15.6] Crash on load on: "TransferBlueprintData::TransferBlueprintData"
- Replies: 3
- Views: 1760
[15.6] Crash on start on: "TransferBlueprintData::TransferBlueprintData"
With the newest update it is not possible for me to start a complete new or load an old game (tried 0.14 and 0.15 savegames).
Sometimes i see the loaded game but it crashes immediately without any chance of doing something. But mostly the game is crashing on the loading screen on 100%.
I ...
Sometimes i see the loaded game but it crashes immediately without any chance of doing something. But mostly the game is crashing on the loading screen on 100%.
I ...
- Tue May 02, 2017 6:01 pm
- Forum: Pending
- Topic: 0.15.6 - Cant load Savegame
- Replies: 1
- Views: 1103
0.15.6 - Cant load Savegame
I played 0.15.5 until the last hour, had to go to the supermarket, downloaded the new version, started Factorio but cant load my 0.15 savegame (including autosave) - every other savegame is working.
Error Message: "C:/User/xxx/Appdata/Roaming/Factorio/saves/0.15 NEU.zip failed: No Error"
If i try ...
Error Message: "C:/User/xxx/Appdata/Roaming/Factorio/saves/0.15 NEU.zip failed: No Error"
If i try ...
- Mon May 01, 2017 8:18 pm
- Forum: Logistic Train Network
- Topic: old LTN discussion thread
- Replies: 858
- Views: 392424
Re: [Mod 0.14/0.15] Logistic Train Network 1.2.1
Ok finally it worked 
I missed a red wire on the providing station - from the output of the combinator to the output of the train stop.
Thx for all the help!

I missed a red wire on the providing station - from the output of the combinator to the output of the train stop.
Thx for all the help!

- Mon May 01, 2017 7:13 pm
- Forum: Logistic Train Network
- Topic: old LTN discussion thread
- Replies: 858
- Views: 392424
Re: [Mod 0.14/0.15] Logistic Train Network 1.2.1
I tried the last version of the demo map (1.2.1) and in this savegame i have the exact same problem!
http://imgur.com/DJhlIBR
As u can see there is a condition for 4k iron and the 2s inactivity. But the train has already 11k iron but the inserter wont stop. I realy dont know where ths problem is ...
http://imgur.com/DJhlIBR
As u can see there is a condition for 4k iron and the 2s inactivity. But the train has already 11k iron but the inserter wont stop. I realy dont know where ths problem is ...
- Mon May 01, 2017 5:58 pm
- Forum: Logistic Train Network
- Topic: old LTN discussion thread
- Replies: 858
- Views: 392424
Re: [Mod 0.14/0.15] Logistic Train Network 1.2.1
I tried the last version of the demo map (1.2.1) and in this savegame i have the exact same problem!
http://imgur.com/DJhlIBR
As u can see there is a condition for 4k iron and the 2s inactivity. But the train has already 11k iron but the inserter wont stop. I realy dont know where ths problem is.
http://imgur.com/DJhlIBR
As u can see there is a condition for 4k iron and the 2s inactivity. But the train has already 11k iron but the inserter wont stop. I realy dont know where ths problem is.
- Mon May 01, 2017 4:59 pm
- Forum: Logistic Train Network
- Topic: old LTN discussion thread
- Replies: 858
- Views: 392424
Re: [Mod 0.14/0.15] Logistic Train Network 1.2.1
The tutorial by Nilaus u linked he doesnt have this problem.
He has a few chest with more material than he would need connectect with green wire to the train station. Ok so far - the network knows that there is wood.
Now he creates a request of 1200 wood with the constant combinator (the only ...
He has a few chest with more material than he would need connectect with green wire to the train station. Ok so far - the network knows that there is wood.
Now he creates a request of 1200 wood with the constant combinator (the only ...
- Mon May 01, 2017 4:06 pm
- Forum: Logistic Train Network
- Topic: old LTN discussion thread
- Replies: 858
- Views: 392424
Re: [Mod 0.14/0.15] Logistic Train Network 1.2.1
To get partial loads or multiple items you have to subtract current train inventory (train stop) from the loading list (yellow constant combinator).
Look at the demo map. You can see how to properly set up stations there.
I reconstruct several tutorials now and have everytime the same problem ...
- Mon May 01, 2017 3:06 pm
- Forum: Logistic Train Network
- Topic: old LTN discussion thread
- Replies: 858
- Views: 392424
Re: [Mod 0.14/0.15] Logistic Train Network 1.2.1
Same problem here. LTN is sending a train to the station and should load 2k copper but he keeps loading and loading until the train is full or the train times out. :/